X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=c8f504463cef969db7a72c9816d3c23fd6f18b94;hp=65633c30b0ee041088569924f66a7b21466a54ea;hb=d5e49a3ad44bde500102090e7fe2c19027a73b14;hpb=ce063f59cd0fea215309c719ee56cbf486a5ea80 diff --git a/src/uci.cpp b/src/uci.cpp index 65633c30..c8f50446 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,6 +17,7 @@ along with this program. If not, see . */ +#include #include #include #include @@ -44,7 +45,7 @@ namespace { void set_option(istringstream& up); void set_position(Position& pos, istringstream& up); - void go(Position& pos, istringstream& up); + void go(const Position& pos, istringstream& up); } @@ -56,41 +57,32 @@ namespace { void UCI::loop(const string& args) { Position pos(StartFEN, false, Threads.main_thread()); // The root position - string cmd, token; + string token, cmd = args; - while (token != "quit") - { - if (!args.empty()) - cmd = args; - - else if (!getline(cin, cmd)) // Block here waiting for input + do { + if (args.empty() && !getline(cin, cmd)) // Block here waiting for input cmd = "quit"; istringstream is(cmd); is >> skipws >> token; - if (token == "quit" || token == "stop") - { - Search::Signals.stop = true; - Threads.wait_for_search_finished(); // Cannot quit while threads are running - } - - else if (token == "ponderhit") + if (token == "quit" || token == "stop" || token == "ponderhit") { - // The opponent has played the expected move. GUI sends "ponderhit" if - // we were told to ponder on the same move the opponent has played. We - // should continue searching but switching from pondering to normal search. - Search::Limits.ponder = false; - - if (Search::Signals.stopOnPonderhit) + // GUI sends 'ponderhit' to tell us to ponder on the same move the + // opponent has played. In case Signals.stopOnPonderhit is set we are + // waiting for 'ponderhit' to stop the search (for instance because we + // already ran out of time), otherwise we should continue searching but + // switching from pondering to normal search. + if (token != "ponderhit" || Search::Signals.stopOnPonderhit) { Search::Signals.stop = true; - Threads.main_thread()->wake_up(); // Could be sleeping + Threads.main_thread()->notify_one(); // Could be sleeping } + else + Search::Limits.ponder = false; } - - else if (token == "perft" && (is >> token)) // Read requested depth + else if (token == "perft" && (is >> token)) // Read perft depth { stringstream ss; @@ -99,15 +91,17 @@ void UCI::loop(const string& args) { benchmark(pos, ss); } - - else if (token == "key") sync_cout << "position key: " << hex << pos.key() - << "\nmaterial key: " << pos.material_key() - << "\npawn key: " << pos.pawn_key() - << sync_endl; - - else if (token == "uci") sync_cout << "id name " << engine_info(true) - << "\n" << Options - << "\nuciok" << sync_endl; + else if (token == "key") + sync_cout << hex << uppercase << setfill('0') + << "position key: " << setw(16) << pos.key() + << "\nmaterial key: " << setw(16) << pos.material_key() + << "\npawn key: " << setw(16) << pos.pawn_key() + << dec << sync_endl; + + else if (token == "uci") + sync_cout << "id name " << engine_info(true) + << "\n" << Options + << "\nuciok" << sync_endl; else if (token == "ucinewgame") TT.clear(); else if (token == "go") go(pos, is); @@ -121,12 +115,9 @@ void UCI::loop(const string& args) { else sync_cout << "Unknown command: " << cmd << sync_endl; - if (!args.empty()) // Command line arguments have one-shot behaviour - { - Threads.wait_for_search_finished(); - break; - } - } + } while (token != "quit" && args.empty()); // Args have one-shot behaviour + + Threads.wait_for_think_finished(); // Cannot quit while search is running } @@ -192,10 +183,10 @@ namespace { // go() is called when engine receives the "go" UCI command. The function sets - // the thinking time and other parameters from the input string, and then starts + // the thinking time and other parameters from the input string, and starts // the search. - void go(Position& pos, istringstream& is) { + void go(const Position& pos, istringstream& is) { Search::LimitsType limits; vector searchMoves; @@ -220,6 +211,6 @@ namespace { else if (token == "ponder") limits.ponder = true; } - Threads.start_searching(pos, limits, searchMoves, SetupStates); + Threads.start_thinking(pos, limits, searchMoves, SetupStates); } }