From: Marco Costalba Date: Sat, 4 Feb 2012 09:41:09 +0000 (+0100) Subject: Add "Slow Mover" UCI parameter to adjust time management X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=40e939421f290c0dc3dc055f4d79ab56b54f15d8 Add "Slow Mover" UCI parameter to adjust time management With default value of 100 no change in regard of current behaviour. Increasing the value makes SF to think a longer time for each move. Decreasing the value makes SF to move faster. No functional change. Signed-off-by: Marco Costalba --- diff --git a/src/timeman.cpp b/src/timeman.cpp index 92d88e73..9ca46c93 100644 --- a/src/timeman.cpp +++ b/src/timeman.cpp @@ -72,7 +72,7 @@ namespace { enum TimeType { OptimumTime, MaxTime }; template - int remaining(int myTime, int movesToGo, int fullMoveNumber); + int remaining(int myTime, int movesToGo, int fullMoveNumber, int slowMover); } @@ -107,6 +107,7 @@ void TimeManager::init(const Search::LimitsType& limits, int currentPly) int emergencyBaseTime = Options["Emergency Base Time"]; int emergencyMoveTime = Options["Emergency Move Time"]; int minThinkingTime = Options["Minimum Thinking Time"]; + int slowMover = Options["Slow Mover"]; // Initialize to maximum values but unstablePVExtraTime that is reset unstablePVExtraTime = 0; @@ -124,8 +125,8 @@ void TimeManager::init(const Search::LimitsType& limits, int currentPly) hypMyTime = std::max(hypMyTime, 0); - t1 = minThinkingTime + remaining(hypMyTime, hypMTG, currentPly); - t2 = minThinkingTime + remaining(hypMyTime, hypMTG, currentPly); + t1 = minThinkingTime + remaining(hypMyTime, hypMTG, currentPly, slowMover); + t2 = minThinkingTime + remaining(hypMyTime, hypMTG, currentPly, slowMover); optimumSearchTime = std::min(optimumSearchTime, t1); maximumSearchTime = std::min(maximumSearchTime, t2); @@ -142,12 +143,12 @@ void TimeManager::init(const Search::LimitsType& limits, int currentPly) namespace { template - int remaining(int myTime, int movesToGo, int currentPly) + int remaining(int myTime, int movesToGo, int currentPly, int slowMover) { const float TMaxRatio = (T == OptimumTime ? 1 : MaxRatio); const float TStealRatio = (T == OptimumTime ? 0 : StealRatio); - int thisMoveImportance = move_importance(currentPly); + int thisMoveImportance = move_importance(currentPly) * slowMover / 100; int otherMovesImportance = 0; for (int i = 1; i < movesToGo; i++) diff --git a/src/ucioption.cpp b/src/ucioption.cpp index 132760c9..c754353e 100644 --- a/src/ucioption.cpp +++ b/src/ucioption.cpp @@ -72,6 +72,7 @@ OptionsMap::OptionsMap() { o["Emergency Base Time"] = UCIOption(200, 0, 30000); o["Emergency Move Time"] = UCIOption(70, 0, 5000); o["Minimum Thinking Time"] = UCIOption(20, 0, 5000); + o["Slow Mover"] = UCIOption(100, 10, 1000); o["UCI_Chess960"] = UCIOption(false); o["UCI_AnalyseMode"] = UCIOption(false); }