From: FauziAkram Date: Wed, 8 Aug 2018 15:48:06 +0000 (+0200) Subject: King Psqt Tuning X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=c569cf263dbd5294d3649def74dc65ed3130895a;ds=sidebyside King Psqt Tuning After a session of tuning for King Psqt I got some new values, which was later tweaked manually by me Fauzi, to result in an Elo-gain patch which seems to scale pretty well: STC: LLR: -2.96 (-2.94,2.94) [0.00,4.00] Total: 100653 W: 22550 L: 22314 D: 55789 [Yellow patch] LTC: LLR: 2.96 (-2.94,2.94) [0.00,4.00] Total: 147079 W: 25584 L: 24947 D: 96548 [Green Patch] Bench: 4669050 --- diff --git a/src/psqt.cpp b/src/psqt.cpp index e0f15c06..f29b9c40 100644 --- a/src/psqt.cpp +++ b/src/psqt.cpp @@ -87,14 +87,14 @@ constexpr Score Bonus[][RANK_NB][int(FILE_NB) / 2] = { { S(-1,-74), S(-4,-55), S(-1,-43), S( 0,-30) } }, { // King - { S(267, 0), S(320, 48), S(270, 75), S(195, 84) }, - { S(264, 43), S(304, 92), S(238,143), S(180,132) }, - { S(200, 83), S(245,138), S(176,167), S(110,165) }, - { S(177,106), S(185,169), S(148,169), S(110,179) }, - { S(149,108), S(177,163), S(115,200), S( 66,203) }, - { S(118, 95), S(159,155), S( 84,176), S( 41,174) }, - { S( 87, 50), S(128, 99), S( 63,122), S( 20,139) }, - { S( 63, 9), S( 88, 55), S( 47, 80), S( 0, 90) } + { S(272, 0), S(325, 41), S(273, 80), S(190, 93) }, + { S(277, 57), S(305, 98), S(241,138), S(183,131) }, + { S(198, 86), S(253,138), S(168,165), S(120,173) }, + { S(169,103), S(191,152), S(136,168), S(108,169) }, + { S(145, 98), S(176,166), S(112,197), S(69, 194) }, + { S(122, 87), S(159,164), S(85, 174), S(36, 189) }, + { S(87, 40), S(120, 99), S(64, 128), S(25, 141) }, + { S(64, 5), S(87, 60), S(49, 75), S(0, 75) } } }; diff --git a/src/search.cpp b/src/search.cpp index 990c4123..28fbf254 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -250,26 +250,29 @@ void MainThread::search() { Value minScore = this->rootMoves[0].score; // Find out minimum score and reset votes for moves which can be voted - for (Thread* th: Threads){ + for (Thread* th: Threads) + { minScore = std::min(minScore, th->rootMoves[0].score); votes[th->rootMoves[0].pv[0]] = 0; } // Vote according to score and depth for (Thread* th : Threads) - votes[th->rootMoves[0].pv[0]] += int(th->rootMoves[0].score - minScore) + int(th->completedDepth); + votes[th->rootMoves[0].pv[0]] += int(th->rootMoves[0].score - minScore) + + int(th->completedDepth); // Select best thread int bestVote = votes[this->rootMoves[0].pv[0]]; - for (Thread* th : Threads){ - if (votes[th->rootMoves[0].pv[0]] > bestVote){ - bestVote = votes[th->rootMoves[0].pv[0]]; - bestThread = th; + for (Thread* th : Threads) + { + if (votes[th->rootMoves[0].pv[0]] > bestVote) + { + bestVote = votes[th->rootMoves[0].pv[0]]; + bestThread = th; } } } - previousScore = bestThread->rootMoves[0].score; // Send again PV info if we have a new best thread