From: Joona Kiiski Date: Sun, 31 Mar 2013 17:35:45 +0000 (+0100) Subject: Double Impact of Gain tables X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=36c82b751ce227c05bfb0dc74c311a469f7f8ec4 Double Impact of Gain tables Very unorthodox idea. After 16000 games at 60"+0.05 ELO: 3.14 +-3.4 (95%) LOS: 96.6% Total: 13407 W: 2278 L: 2157 D: 8972 bench: 4705335 --- diff --git a/src/search.cpp b/src/search.cpp index ed029b4c..5ff23ad0 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -875,7 +875,7 @@ split_point_start: // At split points actual search starts from here // but fixing this made program slightly weaker. Depth predictedDepth = newDepth - reduction(depth, moveCount); futilityValue = ss->staticEval + ss->evalMargin + futility_margin(predictedDepth, moveCount) - + Gain[pos.piece_moved(move)][to_sq(move)]; + + 2 * Gain[pos.piece_moved(move)][to_sq(move)]; if (futilityValue < beta) {