- Option Options[] = {
- { "Use Search Log", "false", "false", CHECK, 0, 0, {""} },
- { "Search Log Filename", "SearchLog.txt", "SearchLog.txt", STRING, 0, 0, {""} },
- { "Book File", "book.bin", "book.bin", STRING, 0, 0, {""} },
- { "Mobility (Middle Game)", "100", "100", SPIN, 0, 200, {""} },
- { "Mobility (Endgame)", "100", "100", SPIN, 0, 200, {""} },
- { "Pawn Structure (Middle Game)", "100", "100", SPIN, 0, 200, {""} },
- { "Pawn Structure (Endgame)", "100", "100", SPIN, 0, 200, {""} },
- { "Passed Pawns (Middle Game)", "100", "100", SPIN, 0, 200, {""} },
- { "Passed Pawns (Endgame)", "100", "100", SPIN, 0, 200, {""} },
- { "Aggressiveness", "100", "100", SPIN, 0, 200, {""} },
- { "Cowardice", "100", "100", SPIN, 0, 200, {""} },
- { "King Safety Curve", "Quadratic", "Quadratic", COMBO, 0, 0,
- { "Quadratic", "Linear" /*, "From File"*/ } },
- { "King Safety Coefficient", "40", "40", SPIN, 1, 100 , {""} },
- { "King Safety X Intercept", "0", "0", SPIN, 0, 20, {""} },
- { "King Safety Max Slope", "30", "30", SPIN, 10, 100, {""} },
- { "King Safety Max Value", "500", "500", SPIN, 100, 1000, {""} },
- { "Queen Contact Check Bonus", "4", "4", SPIN, 0, 8, {""} },
- { "Rook Contact Check Bonus", "2", "2", SPIN, 0, 4, {""} },
- { "Queen Check Bonus", "2", "2", SPIN, 0, 4, {""} },
- { "Rook Check Bonus", "1", "1", SPIN, 0, 4, {""} },
- { "Bishop Check Bonus", "1", "1", SPIN, 0, 4, {""} },
- { "Knight Check Bonus", "1", "1", SPIN, 0, 4, {""} },
- { "Discovered Check Bonus", "3", "3", SPIN, 0, 8, {""} },
- { "Mate Threat Bonus", "3", "3", SPIN, 0, 8, {""} },
- { "Check Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Check Extension (non-PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Single Reply Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Single Reply Extension (non-PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Mate Threat Extension (PV nodes)", "0", "0", SPIN, 0, 2, {""} },
- { "Mate Threat Extension (non-PV nodes)", "0", "0", SPIN, 0, 2, {""} },
- { "Pawn Push to 7th Extension (PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Pawn Push to 7th Extension (non-PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Passed Pawn Extension (PV nodes)", "1", "1", SPIN, 0, 2, {""} },
- { "Passed Pawn Extension (non-PV nodes)", "0", "0", SPIN, 0, 2, {""} },
- { "Pawn Endgame Extension (PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Pawn Endgame Extension (non-PV nodes)", "2", "2", SPIN, 0, 2, {""} },
- { "Full Depth Moves (PV nodes)", "14", "14", SPIN, 1, 100, {""} },
- { "Full Depth Moves (non-PV nodes)", "3", "3", SPIN, 1, 100, {""} },
- { "Threat Depth", "5", "5", SPIN, 0, 100, {""} },
- { "Selective Plies", "7", "7", SPIN, 0, 10, {""} },
- { "Futility Pruning (Main Search)", "true", "true", CHECK, 0, 0, {""} },
- { "Futility Pruning (Quiescence Search)", "true", "true", CHECK, 0, 0, {""} },
- { "Futility Margin 0", "50", "50", SPIN, 0, 1000, {""} },
- { "Futility Margin 1", "100", "100", SPIN, 0, 1000, {""} },
- { "Futility Margin 2", "300", "300", SPIN, 0, 1000, {""} },
- { "Maximum Razoring Depth", "3", "3", SPIN, 0, 4, {""} },
- { "Razoring Margin", "300", "300", SPIN, 150, 600, {""} },
- { "Randomness", "0", "0", SPIN, 0, 10, {""} },
- { "Minimum Split Depth", "4", "4", SPIN, 4, 7, {""} },
- { "Maximum Number of Threads per Split Point", "5", "5", SPIN, 4, 8, {""} },
- { "Threads", "1", "1", SPIN, 1, 8, {""} },
- { "Hash", "32", "32", SPIN, 4, 4096, {""} },
- { "Clear Hash", "false", "false", BUTTON, 0, 0, {""} },
- { "Ponder", "true", "true", CHECK, 0, 0, {""} },
- { "OwnBook", "true", "true", CHECK, 0, 0, {""} },
- { "MultiPV", "1", "1", SPIN, 1, 500, {""} },
- { "UCI_ShowCurrLine", "false", "false", CHECK, 0, 0, {""} },
- { "UCI_Chess960", "false", "false", CHECK, 0, 0, {""} },
- { "", "", "", OPTION_TYPE_NONE, 0, 0, {""}}
- };
-
+ // load-defaults populates the options map with the hard
+ // coded options names and their default values.
