After 828 games at 1+0
Mod vs Orig +191 =447 -190 50.06% 414.5/828
So almost no difference. Patch is committed more for
documentation purposes then for other reasons.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
// Use the cached evaluation score if possible
assert(ei.futilityMargin == Value(0));
- staticValue = tte->value() + ply;
+ staticValue = tte->value() + 7;
}
else
- staticValue = evaluate(pos, ei, threadID) + ply;
+ staticValue = evaluate(pos, ei, threadID) + 7;
if (ply == PLY_MAX - 1)
return evaluate(pos, ei, threadID);