X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fvalue.h;h=512cc2f90aef7a8d725782a258922ba40bfd8b81;hp=58fe3b6c1ae054190d6085ddd782ef1e04cdc213;hb=0e800c527a9773ab986e185dae291695a4ca83ee;hpb=806c1d87233a98d52db16e4633b92884ce68fee9 diff --git a/src/value.h b/src/value.h index 58fe3b6c..512cc2f9 100644 --- a/src/value.h +++ b/src/value.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -33,26 +33,31 @@ //// enum ValueType { - VALUE_TYPE_NONE = 0, + VALUE_TYPE_NONE = 0, VALUE_TYPE_UPPER = 1, // Upper bound VALUE_TYPE_LOWER = 2, // Lower bound - VALUE_TYPE_EXACT = 3, // Exact score - VALUE_TYPE_EVAL = 4, // Evaluation cache - VALUE_TYPE_EV_UP = 5, // Evaluation cache for upper bound - VALUE_TYPE_EV_LO = 6 // Evaluation cache for lower bound + VALUE_TYPE_EXACT = VALUE_TYPE_UPPER | VALUE_TYPE_LOWER }; enum Value { - VALUE_DRAW = 0, + VALUE_DRAW = 0, VALUE_KNOWN_WIN = 15000, - VALUE_MATE = 30000, - VALUE_INFINITE = 30001, - VALUE_NONE = 30002, + VALUE_MATE = 30000, + VALUE_INFINITE = 30001, + VALUE_NONE = 30002, VALUE_ENSURE_SIGNED = -1 }; +enum ScaleFactor { + SCALE_FACTOR_ZERO = 0, + SCALE_FACTOR_NORMAL = 64, + SCALE_FACTOR_MAX = 128, + SCALE_FACTOR_NONE = 255 +}; + + /// Score enum keeps a midgame and an endgame value in a single /// integer (enum), first LSB 16 bits are used to store endgame /// value, while upper bits are used for midgame value. @@ -76,13 +81,6 @@ inline Value eg_value(Score s) { return Value((int)(unsigned(s) & 0x7fffu) - (in inline Score make_score(int mg, int eg) { return Score((mg << 16) + eg); } -inline Score operator-(Score s) { return Score(-int(s)); } -inline Score operator+(Score s1, Score s2) { return Score(int(s1) + int(s2)); } -inline Score operator-(Score s1, Score s2) { return Score(int(s1) - int(s2)); } -inline void operator+=(Score& s1, Score s2) { s1 = Score(int(s1) + int(s2)); } -inline void operator-=(Score& s1, Score s2) { s1 = Score(int(s1) - int(s2)); } -inline Score operator*(int i, Score s) { return Score(i * int(s)); } - // Division must be handled separately for each term inline Score operator/(Score s, int i) { return make_score(mg_value(s) / i, eg_value(s) / i); } @@ -144,29 +142,15 @@ const Score TempoValue = make_score(48, 22); //// inline Value operator+ (Value v, int i) { return Value(int(v) + i); } -inline Value operator+ (Value v1, Value v2) { return Value(int(v1) + int(v2)); } -inline void operator+= (Value &v1, Value v2) { - v1 = Value(int(v1) + int(v2)); -} inline Value operator- (Value v, int i) { return Value(int(v) - i); } -inline Value operator- (Value v) { return Value(-int(v)); } -inline Value operator- (Value v1, Value v2) { return Value(int(v1) - int(v2)); } -inline void operator-= (Value &v1, Value v2) { - v1 = Value(int(v1) - int(v2)); -} -inline Value operator* (Value v, int i) { return Value(int(v) * i); } -inline void operator*= (Value &v, int i) { v = Value(int(v) * i); } -inline Value operator* (int i, Value v) { return Value(int(v) * i); } -inline Value operator/ (Value v, int i) { return Value(int(v) / i); } -inline void operator/= (Value &v, int i) { v = Value(int(v) / i); } inline Value value_mate_in(int ply) { - return Value(VALUE_MATE - Value(ply)); + return VALUE_MATE - ply; } inline Value value_mated_in(int ply) { - return Value(-VALUE_MATE + Value(ply)); + return -VALUE_MATE + ply; } inline bool is_upper_bound(ValueType vt) { @@ -193,16 +177,4 @@ inline Value piece_value_endgame(Piece p) { return PieceValueEndgame[p]; } - -//// -//// Prototypes -//// - -extern Value value_to_tt(Value v, int ply); -extern Value value_from_tt(Value v, int ply); -extern int value_to_centipawns(Value v); -extern Value value_from_centipawns(int cp); -extern const std::string value_to_string(Value v); - - #endif // !defined(VALUE_H_INCLUDED)