Search::RootColor is a global parameter set
before to start a search, it is not something
trace() should change.
This patch allows to add trace() calls, for
debugging, inside search itself without altering
the bench, and also ensures that the values
returned by trace() and evaluate() are fully
equivalent.
No functional change.
std::string Tracing::do_trace(const Position& pos) {
std::string Tracing::do_trace(const Position& pos) {
- Search::RootColor = pos.side_to_move();
-
stream.str("");
stream << std::showpoint << std::showpos << std::fixed << std::setprecision(2);
std::memset(scores, 0, 2 * (TOTAL + 1) * sizeof(Score));
stream.str("");
stream << std::showpoint << std::showpos << std::fixed << std::setprecision(2);
std::memset(scores, 0, 2 * (TOTAL + 1) * sizeof(Score));
<< "\n" << Options
<< "\nuciok" << sync_endl;
<< "\n" << Options
<< "\nuciok" << sync_endl;
+ else if (token == "eval")
+ {
+ Search::RootColor = pos.side_to_move(); // Ensure it is set
+ sync_cout << Eval::trace(pos) << sync_endl;
+ }
else if (token == "ucinewgame") TT.clear();
else if (token == "go") go(pos, is);
else if (token == "position") position(pos, is);
else if (token == "ucinewgame") TT.clear();
else if (token == "go") go(pos, is);
else if (token == "position") position(pos, is);
else if (token == "bench") benchmark(pos, is);
else if (token == "d") sync_cout << pos.pretty() << sync_endl;
else if (token == "isready") sync_cout << "readyok" << sync_endl;
else if (token == "bench") benchmark(pos, is);
else if (token == "d") sync_cout << pos.pretty() << sync_endl;
else if (token == "isready") sync_cout << "readyok" << sync_endl;
- else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl;
else
sync_cout << "Unknown command: " << cmd << sync_endl;
else
sync_cout << "Unknown command: " << cmd << sync_endl;