X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fucioption.cpp;h=fe98457546ec1e39df58a38b066d77992d97b04a;hp=a0269464db99f7d5ee1b26f08a70140602d6aaea;hb=8008f784150d040497ac8bd5a5153d90ea0dbde6;hpb=b8326edea3081e9e00bce7bb0929005f4be45cbf diff --git a/src/ucioption.cpp b/src/ucioption.cpp index a0269464..fe984575 100644 --- a/src/ucioption.cpp +++ b/src/ucioption.cpp @@ -106,8 +106,8 @@ namespace { o["Mate Threat Bonus"] = Option(3, 0, 8); o["Check Extension (PV nodes)"] = Option(2, 0, 2); o["Check Extension (non-PV nodes)"] = Option(1, 0, 2); - o["Single Reply Extension (PV nodes)"] = Option(2, 0, 2); - o["Single Reply Extension (non-PV nodes)"] = Option(2, 0, 2); + o["Single Evasion Extension (PV nodes)"] = Option(2, 0, 2); + o["Single Evasion Extension (non-PV nodes)"] = Option(2, 0, 2); o["Mate Threat Extension (PV nodes)"] = Option(0, 0, 2); o["Mate Threat Extension (non-PV nodes)"] = Option(0, 0, 2); o["Pawn Push to 7th Extension (PV nodes)"] = Option(1, 0, 2); @@ -116,15 +116,14 @@ namespace { o["Passed Pawn Extension (non-PV nodes)"] = Option(0, 0, 2); o["Pawn Endgame Extension (PV nodes)"] = Option(2, 0, 2); o["Pawn Endgame Extension (non-PV nodes)"] = Option(2, 0, 2); - o["Full Depth Moves (PV nodes)"] = Option(14, 1, 100); - o["Full Depth Moves (non-PV nodes)"] = Option(3, 1, 100); o["Threat Depth"] = Option(5, 0, 100); o["Randomness"] = Option(0, 0, 10); o["Minimum Split Depth"] = Option(4, 4, 7); o["Maximum Number of Threads per Split Point"] = Option(5, 4, 8); - o["Threads"] = Option(1, 1, 8); - o["Hash"] = Option(32, 4, 4096); + o["Threads"] = Option(1, 1, THREAD_MAX); + o["Hash"] = Option(32, 4, 2048); o["Clear Hash"] = Option(false, BUTTON); + o["New Game"] = Option(false, BUTTON); o["Ponder"] = Option(true); o["OwnBook"] = Option(true); o["MultiPV"] = Option(1, 1, 500); @@ -169,6 +168,18 @@ namespace { return ret; } + // Specialization for std::string where instruction 'ss >> ret;' + // would erroneusly tokenize a string with spaces. + + template<> + string get_option_value(const string& optionName) { + + if (options.find(optionName) == options.end()) + return string(); + + return options[optionName].currentValue; + } + } //// @@ -183,24 +194,18 @@ void init_uci_options() { load_defaults(options); - // Limit the default value of "Threads" to 7 even if we have 8 CPU cores. - // According to Ken Dail's tests, Glaurung plays much better with 7 than - // with 8 threads. This is weird, but it is probably difficult to find out - // why before I have a 8-core computer to experiment with myself. + // Set optimal value for parameter "Minimum Split Depth" + // according to number of available cores. assert(options.find("Threads") != options.end()); assert(options.find("Minimum Split Depth") != options.end()); - options["Threads"].defaultValue = stringify(Min(cpu_count(), 7)); - options["Threads"].currentValue = stringify(Min(cpu_count(), 7)); + Option& thr = options["Threads"]; + Option& msd = options["Minimum Split Depth"]; - // Increase the minimum split depth when the number of CPUs is big. - // It would probably be better to let this depend on the number of threads - // instead. - if (cpu_count() > 4) - { - options["Minimum Split Depth"].defaultValue = "6"; - options["Minimum Split Depth"].currentValue = "6"; - } + thr.defaultValue = thr.currentValue = stringify(cpu_count()); + + if (cpu_count() >= 8) + msd.defaultValue = msd.currentValue = stringify(7); } @@ -288,10 +293,28 @@ void set_option_value(const string& name, const string& value) { else if (v == "false") v = "0"; - if (options.find(name) != options.end()) - options[name].currentValue = v; - else + if (options.find(name) == options.end()) + { std::cout << "No such option: " << name << std::endl; + return; + } + + // Normally it's up to the GUI to check for option's limits, + // but we could receive the new value directly from the user + // by teminal window. So let's check the bounds anyway. + Option& opt = options[name]; + + if (opt.type == CHECK && v != "0" && v != "1") + return; + + else if (opt.type == SPIN) + { + int val = atoi(v.c_str()); + if (val < opt.minValue || val > opt.maxValue) + return; + } + + opt.currentValue = v; } @@ -311,7 +334,7 @@ void push_button(const string& buttonName) { bool button_was_pressed(const string& buttonName) { if (!get_option_value(buttonName)) - return false; + return false; set_option_value(buttonName, "false"); return true;