]> git.sesse.net Git - stockfish/commitdiff
tviigg. (#2238)
authorMichael Chaly <Vizvezdenec@gmail.com>
Sun, 14 Jul 2019 12:41:28 +0000 (15:41 +0300)
committerMarco Costalba <mcostalba@users.noreply.github.com>
Sun, 14 Jul 2019 12:41:28 +0000 (14:41 +0200)
Current master code made sence when we had 2 types of bonuses for protected path to queen. But it was simplified so we have only one bonus now and code was never cleaned.
This non-functional simplification removes useless defendedsquares bitboard and removes one bitboard assignment (defendedSquares &= attackedBy[Us][ALL_PIECES] + defendedSquares & blockSq becomes just attackedBy[Us][ALL_PIECES] & blockSq also we never assign defendedSquares = squaresToQueen because we don't need it).
So should be small non-functional speedup.
Passed simplification SPRT.
http://tests.stockfishchess.org/tests/view/5d2966ef0ebc5925cf0d7659
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 23319 W: 5152 L: 5034 D: 13133

bench 3361902

src/evaluate.cpp

index b20c93b706296c94b1a0c8652c4e4c87cb6a95e3..8b017a5c880e8d1321cc2279ad6a97c097402ccb 100644 (file)
@@ -605,7 +605,7 @@ namespace {
       return std::min(distance(pos.square<KING>(c), s), 5);
     };
 
-    Bitboard b, bb, squaresToQueen, defendedSquares, unsafeSquares;
+    Bitboard b, bb, squaresToQueen, unsafeSquares;
     Score score = SCORE_ZERO;
 
     b = pe->passed_pawns(Us);
@@ -636,14 +636,11 @@ namespace {
             // If the pawn is free to advance, then increase the bonus
             if (pos.empty(blockSq))
             {
-                defendedSquares = squaresToQueen = forward_file_bb(Us, s);
+                squaresToQueen = forward_file_bb(Us, s);
                 unsafeSquares = passed_pawn_span(Us, s);
 
                 bb = forward_file_bb(Them, s) & pos.pieces(ROOK, QUEEN);
 
-                if (!(pos.pieces(Us) & bb))
-                    defendedSquares &= attackedBy[Us][ALL_PIECES];
-
                 if (!(pos.pieces(Them) & bb))
                     unsafeSquares &= attackedBy[Them][ALL_PIECES] | pos.pieces(Them);
 
@@ -656,7 +653,7 @@ namespace {
                                                              0 ;
 
                 // Assign a larger bonus if the block square is defended
-                if (defendedSquares & blockSq)
+                if ((pos.pieces(Us) & bb) || (attackedBy[Us][ALL_PIECES] & blockSq))
                     k += 5;
 
                 bonus += make_score(k * w, k * w);