- const bool debugBitboards = all || false;
- const bool debugKingCount = all || false;
- const bool debugKingCapture = all || false;
- const bool debugCheckerCount = all || false;
- const bool debugKey = all || false;
- const bool debugMaterialKey = all || false;
- const bool debugPawnKey = all || false;
- const bool debugIncrementalEval = all || false;
- const bool debugNonPawnMaterial = all || false;
- const bool debugPieceCounts = all || false;
- const bool debugPieceList = all || false;
- const bool debugCastlingSquares = all || false;
+ const bool testBitboards = all || false;
+ const bool testKingCount = all || false;
+ const bool testKingCapture = all || false;
+ const bool testCheckerCount = all || false;
+ const bool testKeys = all || false;
+ const bool testIncrementalEval = all || false;
+ const bool testNonPawnMaterial = all || false;
+ const bool testPieceCounts = all || false;
+ const bool testPieceList = all || false;
+ const bool testCastlingSquares = all || false;