From: Marco Costalba Date: Sun, 16 Aug 2009 16:07:10 +0000 (+0100) Subject: Unify undo_promotion_move() X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=b4cb1a3a9e731015723924432293357fcdd203bc Unify undo_promotion_move() Integrate do_ep_move in undo_move() this reduces line count and code readibility. No functional change. Signed-off-by: Marco Costalba --- diff --git a/src/position.cpp b/src/position.cpp index 795b633a..e898aacd 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -1042,27 +1042,48 @@ void Position::undo_move(Move m) { if (move_is_castle(m)) undo_castle_move(m); - else if (move_is_promotion(m)) - undo_promotion_move(m); else if (move_is_ep(m)) undo_ep_move(m); else { - Color us, them; - Square from, to; - PieceType piece; + Color us = side_to_move(); + Color them = opposite_color(us); + Square from = move_from(m); + Square to = move_to(m); + bool pm = move_is_promotion(m); - us = side_to_move(); - them = opposite_color(us); - from = move_from(m); - to = move_to(m); + PieceType piece = type_of_piece_on(to); - assert(piece_on(from) == EMPTY); + assert(square_is_empty(from)); assert(color_of_piece_on(to) == us); + assert(!pm || relative_rank(us, to) == RANK_8); + + if (pm) + { + PieceType promotion = move_promotion_piece(m); + + assert(piece_on(to) == piece_of_color_and_type(us, promotion)); + assert(promotion >= KNIGHT && promotion <= QUEEN); + + // Replace promoted piece with a pawn + clear_bit(&(byTypeBB[promotion]), to); + set_bit(&(byTypeBB[PAWN]), to); + + // Update piece list replacing promotion piece with a pawn + pieceList[us][promotion][index[to]] = pieceList[us][promotion][pieceCount[us][promotion] - 1]; + index[pieceList[us][promotion][index[to]]] = index[to]; + pieceList[us][PAWN][pieceCount[us][PAWN]] = to; + index[to] = pieceCount[us][PAWN]; + + // Update piece counts + pieceCount[us][promotion]--; + pieceCount[us][PAWN]++; + + piece = PAWN; + } // Put the piece back at the source square Bitboard move_bb = make_move_bb(to, from); - piece = type_of_piece_on(to); do_move_bb(&(byColorBB[us]), move_bb); do_move_bb(&(byTypeBB[piece]), move_bb); do_move_bb(&(byTypeBB[0]), move_bb); // HACK: byTypeBB[0] == occupied squares @@ -1164,76 +1185,6 @@ void Position::undo_castle_move(Move m) { } -/// Position::undo_promotion_move() is a private method used to unmake a -/// promotion move. It is called from the main Position::do_move -/// function. - -void Position::undo_promotion_move(Move m) { - - Color us, them; - Square from, to; - PieceType promotion; - - assert(move_is_ok(m)); - assert(move_is_promotion(m)); - - // When we have arrived here, some work has already been done by - // Position::undo_move. In particular, the side to move has been switched, - // so the code below is correct. - us = side_to_move(); - them = opposite_color(us); - from = move_from(m); - to = move_to(m); - - assert(relative_rank(us, to) == RANK_8); - assert(piece_on(from) == EMPTY); - - // Remove promoted piece - promotion = move_promotion_piece(m); - assert(piece_on(to)==piece_of_color_and_type(us, promotion)); - assert(promotion >= KNIGHT && promotion <= QUEEN); - clear_bit(&(byColorBB[us]), to); - clear_bit(&(byTypeBB[promotion]), to); - clear_bit(&(byTypeBB[0]), to); // HACK: byTypeBB[0] == occupied squares - - // Insert pawn at source square - set_bit(&(byColorBB[us]), from); - set_bit(&(byTypeBB[PAWN]), from); - set_bit(&(byTypeBB[0]), from); // HACK: byTypeBB[0] == occupied squares - board[from] = piece_of_color_and_type(us, PAWN); - - // Update piece list - pieceList[us][PAWN][pieceCount[us][PAWN]] = from; - index[from] = pieceCount[us][PAWN]; - pieceList[us][promotion][index[to]] = - pieceList[us][promotion][pieceCount[us][promotion] - 1]; - index[pieceList[us][promotion][index[to]]] = index[to]; - - // Update piece counts - pieceCount[us][promotion]--; - pieceCount[us][PAWN]++; - - if (st->capture) - { - assert(st->capture != KING); - - // Insert captured piece: - set_bit(&(byColorBB[them]), to); - set_bit(&(byTypeBB[st->capture]), to); - set_bit(&(byTypeBB[0]), to); // HACK: byTypeBB[0] == occupied squares - board[to] = piece_of_color_and_type(them, st->capture); - - // Update piece list - pieceList[them][st->capture][pieceCount[them][st->capture]] = to; - index[to] = pieceCount[them][st->capture]; - - // Update piece count - pieceCount[them][st->capture]++; - } else - board[to] = EMPTY; -} - - /// Position::undo_ep_move() is a private method used to unmake an en passant /// capture. It is called from the main Position::undo_move function. diff --git a/src/position.h b/src/position.h index 2e27501c..3303a3db 100644 --- a/src/position.h +++ b/src/position.h @@ -313,7 +313,6 @@ private: void do_capture_move(PieceType capture, Color them, Square to, bool ep); void do_castle_move(Move m); void undo_castle_move(Move m); - void undo_promotion_move(Move m); void undo_ep_move(Move m); void find_checkers();