Idea by Aram Tumanian (atumanian)
STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 43889 W: 7849 L: 7767 D: 28273
LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 29333 W: 3809 L: 3700 D: 21824
Bench:
6421663
template<>
void MovePicker::score<EVASIONS>() {
template<>
void MovePicker::score<EVASIONS>() {
- // Try winning and equal captures ordered by MVV/LVA, then non-captures ordered
- // by history value, then bad captures and quiet moves with a negative SEE ordered
- // by SEE value.
+ // Try captures ordered by MVV/LVA, then non-captures ordered by history value
const HistoryStats& history = pos.this_thread()->history;
const FromToStats& fromTo = pos.this_thread()->fromTo;
Color c = pos.side_to_move();
const HistoryStats& history = pos.this_thread()->history;
const FromToStats& fromTo = pos.this_thread()->fromTo;
Color c = pos.side_to_move();
- if ((see = pos.see_sign(m)) < VALUE_ZERO)
- m.value = see - HistoryStats::Max; // At the bottom
-
- else if (pos.capture(m))
m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
- Value(type_of(pos.moved_piece(m))) + HistoryStats::Max;
else
m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
- Value(type_of(pos.moved_piece(m))) + HistoryStats::Max;
else