X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fuci.cpp;h=e59df6dd737f79b9f66eb832b6ef6eeaa68a35a6;hp=48459757dda217aaf117fc5fbc60211722555488;hb=588670e8d2ed5735300c5549ef754ceb09f1f461;hpb=72af519e7ff93ca3524f82db1d429002d2d9ea72 diff --git a/src/uci.cpp b/src/uci.cpp index 48459757..5721e93f 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,317 +17,196 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - -#include #include #include #include -#include "book.h" #include "evaluate.h" -#include "misc.h" -#include "move.h" -#include "movegen.h" +#include "notation.h" #include "position.h" -#include "san.h" #include "search.h" -#include "uci.h" +#include "thread.h" +#include "tt.h" #include "ucioption.h" +using namespace std; -//// -//// Local definitions: -//// +extern void benchmark(const Position& pos, istream& is); namespace { - // UCIInputParser is a class for parsing UCI input. The class - // is actually a string stream built on a given input string. - - typedef std::istringstream UCIInputParser; + // FEN string of the initial position, normal chess + const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; - // The root position. This is set up when the user (or in practice, the GUI) - // sends the "position" UCI command. The root position is sent to the think() - // function when the program receives the "go" command. - Position RootPosition; + // Keep track of position keys along the setup moves (from start position to the + // position just before to start searching). Needed by repetition draw detection. + Search::StateStackPtr SetupStates; - // Local functions - void get_command(); - void handle_command(const std::string &command); - void set_option(UCIInputParser &uip); - void set_position(UCIInputParser &uip); - void go(UCIInputParser &uip); + void set_option(istringstream& up); + void set_position(Position& pos, istringstream& up); + void go(Position& pos, istringstream& up); } -//// -//// Functions -//// - -/// uci_main_loop() is the only global function in this file. It is -/// called immediately after the program has finished initializing. -/// The program remains in this loop until it receives the "quit" UCI -/// command. - -void uci_main_loop() { - - RootPosition.from_fen(StartPosition); - - while (1) - get_command(); +/// Wait for a command from the user, parse this text string as an UCI command, +/// and call the appropriate functions. Also intercepts EOF from stdin to ensure +/// that we exit gracefully if the GUI dies unexpectedly. In addition to the UCI +/// commands, the function also supports a few debug commands. + +void UCI::loop(const string& args) { + + Position pos(StartFEN, false, Threads.main_thread()); // The root position + string token, cmd = args; + + do { + if (args.empty() && !getline(cin, cmd)) // Block here waiting for input + cmd = "quit"; + + istringstream is(cmd); + + is >> skipws >> token; + + if (token == "quit" || token == "stop" || token == "ponderhit") + { + // GUI sends 'ponderhit' to tell us to ponder on the same move the + // opponent has played. In case Signals.stopOnPonderhit is set we are + // waiting for 'ponderhit' to stop the search (for instance because we + // already ran out of time), otherwise we should continue searching but + // switching from pondering to normal search. + if (token != "ponderhit" || Search::Signals.stopOnPonderhit) + { + Search::Signals.stop = true; + Threads.main_thread()->notify_one(); // Could be sleeping + } + else + Search::Limits.ponder = false; + } + else if (token == "perft" && (is >> token)) // Read perft depth + { + stringstream ss; + + ss << Options["Hash"] << " " + << Options["Threads"] << " " << token << " current perft"; + + benchmark(pos, ss); + } + else if (token == "key") sync_cout << "position key: " << hex << pos.key() + << "\nmaterial key: " << pos.material_key() + << "\npawn key: " << pos.pawn_key() + << sync_endl; + + else if (token == "uci") sync_cout << "id name " << engine_info(true) + << "\n" << Options + << "\nuciok" << sync_endl; + + else if (token == "ucinewgame") TT.clear(); + else if (token == "go") go(pos, is); + else if (token == "position") set_position(pos, is); + else if (token == "setoption") set_option(is); + else if (token == "flip") pos.flip(); + else if (token == "bench") benchmark(pos, is); + else if (token == "d") sync_cout << pos.pretty() << sync_endl; + else if (token == "isready") sync_cout << "readyok" << sync_endl; + else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl; + else + sync_cout << "Unknown command: " << cmd << sync_endl; + + } while (token != "quit" && args.empty()); // Args have one-shot behaviour + + Threads.wait_for_think_finished(); // Cannot quit while search is running } -//// -//// Local functions -//// - namespace { - // get_command() waits for a command from the user, and passes - // this command to handle_command. get_command also intercepts - // EOF from stdin, by translating EOF to the "quit" command. This - // ensures that Stockfish exits gracefully if the GUI dies - // unexpectedly. - - void get_command() { - - std::string command; - - if (!std::getline(std::cin, command)) - command = "quit"; - - handle_command(command); - } - - - // handle_command() takes a text string as input, uses a - // UCIInputParser object to parse this text string as a UCI command, - // and calls the appropriate functions. In addition to the UCI - // commands, the function also supports a few debug commands. + // set_position() is called when engine receives the "position" UCI command. + // The function sets up the position described in the given fen string ("fen") + // or the starting position ("startpos") and then makes the moves given in the + // following move list ("moves"). - void handle_command(const std::string &command) { + void set_position(Position& pos, istringstream& is) { - UCIInputParser uip(command); - std::string token; + Move m; + string token, fen; - uip >> token; // operator >> skips any whitespace + is >> token; - if (token == "quit") - { - OpeningBook.close(); - stop_threads(); - quit_eval(); - exit(0); - } - else if (token == "uci") - { - std::cout << "id name " << engine_name() << std::endl - << "id author Tord Romstad, Marco Costalba" - << std::endl; - print_uci_options(); - std::cout << "uciok" << std::endl; - } - else if (token == "ucinewgame") - { - TT.clear(); - Position::init_piece_square_tables(); - RootPosition.from_fen(StartPosition); - } - else if (token == "isready") - std::cout << "readyok" << std::endl; - else if (token == "position") - set_position(uip); - else if (token == "setoption") - set_option(uip); - else if (token == "go") - go(uip); - - // The remaining commands are for debugging purposes only. - // Perhaps they should be removed later in order to reduce the - // size of the program binary. - else if (token == "d") - RootPosition.print(); - else if (token == "flip") - { - Position p(RootPosition); - RootPosition.flipped_copy(p); - } - else if (token == "eval") - { - EvalInfo ei; - std::cout << "Incremental mg: " << RootPosition.mg_value() - << std::endl; - std::cout << "Incremental eg: " << RootPosition.eg_value() - << std::endl; - std::cout << "Full eval: " - << evaluate(RootPosition, ei, 0) - << std::endl; - } - else if (token == "key") + if (token == "startpos") { - std::cout << "key: " << std::hex << RootPosition.get_key() - << " material key: " << RootPosition.get_material_key() - << " pawn key: " << RootPosition.get_pawn_key() - << std::endl; + fen = StartFEN; + is >> token; // Consume "moves" token if any } + else if (token == "fen") + while (is >> token && token != "moves") + fen += token + " "; else - { - std::cout << "Unknown command: " << command << std::endl; - while (!uip.eof()) - { - uip >> token; - std::cout << token << std::endl; - } - } - } + return; + pos.set(fen, Options["UCI_Chess960"], Threads.main_thread()); + SetupStates = Search::StateStackPtr(new std::stack()); - // set_position() is called when Stockfish receives the "position" UCI - // command. The input parameter is a UCIInputParser. It is assumed - // that this parser has consumed the first token of the UCI command - // ("position"), and is ready to read the second token ("startpos" - // or "fen", if the input is well-formed). - - void set_position(UCIInputParser &uip) { - - std::string token; - - uip >> token; // operator >> skips any whitespace - - if (token == "startpos") - RootPosition.from_fen(StartPosition); - else if (token == "fen") + // Parse move list (if any) + while (is >> token && (m = move_from_uci(pos, token)) != MOVE_NONE) { - std::string fen; - while (token != "moves" && !uip.eof()) - { - uip >> token; - fen += token; - fen += ' '; - } - RootPosition.from_fen(fen); - } - - if (!uip.eof()) - { - if (token != "moves") - uip >> token; - if (token == "moves") - { - Move move; - StateInfo