From: Marco Costalba Date: Sun, 24 Jul 2011 06:56:26 +0000 (+0100) Subject: Rename execute_uci_command() to uci_loop() X-Git-Url: https://git.sesse.net/?p=stockfish;a=commitdiff_plain;h=dab1cd8af9c95c119500e97920f927ae4aafc24f;hp=5b0c6b9bc0687c2f3618fb588b5dc3617f6e2a29 Rename execute_uci_command() to uci_loop() As a side effect now root position can be directly allocated on the stack and doesn't need to be defined static anymore. No functional change. Signed-off-by: Marco Costalba --- diff --git a/src/main.cpp b/src/main.cpp index 89a63b76..b2cb0745 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -37,7 +37,7 @@ using namespace std; -extern bool execute_uci_command(const string& cmd); +extern void uci_loop(); extern void benchmark(int argc, char* argv[]); extern void kpk_bitbase_init(); @@ -68,11 +68,8 @@ int main(int argc, char* argv[]) { if (CpuHasPOPCNT) cout << "Good! CPU has hardware POPCNT." << endl; - // Wait for a command from the user, and passes this command to - // execute_uci_command() and also intercepts EOF from stdin to - // ensure that we exit gracefully if the GUI dies unexpectedly. - string cmd; - while (getline(cin, cmd) && execute_uci_command(cmd)) {} + // Enter the UCI loop waiting for input + uci_loop(); } else if (string(argv[1]) == "bench" && argc < 8) benchmark(argc, argv); diff --git a/src/uci.cpp b/src/uci.cpp index 8f8dd7be..d7c65e10 100644 --- a/src/uci.cpp +++ b/src/uci.cpp @@ -35,7 +35,7 @@ using namespace std; namespace { // FEN string for the initial position - const string StartPositionFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; + const char* StarFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"; // Keep track of position keys along the setup moves (from start position to the // position just before to start searching). This is needed by draw detection @@ -49,66 +49,68 @@ namespace { } -/// execute_uci_command() takes a string as input, parses this text string as -/// an UCI command, and calls the appropriate functions. In addition to the -/// UCI commands, the function also supports a few debug commands. +/// Wait for a command from the user, parse this text string as an UCI command, +/// and calls the appropriate functions. Also intercepts EOF from stdin to +/// ensure that we exit gracefully if the GUI dies unexpectedly. In addition to +/// the UCI commands, the function also supports a few debug commands. -bool execute_uci_command(const string& cmd) { +void uci_loop() { - static Position pos(StartPositionFEN, false, 0); // The root position + Position pos(StarFEN, false, 0); // The root position + string cmd, token; - istringstream is(cmd); - string token; + while (getline(cin, cmd)) + { + istringstream is(cmd); - is >> skipws >> token; + is >> skipws >> token; - if (token == "quit") - return false; + if (token == "quit") + break; - if (token == "go") - return go(pos, is); + if (token == "go" && !go(pos, is)) + break; - if (token == "ucinewgame") - pos.from_fen(StartPositionFEN, false); + if (token == "ucinewgame") + pos.from_fen(StarFEN, false); - else if (token == "isready") - cout << "readyok" << endl; + else if (token == "isready") + cout << "readyok" << endl; - else if (token == "position") - set_position(pos, is); + else if (token == "position") + set_position(pos, is); - else if (token == "setoption") - set_option(is); + else if (token == "setoption") + set_option(is); - else if (token == "perft") - perft(pos, is); + else if (token == "perft") + perft(pos, is); - else if (token == "d") - pos.print(); + else if (token == "d") + pos.print(); - else if (token == "flip") - pos.flip(); + else if (token == "flip") + pos.flip(); - else if (token == "eval") - { - read_evaluation_uci_options(pos.side_to_move()); - cout << trace_evaluate(pos) << endl; - } + else if (token == "eval") + { + read_evaluation_uci_options(pos.side_to_move()); + cout << trace_evaluate(pos) << endl; + } - else if (token == "key") - cout << "key: " << hex << pos.get_key() - << "\nmaterial key: " << pos.get_material_key() - << "\npawn key: " << pos.get_pawn_key() << endl; + else if (token == "key") + cout << "key: " << hex << pos.get_key() + << "\nmaterial key: " << pos.get_material_key() + << "\npawn key: " << pos.get_pawn_key() << endl; - else if (token == "uci") - cout << "id name " << engine_name() - << "\nid author " << engine_authors() - << "\n" << Options.print_all() - << "\nuciok" << endl; - else - cout << "Unknown command: " << cmd << endl; - - return true; + else if (token == "uci") + cout << "id name " << engine_name() + << "\nid author " << engine_authors() + << "\n" << Options.print_all() + << "\nuciok" << endl; + else + cout << "Unknown command: " << cmd << endl; + } } @@ -128,7 +130,7 @@ namespace { if (token == "startpos") { - fen = StartPositionFEN; + fen = StarFEN; is >> token; // Consume "moves" token if any } else if (token == "fen")