X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fucioption.cpp;h=909618090cb6144af2661ced343a4415f5f3fb7e;hp=6b066f221a955eb3d58b908d7a55334b72c6f651;hb=45b0aea875860e9f0fe2d0435ee6163906639194;hpb=20a6f99cdb87d5877d490abceb795f7e68c5b4a6 diff --git a/src/ucioption.cpp b/src/ucioption.cpp index 6b066f22..90961809 100644 --- a/src/ucioption.cpp +++ b/src/ucioption.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,74 +18,87 @@ */ #include +#include +#include #include +#include "evaluate.h" #include "misc.h" #include "thread.h" +#include "tt.h" #include "ucioption.h" using std::string; -OptionsMap Options; // Global object +UCI::OptionsMap Options; // Global object + +namespace UCI { + +/// 'On change' actions, triggered by an option's value change +void on_logger(const Option& o) { start_logger(o); } +void on_eval(const Option&) { Eval::init(); } +void on_threads(const Option&) { Threads.read_uci_options(); } +void on_hash_size(const Option& o) { TT.set_size(o); } +void on_clear_hash(const Option&) { TT.clear(); } /// Our case insensitive less() function as required by UCI protocol -static bool ci_less(char c1, char c2) { return tolower(c1) < tolower(c2); } +bool ci_less(char c1, char c2) { return tolower(c1) < tolower(c2); } bool CaseInsensitiveLess::operator() (const string& s1, const string& s2) const { - return lexicographical_compare(s1.begin(), s1.end(), s2.begin(), s2.end(), ci_less); + return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), s2.end(), ci_less); } -/// OptionsMap c'tor initializes the UCI options to their hard coded default -/// values and initializes the default value of "Threads" and "Min Split Depth" -/// parameters according to the number of CPU cores detected. - -OptionsMap::OptionsMap() { - - int cpus = std::min(cpu_count(), MAX_THREADS); - int msd = cpus < 8 ? 4 : 7; - OptionsMap& o = *this; - - o["Use Search Log"] = UCIOption(false); - o["Search Log Filename"] = UCIOption("SearchLog.txt"); - o["Book File"] = UCIOption("book.bin"); - o["Best Book Move"] = UCIOption(false); - o["Mobility (Middle Game)"] = UCIOption(100, 0, 200); - o["Mobility (Endgame)"] = UCIOption(100, 0, 200); - o["Passed Pawns (Middle Game)"] = UCIOption(100, 0, 200); - o["Passed Pawns (Endgame)"] = UCIOption(100, 0, 200); - o["Space"] = UCIOption(100, 0, 200); - o["Aggressiveness"] = UCIOption(100, 0, 200); - o["Cowardice"] = UCIOption(100, 0, 200); - o["Min Split Depth"] = UCIOption(msd, 4, 7); - o["Max Threads per Split Point"] = UCIOption(5, 4, 8); - o["Threads"] = UCIOption(cpus, 1, MAX_THREADS); - o["Use Sleeping Threads"] = UCIOption(true); - o["Hash"] = UCIOption(32, 4, 8192); - o["Clear Hash"] = UCIOption(false, "button"); - o["Ponder"] = UCIOption(true); - o["OwnBook"] = UCIOption(true); - o["MultiPV"] = UCIOption(1, 1, 500); - o["Skill Level"] = UCIOption(20, 0, 20); - o["Emergency Move Horizon"] = UCIOption(40, 0, 50); - o["Emergency Base Time"] = UCIOption(200, 0, 30000); - o["Emergency Move Time"] = UCIOption(70, 0, 5000); - o["Minimum Thinking Time"] = UCIOption(20, 0, 5000); - o["UCI_Chess960"] = UCIOption(false); - o["UCI_AnalyseMode"] = UCIOption(false); +/// init() initializes the UCI options to their hard coded default values + +void init(OptionsMap& o) { + + o["Write Debug Log"] = Option(false, on_logger); + o["Write Search Log"] = Option(false); + o["Search Log Filename"] = Option("SearchLog.txt"); + o["Book File"] = Option("book.bin"); + o["Best Book Move"] = Option(false); + o["Contempt Factor"] = Option(0, -50, 50); + o["Mobility (Midgame)"] = Option(100, 0, 200, on_eval); + o["Mobility (Endgame)"] = Option(100, 0, 200, on_eval); + o["Pawn Structure (Midgame)"] = Option(100, 0, 200, on_eval); + o["Pawn Structure (Endgame)"] = Option(100, 0, 200, on_eval); + o["Passed Pawns (Midgame)"] = Option(100, 0, 200, on_eval); + o["Passed Pawns (Endgame)"] = Option(100, 0, 200, on_eval); + o["Space"] = Option(100, 0, 