// Endgame with opposite-colored bishops, but also other pieces. Still
// a bit drawish, but not as drawish as with only the two bishops.
sf = ScaleFactor(50 * sf / SCALE_FACTOR_NORMAL);
- } else if ( ei.pi->pawn_span(strongSide) <= 1 &&
+ } else if ( abs(eg_value(score)) <= BishopValueEg &&
+ ei.pi->pawn_span(strongSide) <= 1 &&
!pos.pawn_passed(~strongSide, pos.king_square(~strongSide))) {
sf = ScaleFactor(ScalePawnSpan[ei.pi->pawn_span(strongSide)]);
}