X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fvalue.h;h=2edb4a00452c927468c9d46b7e28aaf1ba947db7;hp=faa55dd662aa8cca6a453e423436ea95bad84fac;hb=5bad5fc0a737b214b2a6b3031e4b92200be012eb;hpb=df4b106716f0fb0a5f5887b1cffeb544174008f7 diff --git a/src/value.h b/src/value.h index faa55dd6..2edb4a00 100644 --- a/src/value.h +++ b/src/value.h @@ -17,25 +17,18 @@ along with this program. If not, see . */ - #if !defined(VALUE_H_INCLUDED) #define VALUE_H_INCLUDED -//// -//// Includes -//// - -#include "piece.h" +#include +#include "types.h" -//// -//// Types -//// enum ValueType { VALUE_TYPE_NONE = 0, - VALUE_TYPE_UPPER = 1, // Upper bound - VALUE_TYPE_LOWER = 2, // Lower bound + VALUE_TYPE_UPPER = 1, + VALUE_TYPE_LOWER = 2, VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER }; @@ -47,10 +40,15 @@ enum Value { VALUE_MATE = 30000, VALUE_INFINITE = 30001, VALUE_NONE = 30002, - VALUE_ENSURE_SIGNED = -1 + VALUE_ENSURE_INTEGER_SIZE_P = INT_MAX, + VALUE_ENSURE_INTEGER_SIZE_N = INT_MIN }; -ENABLE_OPERATORS_ON(Value); +ENABLE_OPERATORS_ON(Value) + +// Extra operators +inline Value operator+ (Value v, int i) { return Value(int(v) + i); } +inline Value operator- (Value v, int i) { return Value(int(v) - i); } enum ScaleFactor { @@ -69,13 +67,10 @@ enum ScaleFactor { // its data, so ensure Score to be an integer type. enum Score { SCORE_ZERO = 0, - SCORE_ENSURE_32_BITS_SIZE_P = (1 << 16), - SCORE_ENSURE_32_BITS_SIZE_N = -(1 << 16) + SCORE_ENSURE_INTEGER_SIZE_P = INT_MAX, + SCORE_ENSURE_INTEGER_SIZE_N = INT_MIN }; -ENABLE_OPERATORS_ON(Score); - - // Extracting the _signed_ lower and upper 16 bits it not so trivial // because according to the standard a simple cast to short is // implementation defined and so is a right shift of a signed integer. @@ -98,14 +93,16 @@ inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_v // a very high risk of overflow. So user should explicitly convert to integer. inline Score operator*(Score s1, Score s2); - -//// -//// Inline functions -//// - -inline Value operator+ (Value v, int i) { return Value(int(v) + i); } -inline Value operator- (Value v, int i) { return Value(int(v) - i); } - +// Remaining operators are standard +inline Score operator+ (const Score d1, const Score d2) { return Score(int(d1) + int(d2)); } +inline Score operator- (const Score d1, const Score d2) { return Score(int(d1) - int(d2)); } +inline Score operator* (int i, const Score d) { return Score(i * int(d)); } +inline Score operator* (const Score d, int i) { return Score(int(d) * i); } +inline Score operator- (const Score d) { return Score(-int(d)); } +inline void operator+= (Score& d1, const Score d2) { d1 = d1 + d2; } +inline void operator-= (Score& d1, const Score d2) { d1 = d1 - d2; } +inline void operator*= (Score& d, int i) { d = Score(int(d) * i); } +inline void operator/= (Score& d, int i) { d = Score(int(d) / i); } inline Value value_mate_in(int ply) { return VALUE_MATE - ply;