]> git.sesse.net Git - stockfish/commitdiff
Scale down eval for queen imbalance
authorStéphane Nicolet <cassio@free.fr>
Sun, 28 Jun 2020 20:24:57 +0000 (22:24 +0200)
committerStéphane Nicolet <cassio@free.fr>
Sun, 28 Jun 2020 20:42:43 +0000 (22:42 +0200)
We lower the endgame value of the evaluation when we detect that there
is only one queen left on the board (more precisely, we use a scale
factor of 37/64, or about 0.58, for the endgame part of the evaluation).
Hopefully this helps a little bit for the assessment of positions with
queen imbalance, which are one of the well-known Stockfish weaknesses.

STC:
LLR: 2.94 (-2.94,2.94) {-0.50,1.50}
Total: 21600 W: 4176 L: 3955 D: 13469
Ptnml(0-2): 351, 2457, 5003, 2598, 391
https://tests.stockfishchess.org/tests/view/5ef871b6020eec13834a94e8

LTC:
LLR: 2.97 (-2.94,2.94) {0.25,1.75}
Total: 248328 W: 30596 L: 29720 D: 188012
Ptnml(0-2): 1544, 22345, 75665, 22911, 1699
https://tests.stockfishchess.org/tests/view/5ef87aec020eec13834a94fe

Closes https://github.com/official-stockfish/Stockfish/pull/2781

Bench: 4441323

src/evaluate.cpp

index 65f7bddc76e3c4f626ac095db897f3cc9458416d..d19cf34e31ef24ae257251b71e6836ab4d55427d 100644 (file)
@@ -767,7 +767,6 @@ namespace {
     eg += v;
 
     // Compute the scale factor for the winning side
-
     Color strongSide = eg > VALUE_DRAW ? WHITE : BLACK;
     int sf = me->scale_factor(pos, strongSide);
 
@@ -782,13 +781,15 @@ namespace {
             else
                 sf = 22 + 3 * pos.count<ALL_PIECES>(strongSide);
         }
-        else if  pos.non_pawn_material(WHITE) == RookValueMg
+        else if (  pos.non_pawn_material(WHITE) == RookValueMg
                 && pos.non_pawn_material(BLACK) == RookValueMg
                 && !pe->passed_pawns(strongSide)
                 && pos.count<PAWN>(strongSide) - pos.count<PAWN>(~strongSide) <= 1
                 && bool(KingSide & pos.pieces(strongSide, PAWN)) != bool(QueenSide & pos.pieces(strongSide, PAWN))
                 && (attacks_bb<KING>(pos.square<KING>(~strongSide)) & pos.pieces(~strongSide, PAWN)))
             sf = 36;
+        else if (pos.count<QUEEN>() == 1)
+            sf = 37;
         else
             sf = std::min(sf, 36 + 7 * pos.count<PAWN>(strongSide));
     }