From: Moez Jellouli <37274752+MJZ1977@users.noreply.github.com> Date: Fri, 29 Mar 2019 13:05:02 +0000 (+0100) Subject: Remove pureStaticEval #2069 X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=0f63b35120e79fe6cc76abdd293d58243ccdbacb Remove pureStaticEval #2069 Remove pureStaticEval variable and keep only one static evaluation (ss->staticEval). STC LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 64617 W: 14348 L: 14312 D: 35957 Elo -0.24 http://tests.stockfishchess.org/tests/view/5c9e1ad70ebc5925cfffc106 LTC LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 82200 W: 13703 L: 13680 D: 54817 Elo -0.24 http://tests.stockfishchess.org/tests/view/5c9e4efd0ebc5925cfffc68b Bench : 3506898 --- diff --git a/src/search.cpp b/src/search.cpp index 21b669c4..972482eb 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -533,7 +533,7 @@ namespace { Key posKey; Move ttMove, move, excludedMove, bestMove; Depth extension, newDepth; - Value bestValue, value, ttValue, eval, maxValue, pureStaticEval; + Value bestValue, value, ttValue, eval, maxValue; bool ttHit, ttPv, inCheck, givesCheck, improving; bool captureOrPromotion, doFullDepthSearch, moveCountPruning, ttCapture; Piece movedPiece; @@ -697,16 +697,16 @@ namespace { // Step 6. Static evaluation of the position if (inCheck) { - ss->staticEval = eval = pureStaticEval = VALUE_NONE; + ss->staticEval = eval = VALUE_NONE; improving = false; goto moves_loop; // Skip early pruning when in check } else if (ttHit) { // Never assume anything on values stored in TT - ss->staticEval = eval = pureStaticEval = tte->eval(); + ss->staticEval = eval = tte->eval(); if (eval == VALUE_NONE) - ss->staticEval = eval = pureStaticEval = evaluate(pos); + ss->staticEval = eval = evaluate(pos); // Can ttValue be used as a better position evaluation? if ( ttValue != VALUE_NONE @@ -719,13 +719,12 @@ namespace { { int bonus = -(ss-1)->statScore / 512; - pureStaticEval = evaluate(pos); - ss->staticEval = eval = pureStaticEval + bonus; + ss->staticEval = eval = evaluate(pos) + bonus; } else - ss->staticEval = eval = pureStaticEval = -(ss-1)->staticEval + 2 * Eval::Tempo; + ss->staticEval = eval = -(ss-1)->staticEval + 2 * Eval::Tempo; - tte->save(posKey, VALUE_NONE, ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, pureStaticEval); + tte->save(posKey, VALUE_NONE, ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval); } // Step 7. Razoring (~2 Elo) @@ -749,7 +748,7 @@ namespace { && (ss-1)->currentMove != MOVE_NULL && (ss-1)->statScore < 23200 && eval >= beta - && pureStaticEval >= beta - 36 * depth / ONE_PLY + 225 + && ss->staticEval >= beta - 36 * depth / ONE_PLY + 225 && !excludedMove && pos.non_pawn_material(us) && (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor)) @@ -1189,7 +1188,7 @@ moves_loop: // When in check, search starts from here tte->save(posKey, value_to_tt(bestValue, ss->ply), ttPv, bestValue >= beta ? BOUND_LOWER : PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER, - depth, bestMove, pureStaticEval); + depth, bestMove, ss->staticEval); assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);