assert(!this_sp || (this_sp->master == this && searching));
- while (!exit)
+ while ( !exit
+ && !(this_sp && this_sp->slavesMask.none()))
{
+ // If there is nothing to do, sleep.
+ while( !exit
+ && !(this_sp && this_sp->slavesMask.none())
+ && !searching)
+ {
+ if ( !this_sp
+ && !Threads.main()->thinking)
+ {
+ std::unique_lock<Mutex> lk(mutex);
+ while (!exit && !Threads.main()->thinking)
+ sleepCondition.wait(lk);
+ }
+ else
+ std::this_thread::yield();
+ }
+
// If this thread has been assigned work, launch a search
while (searching)
{
sp->allSlavesSearching = false;
sp->nodes += pos.nodes_searched();
- // Wake up the master thread so to allow it to return from the idle
- // loop in case we are the last slave of the split point.
- if (this != sp->master && sp->slavesMask.none())
- {
- assert(!sp->master->searching);
-
- sp->master->notify_one();
- }
-
// After releasing the lock we can't access any SplitPoint related data
// in a safe way because it could have been released under our feet by
// the sp master.
sp->mutex.unlock();
}
}
-
- // Avoid races with notify_one() fired from last slave of the split point
- std::unique_lock<Mutex> lk(mutex);
-
- // If we are master and all slaves have finished then exit idle_loop
- if (this_sp && this_sp->slavesMask.none())
- {
- assert(!searching);
- break;
- }
-
- // If we are not searching, wait for a condition to be signaled instead of
- // wasting CPU time polling for work.
- if (!searching && !exit)
- sleepCondition.wait(lk);
}
}
}
slave->allocMutex.unlock();
-
- slave->notify_one(); // Could be sleeping
}
// Everything is set up. The master thread enters the idle loop, from which
RootMoves.push_back(RootMove(m));
main()->thinking = true;
- main()->notify_one(); // Starts main thread
+
+ for (Thread* th : *this)
+ th->notify_one();
}