From: Marco Costalba Date: Fri, 22 Apr 2011 10:02:54 +0000 (+0200) Subject: Use move_is_special() in pawn endgame condition X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=bbfe452f85929a938bda7fce9894f57659987919 Use move_is_special() in pawn endgame condition No functional change. Signed-off-by: Marco Costalba --- diff --git a/src/search.cpp b/src/search.cpp index 902049c3..461c0577 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -1720,8 +1720,7 @@ split_point_start: // At split points actual search starts from here && pos.type_of_piece_on(move_to(m)) != PAWN && ( pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) - pos.midgame_value_of_piece_on(move_to(m)) == VALUE_ZERO) - && !move_is_promotion(m) - && !move_is_ep(m)) + && !move_is_special(m)) { result += PawnEndgameExtension[PvNode]; *dangerous = true;