void id_loop(Position& pos);
Value value_to_tt(Value v, int ply);
Value value_from_tt(Value v, int ply);
- bool check_is_dangerous(Position& pos, Move move, Value futilityBase, Value beta);
+ bool check_is_dangerous(const Position& pos, Move move, Value futilityBase, Value beta);
bool allows(const Position& pos, Move first, Move second);
bool refutes(const Position& pos, Move first, Move second);
string uci_pv(const Position& pos, int depth, Value alpha, Value beta);
// check_is_dangerous() tests if a checking move can be pruned in qsearch()
- bool check_is_dangerous(Position& pos, Move move, Value futilityBase, Value beta)
+ bool check_is_dangerous(const Position& pos, Move move, Value futilityBase, Value beta)
{
Piece pc = pos.piece_moved(move);
Square from = from_sq(move);