200, on_eval); + o["Aggressiveness"] = Option(100, 0, 200, on_eval); + o["Cowardice"] = Option(100, 0, 200, on_eval); + o["Min Split Depth"] = Option(0, 0, 12, on_threads); + o["Max Threads per Split Point"] = Option(5, 4, 8, on_threads); + o["Threads"] = Option(1, 1, MAX_THREADS, on_threads); + o["Idle Threads Sleep"] = Option(true); + o["Hash"] = Option(32, 1, 8192, on_hash_size); + o["Clear Hash"] = Option(on_clear_hash); + o["Ponder"] = Option(true); + o["OwnBook"] = Option(false); + o["MultiPV"] = Option(1, 1, 500); + o["Skill Level"] = Option(20, 0, 20); + o["Emergency Move Horizon"] = Option(40, 0, 50); + o["Emergency Base Time"] = Option(200, 0, 30000); + o["Emergency Move Time"] = Option(70, 0, 5000); + o["Minimum Thinking Time"] = Option(20, 0, 5000); + o["Slow Mover"] = Option(50, 10, 1000); + o["UCI_Chess960"] = Option(false); + o["UCI_AnalyseMode"] = Option(false, on_eval); } -/// operator<<() is used to output all the UCI options in chronological insertion -/// order (the idx field) and in the format defined by the UCI protocol. +/// operator<<() is used to print all the options default values in chronological +/// insertion order (the idx field) and in the format defined by the UCI protocol. + std::ostream& operator<<(std::ostream& os, const OptionsMap& om) { for (size_t idx = 0; idx < om.size(); idx++) for (OptionsMap::const_iterator it = om.begin(); it != om.end(); ++it) if (it->second.idx == idx) { - const UCIOption& o = it->second; + const Option& o = it->second; os << "\noption name " << it->first << " type " << o.type; if (o.type != "button") @@ -100,28 +113,52 @@ std::ostream& operator<<(std::ostream& os, const OptionsMap& om) { } -/// UCIOption class c'tors +/// Option c'tors and conversion operators -UCIOption::UCIOption(const char* v) : type("string"), min(0), max(0), idx(Options.size()) +Option::Option(const char* v, Fn* f) : type("string"), min(0), max(0), idx(Options.size()), on_change(f) { defaultValue = currentValue = v; } -UCIOption::UCIOption(bool v, string t) : type(t), min(0), max(0), idx(Options.size()) +Option::Option(bool v, Fn* f) : type("check"), min(0), max(0), idx(Options.size()), on_change(f) { defaultValue = currentValue = (v ? "true" : "false"); } -UCIOption::UCIOption(int v, int minv, int maxv) : type("spin"), min(minv), max(maxv), idx(Options.size()) +Option::Option(Fn* f) : type("button"), min(0), max(0), idx(Options.size()), on_change(f) +{} + +Option::Option(int v, int minv, int maxv, Fn* f) : type("spin"), min(minv), max(maxv), idx(Options.size()), on_change(f) { std::ostringstream ss; ss << v; defaultValue = currentValue = ss.str(); } -/// UCIOption::operator=() updates currentValue. Normally it's up to the GUI to -/// check for option's limits, but we could receive the new value directly from -/// the user by teminal window, so let's check the bounds anyway. +Option::operator int() const { + assert(type == "check" || type == "spin"); + return (type == "spin" ? atoi(currentValue.c_str()) : currentValue == "true"); +} + +Option::operator std::string() const { + assert(type == "string"); + return currentValue; +} -void UCIOption::operator=(const string& v) { + +/// operator=() updates currentValue and triggers on_change() action. It's up to +/// the GUI to check for option's limits, but we could receive the new value from +/// the user by console window, so let's check the bounds anyway. + +Option& Option::operator=(const string& v) { assert(!type.empty()); - if ( !v.empty() - && (type == "check" || type == "button") == (v == "true" || v == "false") - && (type != "spin" || (atoi(v.c_str()) >= min && atoi(v.c_str()) <= max))) + if ( (type != "button" && v.empty()) + || (type == "check" && v != "true" && v != "false") + || (type == "spin" && (atoi(v.c_str()) < min || atoi(v.c_str()) > max))) + return *this; + + if (type != "button") currentValue = v; + + if (on_change) + (*on_change)(*this); + + return *this; } + +} // namespace UCI