st; - while (!uip.eof()) - { - uip >> token; - move = move_from_string(RootPosition, token); - RootPosition.do_move(move, st); - if (RootPosition.rule_50_counter() == 0) - RootPosition.reset_game_ply(); - } - // Our StateInfo st is about going out of scope, - // so save its content before they disappear. - RootPosition.setStartState(st); - } + SetupStates->push(StateInfo()); + pos.do_move(m, SetupStates->top()); } } - // set_option() is called when Stockfish receives the "setoption" UCI - // command. The input parameter is a UCIInputParser. It is assumed - // that this parser has consumed the first token of the UCI command - // ("setoption"), and is ready to read the second token ("name", if - // the input is well-formed). + // set_option() is called when engine receives the "setoption" UCI command. The + // function updates the UCI option ("name") to the given value ("value"). - void set_option(UCIInputParser &uip) { + void set_option(istringstream& is) { - std::string token, name; + string token, name, value; - uip >> token; - if (token == "name") - { - uip >> name; - uip >> token; - while (!uip.eof() && token != "value") - { - name += (" " + token); - uip >> token; - } - if (token == "value") - { - std::getline(uip, token); // reads until end of line - set_option_value(name, token); - } else - push_button(name); - } - } + is >> token; // Consume "name" token + // Read option name (can contain spaces) + while (is >> token && token != "value") + name += string(" ", !name.empty()) + token; - // go() is called when Stockfish receives the "go" UCI command. The - // input parameter is a UCIInputParser. It is assumed that this - // parser has consumed the first token of the UCI command ("go"), - // and is ready to read the second token. The function sets the - // thinking time and other parameters from the input string, and - // calls think() (defined in search.cpp) with the appropriate - // parameters. + // Read option value (can contain spaces) + while (is >> token) + value += string(" ", !value.empty()) + token; + + if (Options.count(name)) + Options[name] = value; + else + sync_cout << "No such option: " << name << sync_endl; + } - void go(UCIInputParser &uip) { - std::string token; + // go() is called when engine receives the "go" UCI command. The function sets + // the thinking time and other parameters from the input string, and starts + // the search. - int time[2] = {0, 0}, inc[2] = {0, 0}; - int movesToGo = 0, depth = 0, nodes = 0, moveTime = 0; - bool infinite = false, ponder = false; - Move searchMoves[500]; + void go(Position& pos, istringstream& is) { - searchMoves[0] = MOVE_NONE; + Search::LimitsType limits; + vector searchMoves; + string token; - while (!uip.eof()) + while (is >> token) { - uip >> token; - - if (token == "infinite") - infinite = true; - else if (token == "ponder") - ponder = true; - else if (token == "wtime") - uip >> time[0]; - else if (token == "btime") - uip >> time[1]; - else if (token == "winc") - uip >> inc[0]; - else if (token == "binc") - uip >> inc[1]; - else if (token == "movestogo") - uip >> movesToGo; - else if (token == "depth") - uip >> depth; - else if (token == "nodes") - uip >> nodes; - else if (token == "movetime") - uip >> moveTime; - else if (token == "searchmoves") - { - int numOfMoves = 0; - while (!uip.eof()) - { - uip >> token; - searchMoves[numOfMoves++] = move_from_string(RootPosition, token); - } - searchMoves[numOfMoves] = MOVE_NONE; - } + if (token == "searchmoves") + while (is >> token) + searchMoves.push_back(move_from_uci(pos, token)); + + else if (token == "wtime") is >> limits.time[WHITE]; + else if (token == "btime") is >> limits.time[BLACK]; + else if (token == "winc") is >> limits.inc[WHITE]; + else if (token == "binc") is >> limits.inc[BLACK]; + else if (token == "movestogo") is >> limits.movestogo; + else if (token == "depth") is >> limits.depth; + else if (token == "nodes") is >> limits.nodes; + else if (token == "movetime") is >> limits.movetime; + else if (token == "mate") is >> limits.mate; + else if (token == "infinite") limits.infinite = true; + else if (token == "ponder") limits.ponder = true; } - if (moveTime) - infinite = true; // HACK - - assert(RootPosition.is_ok()); - - think(RootPosition, infinite, ponder, RootPosition.side_to_move(), time, - inc, movesToGo, depth, nodes, moveTime, searchMoves); + Threads.start_thinking(pos, limits, searchMoves, SetupStates); } }