X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fvalue.h;h=a3ddc00048408ff927d214169965b76f922c6b2d;hp=29fcf5fb99f153b9ea3a512cd1dfdd1fe1e84fd7;hb=a9e55d43262d11a916bdfa68cd1de0174d884cd3;hpb=539051b1e0fb099c0d0da69d20d6a4c2b98a2cb6 diff --git a/src/value.h b/src/value.h index 29fcf5fb..a3ddc000 100644 --- a/src/value.h +++ b/src/value.h @@ -58,17 +58,19 @@ enum Value { /// Important: If the material values are changed, one must also /// adjust the piece square tables, and the method game_phase() in the /// Position class! - -const Value PawnValueMidgame = Value(0xCC); -const Value PawnValueEndgame = Value(0x100); -const Value KnightValueMidgame = Value(0x340); -const Value KnightValueEndgame = Value(0x340); -const Value BishopValueMidgame = Value(0x340); -const Value BishopValueEndgame = Value(0x340); -const Value RookValueMidgame = Value(0x505); -const Value RookValueEndgame = Value(0x505); -const Value QueenValueMidgame = Value(0xA00); -const Value QueenValueEndgame = Value(0xA00); +/// +/// Values modified by Joona Kiiski + +const Value PawnValueMidgame = Value(0x0CC); +const Value PawnValueEndgame = Value(0x101); +const Value KnightValueMidgame = Value(0x332); +const Value KnightValueEndgame = Value(0x34E); +const Value BishopValueMidgame = Value(0x345); +const Value BishopValueEndgame = Value(0x356); +const Value RookValueMidgame = Value(0x4F8); +const Value RookValueEndgame = Value(0x500); +const Value QueenValueMidgame = Value(0x9D5); +const Value QueenValueEndgame = Value(0x9FB); const Value PieceValueMidgame[17] = { Value(0), @@ -92,8 +94,8 @@ const Value PieceValueEndgame[17] = { /// Bonus for having the side to move -const Value TempoValueMidgame = Value(50); -const Value TempoValueEndgame = Value(20); +const Value TempoValueMidgame = Value(48); +const Value TempoValueEndgame = Value(21); ////