After razoring, IID, null verification and singular
extension searches we have could have a dirty ss->bestMove,
restore to MOVE_NONE before to enter moves loop.
This should avoid to store in TT a stale move when
we fail low.
Tested together with previous patch that is the
one that gives ELO.
After 1152 games at 1+0 on my QUAD
Mod vs Orig +233 =716 -203 (+9 ELO)
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
if (tte)
{
assert(tte->static_value() != VALUE_NONE);
if (tte)
{
assert(tte->static_value() != VALUE_NONE);
ss->eval = tte->static_value();
ei.kingDanger[pos.side_to_move()] = tte->king_danger();
}
ss->eval = tte->static_value();
ei.kingDanger[pos.side_to_move()] = tte->king_danger();
}
ss->eval = evaluate(pos, ei);
TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
}
ss->eval = evaluate(pos, ei);
TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
}
refinedValue = refine_eval(tte, ss->eval, ply); // Enhance accuracy with TT value if possible
update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval);
}
refinedValue = refine_eval(tte, ss->eval, ply); // Enhance accuracy with TT value if possible
update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval);
}
// Initialize a MovePicker object for the current position
MovePicker mp = MovePicker(pos, ttMove, depth, H, ss, (PvNode ? -VALUE_INFINITE : beta));
CheckInfo ci(pos);
// Initialize a MovePicker object for the current position
MovePicker mp = MovePicker(pos, ttMove, depth, H, ss, (PvNode ? -VALUE_INFINITE : beta));
CheckInfo ci(pos);
+ ss->bestMove = MOVE_NONE;
singleEvasion = isCheck && mp.number_of_evasions() == 1;
singularExtensionNode = depth >= SingularExtensionDepth[PvNode]
singleEvasion = isCheck && mp.number_of_evasions() == 1;
singularExtensionNode = depth >= SingularExtensionDepth[PvNode]
+ && tte
+ && tte->move()
&& !excludedMove // Do not allow recursive singular extension search
&& is_lower_bound(tte->type())
&& tte->depth() >= depth - 3 * OnePly;
&& !excludedMove // Do not allow recursive singular extension search
&& is_lower_bound(tte->type())
&& tte->depth() >= depth - 3 * OnePly;
Value v = search<NonPV>(pos, ss, b - 1, b, depth / 2, ply);
ss->skipNullMove = false;
ss->excludedMove = MOVE_NONE;
Value v = search<NonPV>(pos, ss, b - 1, b, depth / 2, ply);
ss->skipNullMove = false;
ss->excludedMove = MOVE_NONE;
+ ss->bestMove = MOVE_NONE;
if (v < b)
ext = OnePly;
}
if (v < b)
ext = OnePly;
}