From: bmc4 Date: Mon, 7 Jun 2021 18:47:37 +0000 (-0300) Subject: Simplify promotion move generator X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=785b70809783430ff1e0bf856dac3b9bfa6fe826 Simplify promotion move generator This patch removes Knight promotion checks from Captures. As a consequence, it also removes this underpromotion from qsearch. STC: LLR: 2.93 (-2.94,2.94) <-2.50,0.50> Total: 37776 W: 3113 L: 3023 D: 31640 Ptnml(0-2): 103, 2419, 13755, 2507, 104 https://tests.stockfishchess.org/tests/view/60be6a06457376eb8bcaa775 LTC: LLR: 2.93 (-2.94,2.94) <-2.50,0.50> Total: 39760 W: 1257 L: 1203 D: 37300 Ptnml(0-2): 11, 1079, 17646, 1133, 11 https://tests.stockfishchess.org/tests/view/60beb972457376eb8bcaa7c5 closes https://github.com/official-stockfish/Stockfish/pull/3536 Bench: 5530620 --- diff --git a/src/movegen.cpp b/src/movegen.cpp index bb81aeac..5f3ba90a 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -26,21 +26,16 @@ namespace Stockfish { namespace { template - ExtMove* make_promotions(ExtMove* moveList, Square to, Square ksq) { + ExtMove* make_promotions(ExtMove* moveList, Square to) { if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) - { *moveList++ = make(to - D, to, QUEEN); - if (attacks_bb(to) & ksq) - *moveList++ = make(to - D, to, KNIGHT); - } if (Type == QUIETS || Type == EVASIONS || Type == NON_EVASIONS) { *moveList++ = make(to - D, to, ROOK); *moveList++ = make(to - D, to, BISHOP); - if (!(attacks_bb(to) & ksq)) - *moveList++ = make(to - D, to, KNIGHT); + *moveList++ = make(to - D, to, KNIGHT); } return moveList; @@ -57,7 +52,6 @@ namespace { constexpr Direction UpRight = (Us == WHITE ? NORTH_EAST : SOUTH_WEST); constexpr Direction UpLeft = (Us == WHITE ? NORTH_WEST : SOUTH_EAST); - const Square ksq = pos.square(Them); const Bitboard emptySquares = Type == QUIETS || Type == QUIET_CHECKS ? target : ~pos.pieces(); const Bitboard enemies = Type == EVASIONS ? pos.checkers() : Type == CAPTURES ? target : pos.pieces(Them); @@ -82,6 +76,7 @@ namespace { // To make a quiet check, you either make a direct check by pushing a pawn // or push a blocker pawn that is not on the same file as the enemy king. // Discovered check promotion has been already generated amongst the captures. + Square ksq = pos.square(Them); Bitboard dcCandidatePawns = pos.blockers_for_king(Them) & ~file_bb(ksq); b1 &= pawn_attacks_bb(Them, ksq) | shift< Up>(dcCandidatePawns); b2 &= pawn_attacks_bb(Them, ksq) | shift(dcCandidatePawns); @@ -111,13 +106,13 @@ namespace { b3 &= target; while (b1) - moveList = make_promotions(moveList, pop_lsb(b1), ksq); + moveList = make_promotions(moveList, pop_lsb(b1)); while (b2) - moveList = make_promotions(moveList, pop_lsb(b2), ksq); + moveList = make_promotions(moveList, pop_lsb(b2)); while (b3) - moveList = make_promotions(moveList, pop_lsb(b3), ksq); + moveList = make_promotions(moveList, pop_lsb(b3)); } // Standard and en passant captures @@ -206,6 +201,7 @@ namespace { moveList = generate_moves(pos, moveList, target); moveList = generate_moves(pos, moveList, target); } + if (!Checks || pos.blockers_for_king(~Us) & ksq) { Bitboard b = attacks_bb(ksq) & (Type == EVASIONS ? ~pos.pieces(Us) : target); @@ -227,10 +223,10 @@ namespace { } // namespace -/// Generates all pseudo-legal captures plus queen and checking knight promotions -/// Generates all pseudo-legal non-captures and underpromotions (except checking knight) +/// Generates all pseudo-legal captures plus queen promotions +/// Generates all pseudo-legal non-captures and underpromotions /// Generates all pseudo-legal check evasions when the side to move is in check -/// Generates all pseudo-legal non-captures giving check, except castling +/// Generates all pseudo-legal non-captures giving check, except castling and promotions /// Generates all pseudo-legal captures and non-captures /// /// Returns a pointer to the end of the move list. diff --git a/src/search.cpp b/src/search.cpp index 67f259fc..5306bb9a 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1464,7 +1464,7 @@ moves_loop: // When in check, search starts from here // Initialize a MovePicker object for the current position, and prepare // to search the moves. Because the depth is <= 0 here, only captures, - // queen and checking knight promotions, and other checks(only if depth >= DEPTH_QS_CHECKS) + // queen promotions, and other checks (only if depth >= DEPTH_QS_CHECKS) // will be generated. MovePicker mp(pos, ttMove, depth, &thisThread->mainHistory, &thisThread->captureHistory,