It means that, for instance, if MultiPV == 1 then LMR
will be started to be considered at move i = LMRPVMoves - 1,
while if MultiPV == 3 then it will start before,
at move i = LMRPVMoves - 3.
With this patch the formula becomes
i >= MultiPV + LMRPVMoves - 2
So that LMR will always start after LMRPVMoves - 1 moves
from the last PV move.
No functional change when MultiPV == 1
Signed-off-by: Marco Costalba <mcostalba@gmail.com>