From: Tom Vijlbrief Date: Thu, 15 Feb 2018 07:47:30 +0000 (+0100) Subject: Lower razor depth to < 3 and adjust margin X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=9246e4a6f95ab2dd0dbd97c5d59c985576fca121 Lower razor depth to < 3 and adjust margin Various margins were tested: 600, 560, 585, 580, 590 and 595. Only 590 (this patch) passed both STC and LTC. Higher margins appear to be better for longer time controls. STC: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 24496 W: 5470 L: 5210 D: 13816 http://tests.stockfishchess.org/tests/view/5a8c6d040ebc590297cc8508 LTC: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 74540 W: 12888 L: 12491 D: 49161 http://tests.stockfishchess.org/tests/view/5a8d14c70ebc590297cc8566 Bench: 5475941 --- diff --git a/src/search.cpp b/src/search.cpp index 87c87757..57bd3811 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -67,7 +67,7 @@ namespace { const int SkipPhase[] = { 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 6, 7 }; // Razoring and futility margins - const int RazorMargin = 600; + const int RazorMargin = 590; Value futility_margin(Depth d) { return Value(150 * d / ONE_PLY); } // Futility and reductions lookup tables, initialized at startup @@ -667,7 +667,7 @@ namespace { // Step 7. Razoring (skipped when in check) if ( !PvNode - && depth < 4 * ONE_PLY + && depth < 3 * ONE_PLY && eval + RazorMargin <= alpha) { if (depth <= ONE_PLY)