From: Marco Costalba Date: Thu, 12 Sep 2013 06:41:28 +0000 (+0200) Subject: Revert "Move draw by material check" X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=27f2ce8f6e8462bd9be4b201dd95fc2df17aafe6 Revert "Move draw by material check" Possible regression bench: 4554579 --- diff --git a/src/endgame.h b/src/endgame.h index 5ea40bbf..49f39990 100644 --- a/src/endgame.h +++ b/src/endgame.h @@ -43,7 +43,7 @@ enum EndgameType { KQKP, // KQ vs KP KQKR, // KQ vs KR KBBKN, // KBB vs KN - KmmKm, // K and one or two minors vs K and zero or one minor + KmmKm, // K and two minors vs K and one or two minors // Scaling functions diff --git a/src/material.cpp b/src/material.cpp index 995a5b54..0f1e19b9 100644 --- a/src/material.cpp +++ b/src/material.cpp @@ -173,18 +173,10 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { return e; } - // Draw by insufficient material (trivial draws like KK, KBK and KNK) - if ( !pos.pieces(PAWN) - && pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) <= BishopValueMg) - { - e->evaluationFunction = &EvaluateKmmKm[pos.side_to_move()]; - return e; - } - - // Minor piece endgame with at least one minor piece per side and - // no pawns. Note that the case KmmK is already handled by KXK. if (!pos.pieces(PAWN) && !pos.pieces(ROOK) && !pos.pieces(QUEEN)) { + // Minor piece endgame with at least one minor piece per side and + // no pawns. Note that the case KmmK is already handled by KXK. assert((pos.pieces(WHITE, KNIGHT) | pos.pieces(WHITE, BISHOP))); assert((pos.pieces(BLACK, KNIGHT) | pos.pieces(BLACK, BISHOP))); @@ -248,7 +240,8 @@ Entry* probe(const Position& pos, Table& entries, Endgames& endgames) { } } - // No pawns makes it difficult to win, even with a material advantage + // No pawns makes it difficult to win, even with a material advantage. This + // catches some trivial draws like KK, KBK and KNK if (!pos.count(WHITE) && npm_w - npm_b <= BishopValueMg) { e->factor[WHITE] = (uint8_t) diff --git a/src/position.cpp b/src/position.cpp index 0b687a8d..fd3f8035 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -1255,11 +1255,17 @@ Value Position::compute_non_pawn_material(Color c) const { } -/// Position::is_draw() tests whether the position is drawn by 50 moves rule -/// or by repetition. It does not detect stalemates. - +/// Position::is_draw() tests whether the position is drawn by material, +/// repetition, or the 50 moves rule. It does not detect stalemates, this +/// must be done by the search. bool Position::is_draw() const { + // Draw by material? + if ( !pieces(PAWN) + && (non_pawn_material(WHITE) + non_pawn_material(BLACK) <= BishopValueMg)) + return true; + + // Draw by the 50 moves rule? if (st->rule50 > 99 && (!checkers() || MoveList(*this).size())) return true;