From: protonspring Date: Sat, 21 Dec 2019 22:36:29 +0000 (-0700) Subject: Simplify signature of remove_piece() X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=7a7bcd6359b38651e1bfecf78aa07e633abed5b2 Simplify signature of remove_piece() This is a non-functional simplification. Instead of passing the piece type for remove_piece, we can rely on the board. The only exception is en-passant which must be explicitly set because the destination square for the capture is not the same as the piece to remove. Verified also in the Chess960 castling case by running a couple of perft, see the pull request discussion: https://github.com/official-stockfish/Stockfish/pull/2460 STC LLR: 2.94 (-2.94,2.94) [-3.00,1.00] Total: 18624 W: 4147 L: 4070 D: 10407 Ptnml(0-2): 223, 1933, 4945, 1938, 260 http://tests.stockfishchess.org/tests/view/5dfeaa93e70446e17e451163 No functional change --- diff --git a/src/position.cpp b/src/position.cpp index 53d9b64e..de9722ff 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -743,8 +743,6 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { assert(relative_rank(us, to) == RANK_6); assert(piece_on(to) == NO_PIECE); assert(piece_on(capsq) == make_piece(them, PAWN)); - - board[capsq] = NO_PIECE; // Not done by remove_piece() } st->pawnKey ^= Zobrist::psq[captured][capsq]; @@ -753,7 +751,10 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { st->nonPawnMaterial[them] -= PieceValue[MG][captured]; // Update board and piece lists - remove_piece(captured, capsq); + remove_piece(capsq); + + if (type_of(m) == ENPASSANT) + board[capsq] = NO_PIECE; // Update material hash key and prefetch access to materialTable k ^= Zobrist::psq[captured][capsq]; @@ -784,7 +785,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { // Move the piece. The tricky Chess960 castling is handled earlier if (type_of(m) != CASTLING) - move_piece(pc, from, to); + move_piece(from, to); // If the moving piece is a pawn do some special extra work if (type_of(pc) == PAWN) @@ -804,7 +805,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { assert(relative_rank(us, to) == RANK_8); assert(type_of(promotion) >= KNIGHT && type_of(promotion) <= QUEEN); - remove_piece(pc, to); + remove_piece(to); put_piece(promotion, to); // Update hash keys @@ -884,7 +885,7 @@ void Position::undo_move(Move m) { assert(type_of(pc) == promotion_type(m)); assert(type_of(pc) >= KNIGHT && type_of(pc) <= QUEEN); - remove_piece(pc, to); + remove_piece(to); pc = make_piece(us, PAWN); put_piece(pc, to); } @@ -896,7 +897,7 @@ void Position::undo_move(Move m) { } else { - move_piece(pc, to, from); // Put the piece back at the source square + move_piece(to, from); // Put the piece back at the source square if (st->capturedPiece) { @@ -936,9 +937,9 @@ void Position::do_castling(Color us, Square from, Square& to, Square& rfrom, Squ to = relative_square(us, kingSide ? SQ_G1 : SQ_C1); // Remove both pieces first since squares could overlap in Chess960 - remove_piece(make_piece(us, KING), Do ? from : to); - remove_piece(make_piece(us, ROOK), Do ? rfrom : rto); - board[Do ? from : to] = board[Do ? rfrom : rto] = NO_PIECE; // Since remove_piece doesn't do it for us + remove_piece(Do ? from : to); + remove_piece(Do ? rfrom : rto); + board[Do ? from : to] = board[Do ? rfrom : rto] = NO_PIECE; // Since remove_piece doesn't do this for us put_piece(make_piece(us, KING), Do ? to : from); put_piece(make_piece(us, ROOK), Do ? rto : rfrom); } diff --git a/src/position.h b/src/position.h index 6791455f..e5071d53 100644 --- a/src/position.h +++ b/src/position.h @@ -174,8 +174,8 @@ private: // Other helpers void put_piece(Piece pc, Square s); - void remove_piece(Piece pc, Square s); - void move_piece(Piece pc, Square from, Square to); + void remove_piece(Square s); + void move_piece(Square from, Square to); template void do_castling(Color us, Square from, Square& to, Square& rfrom, Square& rto); @@ -412,12 +412,13 @@ inline void Position::put_piece(Piece pc, Square s) { psq += PSQT::psq[pc][s]; } -inline void Position::remove_piece(Piece pc, Square s) { +inline void Position::remove_piece(Square s) { // WARNING: This is not a reversible operation. If we remove a piece in // do_move() and then replace it in undo_move() we will put it at the end of // the list and not in its original place, it means index[] and pieceList[] // are not invariant to a do_move() + undo_move() sequence. + Piece pc = board[s]; byTypeBB[ALL_PIECES] ^= s; byTypeBB[type_of(pc)] ^= s; byColorBB[color_of(pc)] ^= s; @@ -430,10 +431,11 @@ inline void Position::remove_piece(Piece pc, Square s) { psq -= PSQT::psq[pc][s]; } -inline void Position::move_piece(Piece pc, Square from, Square to) { +inline void Position::move_piece(Square from, Square to) { // index[from] is not updated and becomes stale. This works as long as index[] // is accessed just by known occupied squares. + Piece pc = board[from]; Bitboard fromTo = from | to; byTypeBB[ALL_PIECES] ^= fromTo; byTypeBB[type_of(pc)] ^= fromTo;