operator[]('B') = WB; operator[]('b') = BB;
operator[]('N') = WN; operator[]('n') = BN;
operator[]('P') = WP; operator[]('p') = BP;
- operator[](' ') = PIECE_NONE; operator[]('.') = PIECE_NONE_DARK_SQ;
+ operator[](' ') = PIECE_NONE;
+ operator[]('.') = PIECE_NONE_DARK_SQ;
}
char from_piece(Piece p) const {
- std::map<char, Piece>::const_iterator it;
- for (it = begin(); it != end(); ++it)
- if (it->second == p)
- return it->first;
+ std::map<char, Piece>::const_iterator it;
+ for (it = begin(); it != end(); ++it)
+ if (it->second == p)
+ return it->first;
- assert(false);
- return 0;
+ assert(false);
+ return 0;
}
- } pieceLetters;
+ };
+
+ PieceLetters pieceLetters;
}
threatMove = sp->threatMove;
mateThreat = sp->mateThreat;
goto split_point_start;
- } else {} // Hack to fix icc's "statement is unreachable" warning
+ }
+ else {} // Hack to fix icc's "statement is unreachable" warning
// Step 1. Initialize node and poll. Polling can abort search
ss->currentMove = ss->bestMove = threatMove = MOVE_NONE;
threatMove = (ss+1)->bestMove;
if ( depth < ThreatDepth
&& (ss-1)->reduction
+ && threatMove != MOVE_NONE
&& connected_moves(pos, (ss-1)->currentMove, threatMove))
return beta - 1;
}
continue;
}
- // Prune neg. see moves at low depths
+ // Prune moves with negative SEE at low depths
if ( predictedDepth < 2 * ONE_PLY
&& bestValue > value_mated_in(PLY_MAX)
&& pos.see_sign(move) < 0)
// Step extra. pv search (only in PV nodes)
// The first move in list is the expected PV
- if (!SpNode && PvNode && moveCount == 1)
+ if (PvNode && moveCount == 1)
value = -search<PV>(pos, ss+1, -beta, -alpha, newDepth, ply+1);
else
{
&& !captureOrPromotion
&& !dangerous
&& !move_is_castle(move)
- && !(ss->killers[0] == move || ss->killers[1] == move))
+ && ss->killers[0] != move
+ && ss->killers[1] != move)
{
ss->reduction = reduction<PvNode>(depth, moveCount);
+
if (ss->reduction)
{
alpha = SpNode ? sp->alpha : alpha;
Square f1, t1, f2, t2;
Piece p;
- assert(move_is_ok(m1));
- assert(move_is_ok(m2));
-
- if (m2 == MOVE_NONE)
- return false;
+ assert(m1 && move_is_ok(m1));
+ assert(m2 && move_is_ok(m2));
// Case 1: The moving piece is the same in both moves
f2 = move_from(m2);