X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fucioption.cpp;h=990c748c9012d649c3182f8186430b5c3a449b00;hp=6e727954e68095a6896a03ac3fc5f1fbc2a4db74;hb=94bb1964f6b5b4b9abca0bde03367d071922f449;hpb=e2e249eabd2493e2bb9e5e017aafaac074a706ef diff --git a/src/ucioption.cpp b/src/ucioption.cpp index 6e727954..990c748c 100644 --- a/src/ucioption.cpp +++ b/src/ucioption.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -79,6 +79,7 @@ namespace { o["Use Search Log"] = Option(false); o["Search Log Filename"] = Option("SearchLog.txt"); o["Book File"] = Option("book.bin"); + o["Best Book Move"] = Option(false); o["Mobility (Middle Game)"] = Option(100, 0, 200); o["Mobility (Endgame)"] = Option(100, 0, 200); o["Pawn Structure (Middle Game)"] = Option(100, 0, 200); @@ -88,26 +89,10 @@ namespace { o["Space"] = Option(100, 0, 200); o["Aggressiveness"] = Option(100, 0, 200); o["Cowardice"] = Option(100, 0, 200); - o["King Safety Curve"] = Option("Quadratic", COMBO); - - o["King Safety Curve"].comboValues.push_back("Quadratic"); - o["King Safety Curve"].comboValues.push_back("Linear"); /*, "From File"*/ - - o["King Safety Coefficient"] = Option(40, 1, 100); - o["King Safety X Intercept"] = Option(0, 0, 20); - o["King Safety Max Slope"] = Option(30, 10, 100); - o["King Safety Max Value"] = Option(500, 100, 1000); - o["Queen Contact Check Bonus"] = Option(3, 0, 8); - o["Queen Check Bonus"] = Option(2, 0, 4); - o["Rook Check Bonus"] = Option(1, 0, 4); - o["Bishop Check Bonus"] = Option(1, 0, 4); - o["Knight Check Bonus"] = Option(1, 0, 4); - o["Discovered Check Bonus"] = Option(3, 0, 8); - o["Mate Threat Bonus"] = Option(3, 0, 8); o["Check Extension (PV nodes)"] = Option(2, 0, 2); o["Check Extension (non-PV nodes)"] = Option(1, 0, 2); - o["Single Reply Extension (PV nodes)"] = Option(2, 0, 2); - o["Single Reply Extension (non-PV nodes)"] = Option(2, 0, 2); + o["Single Evasion Extension (PV nodes)"] = Option(2, 0, 2); + o["Single Evasion Extension (non-PV nodes)"] = Option(2, 0, 2); o["Mate Threat Extension (PV nodes)"] = Option(0, 0, 2); o["Mate Threat Extension (non-PV nodes)"] = Option(0, 0, 2); o["Pawn Push to 7th Extension (PV nodes)"] = Option(1, 0, 2); @@ -116,22 +101,22 @@ namespace { o["Passed Pawn Extension (non-PV nodes)"] = Option(0, 0, 2); o["Pawn Endgame Extension (PV nodes)"] = Option(2, 0, 2); o["Pawn Endgame Extension (non-PV nodes)"] = Option(2, 0, 2); - o["Full Depth Moves (PV nodes)"] = Option(10, 1, 100); - o["Full Depth Moves (non-PV nodes)"] = Option(3, 1, 100); - o["Threat Depth"] = Option(5, 0, 100); o["Randomness"] = Option(0, 0, 10); o["Minimum Split Depth"] = Option(4, 4, 7); o["Maximum Number of Threads per Split Point"] = Option(5, 4, 8); - o["Threads"] = Option(1, 1, 8); - o["Hash"] = Option(32, 4, 4096); + o["Threads"] = Option(1, 1, MAX_THREADS); + o["Hash"] = Option(32, 4, 8192); o["Clear Hash"] = Option(false, BUTTON); + o["New Game"] = Option(false, BUTTON); o["Ponder"] = Option(true); o["OwnBook"] = Option(true); o["MultiPV"] = Option(1, 1, 500); - o["UCI_ShowCurrLine"] = Option(false); o["UCI_Chess960"] = Option(false); o["UCI_AnalyseMode"] = Option(false); + // Temporary hack for 1.7.1 to be removed in next release + o["Zugzwang detection"] = Option(false); + // Any option should know its name so to be easily printed for (Options::iterator it = o.begin(); it != o.end(); ++it) it->second.name = it->first; @@ -169,6 +154,18 @@ namespace { return ret; } + // Specialization for std::string where instruction 'ss >> ret;' + // would erroneusly tokenize a string with spaces. + + template<> + string get_option_value(const string& optionName) { + + if (options.find(optionName) == options.end()) + return string(); + + return options[optionName].currentValue; + } + } //// @@ -183,15 +180,18 @@ void init_uci_options() { load_defaults(options); - // Limit the default value of "Threads" to 7 even if we have 8 CPU cores. - // According to Ken Dail's tests, Glaurung plays much better with 7 than - // with 8 threads. This is weird, but it is probably difficult to find out - // why before I have a 8-core computer to experiment with myself. + // Set optimal value for parameter "Minimum Split Depth" + // according to number of available cores. assert(options.find("Threads") != options.end()); assert(options.find("Minimum Split Depth") != options.end()); - options["Threads"].defaultValue = stringify(Min(cpu_count(), 7)); - options["Threads"].currentValue = stringify(Min(cpu_count(), 7)); + Option& thr = options["Threads"]; + Option& msd = options["Minimum Split Depth"]; + + thr.defaultValue = thr.currentValue = stringify(cpu_count()); + + if (cpu_count() >= 8) + msd.defaultValue = msd.currentValue = stringify(7); } @@ -210,7 +210,7 @@ void print_uci_options() { for (Options::const_iterator it = options.begin(); it != options.end(); ++it) vec.push_back(it->second); - std::stable_sort(vec.begin(), vec.end()); + std::sort(vec.begin(), vec.end()); for (std::vector