X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fucioption.cpp;h=33db4d15f476af9a5ff438aefdbeb44f2a155bd7;hp=764324d6f01694b44e61e2537993c3002497ecf5;hb=f40e481fd63d056cbdad78c2c3fcdad0ff3556d9;hpb=bb751d6c890f5c50c642366d601740366cfae8d0 diff --git a/src/ucioption.cpp b/src/ucioption.cpp index 764324d6..33db4d15 100644 --- a/src/ucioption.cpp +++ b/src/ucioption.cpp @@ -1,17 +1,18 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ @@ -21,21 +22,20 @@ //// Includes //// +#include #include -#include -#include +#include +#include +#include +#include #include "misc.h" #include "thread.h" #include "ucioption.h" - -//// -//// Variables -//// - -bool Chess960 = false; - +using std::string; +using std::cout; +using std::endl; //// //// Local definitions @@ -43,127 +43,149 @@ bool Chess960 = false; namespace { - /// - /// Types - /// + enum OptionType { SPIN, COMBO, CHECK, STRING, BUTTON }; - enum OptionType { SPIN, COMBO, CHECK, STRING, BUTTON, OPTION_TYPE_NONE}; + typedef std::vector StrVector; struct Option { - char name[50], defaultValue[300], currentValue[300]; + + string name, defaultValue, currentValue; OptionType type; + size_t idx; int minValue, maxValue; - char comboValues[8][64]; - }; - - - /// - /// Variables - /// - - Option Options[] = { - { "Use Search Log", "false", "false", CHECK, 0, 0, {""} }, - { "Search Log Filename", "SearchLog.txt", "SearchLog.txt", STRING, 0, 0, {""} }, - { "Book File", "book.bin", "book.bin", STRING, 0, 0, {""} }, - { "Mobility (Middle Game)", "100", "100", SPIN, 0, 200, {""} }, - { "Mobility (Endgame)", "100", "100", SPIN, 0, 200, {""} }, - { "Pawn Structure (Middle Game)", "100", "100", SPIN, 0, 200, {""} }, - { "Pawn Structure (Endgame)", "100", "100", SPIN, 0, 200, {""} }, - { "Passed Pawns (Middle Game)", "100", "100", SPIN, 0, 200, {""} }, - { "Passed Pawns (Endgame)", "100", "100", SPIN, 0, 200, {""} }, - { "Aggressiveness", "100", "100", SPIN, 0, 200, {""} }, - { "Cowardice", "100", "100", SPIN, 0, 200, {""} }, - { "King Safety Curve", "Quadratic", "Quadratic", COMBO, 0, 0, - { "Quadratic", "Linear" /*, "From File"*/ } }, - { "King Safety Coefficient", "40", "40", SPIN, 1, 100 , {""} }, - { "King Safety X Intercept", "0", "0", SPIN, 0, 20, {""} }, - { "King Safety Max Slope", "30", "30", SPIN, 10, 100, {""} }, - { "King Safety Max Value", "500", "500", SPIN, 100, 1000, {""} }, - { "Queen Contact Check Bonus", "4", "4", SPIN, 0, 8, {""} }, - { "Rook Contact Check Bonus", "2", "2", SPIN, 0, 4, {""} }, - { "Queen Check Bonus", "2", "2", SPIN, 0, 4, {""} }, - { "Rook Check Bonus", "1", "1", SPIN, 0, 4, {""} }, - { "Bishop Check Bonus", "1", "1", SPIN, 0, 4, {""} }, - { "Knight Check Bonus", "1", "1", SPIN, 0, 4, {""} }, - { "Discovered Check Bonus", "3", "3", SPIN, 0, 8, {""} }, - { "Mate Threat Bonus", "3", "3", SPIN, 0, 8, {""} }, - { "Check Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} }, - { "Check Extension (non-PV nodes)", "1", "1", SPIN, 0, 2, {""} }, - { "Single Reply Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} }, - { "Single Reply Extension (non-PV nodes)", "2", "2", SPIN, 0, 2, {""} }, - { "Mate Threat Extension (PV nodes)", "0", "0", SPIN, 0, 2, {""} }, - { "Mate Threat Extension (non-PV nodes)", "0", "0", SPIN, 0, 2, {""} }, - { "Pawn Push to 7th Extension (PV nodes)", "1", "1", SPIN, 0, 2, {""} }, - { "Pawn Push to 7th Extension (non-PV nodes)", "1", "1", SPIN, 0, 2, {""} }, - { "Passed Pawn Extension (PV nodes)", "1", "1", SPIN, 0, 2, {""} }, - { "Passed Pawn Extension (non-PV nodes)", "0", "0", SPIN, 0, 2, {""} }, - { "Pawn Endgame Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} }, - { "Pawn Endgame Extension (non-PV nodes)", "2", "2", SPIN, 0, 2, {""} }, - { "Full Depth Moves (PV nodes)", "14", "14", SPIN, 1, 100, {""} }, - { "Full Depth Moves (non-PV nodes)", "3", "3", SPIN, 1, 100, {""} }, - { "Threat Depth", "5", "5", SPIN, 0, 100, {""} }, - { "Selective Plies", "7", "7", SPIN, 0, 10, {""} }, - { "Futility Pruning (Main Search)", "true", "true", CHECK, 0, 0, {""} }, - { "Futility Pruning (Quiescence Search)", "true", "true", CHECK, 0, 0, {""} }, - { "Futility Margin 0", "50", "50", SPIN, 0, 1000, {""} }, - { "Futility Margin 1", "100", "100", SPIN, 0, 1000, {""} }, - { "Futility Margin 2", "300", "300", SPIN, 0, 1000, {""} }, - { "Maximum Razoring Depth", "3", "3", SPIN, 0, 4, {""} }, - { "Razoring Margin", "300", "300", SPIN, 150, 600, {""} }, - { "Randomness", "0", "0", SPIN, 0, 10, {""} }, - { "Minimum Split Depth", "4", "4", SPIN, 4, 7, {""} }, - { "Maximum Number of Threads per Split Point", "5", "5", SPIN, 4, 8, {""} }, - { "Threads", "1", "1", SPIN, 1, 8, {""} }, - { "Hash", "32", "32", SPIN, 4, 4096, {""} }, - { "Clear Hash", "false", "false", BUTTON, 0, 0, {""} }, - { "Ponder", "true", "true", CHECK, 0, 0, {""} }, - { "OwnBook", "true", "true", CHECK, 0, 0, {""} }, - { "MultiPV", "1", "1", SPIN, 1, 500, {""} }, - { "UCI_ShowCurrLine", "false", "false", CHECK, 0, 0, {""} }, - { "UCI_Chess960", "false", "false", CHECK, 0, 0, {""} }, - { "", "", "", OPTION_TYPE_NONE, 0, 0, {""}} + StrVector comboValues; + + Option(); + Option(const char* defaultValue, OptionType = STRING); + Option(bool defaultValue, OptionType = CHECK); + Option(int defaultValue, int minValue, int maxValue); + + bool operator<(const Option& o) const { return idx < o.idx; } }; - - /// - /// Functions - /// + typedef std::vector