Apparently, only RANK_3 is relevant. This removes a look-up and the
BlockedStorm array, but adds another conditional.
STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 84340 W: 18054 L: 18054 D: 48232
http://tests.stockfishchess.org/tests/view/
5bea10f40ebc595e0ae3457b
LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 31874 W: 5135 L: 5032 D: 21707
http://tests.stockfishchess.org/tests/view/
5beadb6a0ebc595e0ae35542
Closes https://github.com/official-stockfish/Stockfish/pull/1814
Bench:
3799443
{ V(-10), V(-14), V( 90), V(15), V( 2), V( -7), V(-16) }
};
- // Danger of blocked enemy pawns storming our king, by rank
- constexpr Value BlockedStorm[RANK_NB] =
- { V(0), V(0), V(66), V(6), V(5), V(1), V(15) };
-
#undef S
#undef V
int d = std::min(f, ~f);
safety += ShelterStrength[d][ourRank];
- safety -= (ourRank && (ourRank == theirRank - 1)) ? BlockedStorm[theirRank]
+ safety -= (ourRank && (ourRank == theirRank - 1)) ? 66 * (theirRank == RANK_3)
: UnblockedStorm[d][theirRank];
}