const unsigned IndexMax = 2*24*64*64; // stm * psq * wksq * bksq = 196608
// Each uint32_t stores results of 32 positions, one per bit
const unsigned IndexMax = 2*24*64*64; // stm * psq * wksq * bksq = 196608
// Each uint32_t stores results of 32 positions, one per bit
if ( rank_of(psq) == RANK_7
&& wksq != psq + DELTA_N
&& ( square_distance(bksq, psq + DELTA_N) > 1
||(StepAttacksBB[KING][wksq] & (psq + DELTA_N))))
result = WIN;
}
if ( rank_of(psq) == RANK_7
&& wksq != psq + DELTA_N
&& ( square_distance(bksq, psq + DELTA_N) > 1
||(StepAttacksBB[KING][wksq] & (psq + DELTA_N))))
result = WIN;
}
else if ( !(StepAttacksBB[KING][bksq] & ~(StepAttacksBB[KING][wksq] | StepAttacksBB[PAWN][psq]))
|| (StepAttacksBB[KING][bksq] & psq & ~StepAttacksBB[KING][wksq]))
result = DRAW;
else if ( !(StepAttacksBB[KING][bksq] & ~(StepAttacksBB[KING][wksq] | StepAttacksBB[PAWN][psq]))
|| (StepAttacksBB[KING][bksq] & psq & ~StepAttacksBB[KING][wksq]))
result = DRAW;
// White to Move: If one move leads to a position classified as WIN, the result
// of the current position is WIN. If all moves lead to positions classified
// White to Move: If one move leads to a position classified as WIN, the result
// of the current position is WIN. If all moves lead to positions classified
// position is classified as UNKNOWN.
//
// Black to Move: If one move leads to a position classified as DRAW, the result
// of the current position is DRAW. If all moves lead to positions classified
// position is classified as UNKNOWN.
//
// Black to Move: If one move leads to a position classified as DRAW, the result
// of the current position is DRAW. If all moves lead to positions classified
- // as WIN, the position is classified WIN otherwise the current position is
- // classified UNKNOWN.
+ // as WIN, the position is classified as WIN, otherwise the current position is
+ // classified as UNKNOWN.