From: Marco Costalba Date: Thu, 26 Nov 2009 10:37:21 +0000 (+0100) Subject: IncrementalFutilityMargin to 4 and increased pruning X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=af3dd21e9053feaf66ad884fae0a014d85c700f2;hp=af3dd21e9053feaf66ad884fae0a014d85c700f2 IncrementalFutilityMargin to 4 and increased pruning Increase pruning at low depths while tone downa bit at higher depths (linearize a bit the logaritmic behaviour) This goes togheter with IncrementalFutilityMargin decreased to 4 compensate the bigger pruning effect. Total pruned nodes are more or less the same. We go from 36% of nodes after prune to 37% with this patch. After 999 games at 1+0 Mod vs Orig +250 =526 -223 +9 ELO Signed-off-by: Marco Costalba ---