+ void load_defaults(Options& options) {
+
+ options["Use Search Log"] = OptionValue(false);
+ options["Search Log Filename"] = OptionValue("SearchLog.txt");
+ options["Book File"] = OptionValue("book.bin");
+ options["Mobility (Middle Game)"] = OptionValue(100, 0, 200);
+ options["Mobility (Endgame)"] = OptionValue(100, 0, 200);
+ options["Pawn Structure (Middle Game)"] = OptionValue(100, 0, 200);
+ options["Pawn Structure (Endgame)"] = OptionValue(100, 0, 200);
+ options["Passed Pawns (Middle Game)"] = OptionValue(100, 0, 200);
+ options["Passed Pawns (Endgame)"] = OptionValue(100, 0, 200);
+ options["Aggressiveness"] = OptionValue(100, 0, 200);
+ options["Cowardice"] = OptionValue(100, 0, 200);
+ options["King Safety Curve"] = OptionValue("Quadratic", COMBO);
+
+ options["King Safety Curve"].comboValues.push_back("Quadratic");
+ options["King Safety Curve"].comboValues.push_back("Linear"); /*, "From File"*/
+
+ options["King Safety Coefficient"] = OptionValue(40, 1, 100);
+ options["King Safety X Intercept"] = OptionValue(0, 0, 20);
+ options["King Safety Max Slope"] = OptionValue(30, 10, 100);
+ options["King Safety Max Value"] = OptionValue(500, 100, 1000);
+ options["Queen Contact Check Bonus"] = OptionValue(4, 0, 8);
+ options["Rook Contact Check Bonus"] = OptionValue(2, 0, 4);
+ options["Queen Check Bonus"] = OptionValue(2, 0, 4);
+ options["Rook Check Bonus"] = OptionValue(1, 0, 4);
+ options["Bishop Check Bonus"] = OptionValue(1, 0, 4);
+ options["Knight Check Bonus"] = OptionValue(1, 0, 4);
+ options["Discovered Check Bonus"] = OptionValue(3, 0, 8);
+ options["Mate Threat Bonus"] = OptionValue(3, 0, 8);
+
+ options["Check Extension (PV nodes)"] = OptionValue(2, 0, 2);
+ options["Check Extension (non-PV nodes)"] = OptionValue(1, 0, 2);
+ options["Single Reply Extension (PV nodes)"] = OptionValue(2, 0, 2);
+ options["Single Reply Extension (non-PV nodes)"] = OptionValue(2, 0, 2);
+ options["Mate Threat Extension (PV nodes)"] = OptionValue(2, 0, 2);
+ options["Mate Threat Extension (non-PV nodes)"] = OptionValue(0, 0, 2);
+ options["Pawn Push to 7th Extension (PV nodes)"] = OptionValue(1, 0, 2);
+ options["Pawn Push to 7th Extension (non-PV nodes)"] = OptionValue(1, 0, 2);
+ options["Passed Pawn Extension (PV nodes)"] = OptionValue(1, 0, 2);
+ options["Passed Pawn Extension (non-PV nodes)"] = OptionValue(0, 0, 2);
+ options["Pawn Endgame Extension (PV nodes)"] = OptionValue(2, 0, 2);
+ options["Pawn Endgame Extension (non-PV nodes)"] = OptionValue(2, 0, 2);
+ options["Full Depth Moves (PV nodes)"] = OptionValue(14, 1, 100);
+ options["Full Depth Moves (non-PV nodes)"] = OptionValue(3, 1, 100);
+ options["Threat Depth"] = OptionValue(5, 0, 100);
+ options["Selective Plies"] = OptionValue(7, 0, 10);
+ options["Futility Pruning (Main Search)"] = OptionValue(true);
+ options["Futility Pruning (Quiescence Search)"] = OptionValue(true);
+ options["Futility Margin 0"] = OptionValue(50, 0, 1000);
+ options["Futility Margin 1"] = OptionValue(100, 0, 1000);
+ options["Futility Margin 2"] = OptionValue(300, 0, 1000);
+ options["Maximum Razoring Depth"] = OptionValue(3, 0, 4);
+ options["Razoring Margin"] = OptionValue(300, 150, 600);
+ options["Randomness"] = OptionValue(0, 0, 10);
+ options["Minimum Split Depth"] = OptionValue(4, 4, 7);
+ options["Maximum Number of Threads per Split Point"] = OptionValue(5, 4, 8);
+ options["Threads"] = OptionValue(1, 1, 8);
+ options["Hash"] = OptionValue(32, 4, 4096);
+ options["Clear Hash"] = OptionValue(false);
+ options["Ponder"] = OptionValue(true);
+ options["OwnBook"] = OptionValue(true);
+ options["MultiPV"] = OptionValue(1, 1, 500);
+ options["UCI_ShowCurrLine"] = OptionValue(false);
+ options["UCI_Chess960"] = OptionValue(false);
+ }
+