From: Marco Costalba Date: Sat, 14 Jan 2012 22:01:09 +0000 (+0100) Subject: Unify some template specializations X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=20621ed3e3588468c44ab2f69a82eedc6f5c0119 Unify some template specializations No functional change. Signed-off-by: Marco Costalba --- diff --git a/src/movegen.cpp b/src/movegen.cpp index 0ec1fcea..64c44f28 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -141,12 +141,13 @@ namespace { else (void)ksq; // Silence a warning under MSVC } + return mlist; } template - MoveStack* generate_pawn_moves(const Position& pos, MoveStack* mlist, Bitboard target, Square ksq) { + MoveStack* generate_pawn_moves(const Position& pos, MoveStack* mlist, Bitboard target, Square ksq = SQ_NONE) { // Calculate our parametrized parameters at compile time, named according to // the point of view of white side. @@ -251,14 +252,13 @@ namespace { Color us, const CheckInfo& ci) { assert(Pt != KING && Pt != PAWN); - Bitboard checkSqs, b; Square from; const Square* pl = pos.piece_list(us, Pt); if ((from = *pl++) == SQ_NONE) return mlist; - checkSqs = ci.checkSq[Pt] & pos.empty_squares(); + Bitboard checkSqs = ci.checkSq[Pt] & pos.empty_squares(); do { @@ -269,7 +269,7 @@ namespace { if (ci.dcCandidates && bit_is_set(ci.dcCandidates, from)) continue; - b = pos.attacks_from(from) & checkSqs; + Bitboard b = pos.attacks_from(from) & checkSqs; SERIALIZE(b); } while ((from = *pl++) != SQ_NONE); @@ -278,24 +278,6 @@ namespace { } - template<> - FORCE_INLINE MoveStack* generate_direct_checks(const Position& p, MoveStack* m, - Color us, const CheckInfo& ci) { - - return us == WHITE ? generate_pawn_moves(p, m, ci.dcCandidates, ci.ksq) - : generate_pawn_moves(p, m, ci.dcCandidates, ci.ksq); - } - - - template - FORCE_INLINE MoveStack* generate_piece_moves(const Position& p, MoveStack* m, Color us, Bitboard t) { - - assert(Pt == PAWN); - return us == WHITE ? generate_pawn_moves(p, m, t, SQ_NONE) - : generate_pawn_moves(p, m, t, SQ_NONE); - } - - template FORCE_INLINE MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { @@ -311,6 +293,7 @@ namespace { SERIALIZE(b); } while (*++pl != SQ_NONE); } + return mlist; } @@ -354,7 +337,9 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { else if (Type == MV_NON_EVASION) target = pos.pieces(~us) | pos.empty_squares(); - mlist = generate_piece_moves(pos, mlist, us, target); + mlist = (us == WHITE ? generate_pawn_moves(pos, mlist, target) + : generate_pawn_moves(pos, mlist, target)); + mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, target); @@ -403,7 +388,9 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) SERIALIZE(b); } - mlist = generate_direct_checks(pos, mlist, us, ci); + mlist = (us == WHITE ? generate_pawn_moves(pos, mlist, ci.dcCandidates, ci.ksq) + : generate_pawn_moves(pos, mlist, ci.dcCandidates, ci.ksq)); + mlist = generate_direct_checks(pos, mlist, us, ci); mlist = generate_direct_checks(pos, mlist, us, ci); mlist = generate_direct_checks(pos, mlist, us, ci); @@ -480,7 +467,9 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { // Blocking evasions or captures of the checking piece target = squares_between(checksq, ksq) | checkers; - mlist = generate_piece_moves(pos, mlist, us, target); + mlist = (us == WHITE ? generate_pawn_moves(pos, mlist, target) + : generate_pawn_moves(pos, mlist, target)); + mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, target); diff --git a/src/position.h b/src/position.h index c391d824..bcbfc850 100644 --- a/src/position.h +++ b/src/position.h @@ -342,29 +342,17 @@ inline Square Position::castle_rook_square(CastleRight f) const { return castleRookSquare[f]; } -template<> -inline Bitboard Position::attacks_from(Square s, Color c) const { - return StepAttacksBB[make_piece(c, PAWN)][s]; -} - -template // Knight and King and white pawns +template inline Bitboard Position::attacks_from(Square s) const { - return StepAttacksBB[Piece][s]; + return Pt == BISHOP ? bishop_attacks_bb(s, occupied_squares()) + : Pt == ROOK ? rook_attacks_bb(s, occupied_squares()) + : Pt == QUEEN ? attacks_from(s) | attacks_from(s) + : StepAttacksBB[Pt][s]; } template<> -inline Bitboard Position::attacks_from(Square s) const { - return bishop_attacks_bb(s, occupied_squares()); -} - -template<> -inline Bitboard Position::attacks_from(Square s) const { - return rook_attacks_bb(s, occupied_squares()); -} - -template<> -inline Bitboard Position::attacks_from(Square s) const { - return attacks_from(s) | attacks_from(s); +inline Bitboard Position::attacks_from(Square s, Color c) const { + return StepAttacksBB[make_piece(c, PAWN)][s]; } inline Bitboard Position::attacks_from(Piece p, Square s) const {