From: Marco Costalba Date: Sat, 14 Sep 2013 07:46:32 +0000 (+0200) Subject: Don't blunder under extreme time pressure X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=82f6779c2e549a264dbfc76d4c668f4c2ea831cd;hp=82f6779c2e549a264dbfc76d4c668f4c2ea831cd Don't blunder under extreme time pressure We always attempt to keep at least this emergencyBaseTime at clock. But if available time is very low it means that we will force ourself to play immediately to satisfy the emergencyBaseTime constrain and so leading to blunders. Patch is good at short and very short TC (15secs and 5secs respectively) LLR: 2.96 (-2.94,2.94) [-1.50,4.50] Total: 26590 W: 5426 L: 5245 D: 15919 LLR: 2.96 (-2.94,2.94) [-1.50,4.50] Total: 5767 W: 1397 L: 1268 D: 3102 Instead seems has no influence at longer TC (60 secs) LLR: -2.96 (-2.94,2.94) [0.00,6.00] Total: 79862 W: 13623 L: 13339 D: 52900 So it is committed to have a broader testing but is to be consider still EXPERIMENTAL and can be reverted easily. No functional change. ---