From: Stéphane Nicolet Date: Sat, 1 Sep 2018 08:39:29 +0000 (+0200) Subject: Re-introduce "keep pawns on both flanks" X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=2bfaf454551ae5a9d99d271d0d87d2a6c829c7e4 Re-introduce "keep pawns on both flanks" Re-introduce the "keep pawns on both flanks" idea. STC yellow: LLR: -2.95 (-2.94,2.94) [0.00,5.00] Total: 93279 W: 20175 L: 19853 D: 53251 http://tests.stockfishchess.org/tests/view/5b8a00370ebc592cf274916a LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 11440 W: 1960 L: 1792 D: 7688 http://tests.stockfishchess.org/tests/view/5b8a329f0ebc592cf2749615 Closes https://github.com/official-stockfish/Stockfish/pull/1761 Bench: 4609645 --- diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 0021c088..4a4ae2ad 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -758,12 +758,16 @@ namespace { int outflanking = distance(pos.square(WHITE), pos.square(BLACK)) - distance(pos.square(WHITE), pos.square(BLACK)); + bool pawnsOnBothFlanks = (pos.pieces(PAWN) & QueenSide) + && (pos.pieces(PAWN) & KingSide); + // Compute the initiative bonus for the attacking side int complexity = 8 * pe->pawn_asymmetry() + 12 * pos.count() + 12 * outflanking + + 16 * pawnsOnBothFlanks + 48 * !pos.non_pawn_material() - -110 ; + -118 ; // Now apply the bonus: note that we find the attacking side by extracting // the sign of the endgame value, and that we carefully cap the bonus so