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Tuned values after 505k games
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2018-06-21 candirufishTuned values after 505k games
2018-06-20 Stefano80Slight simplification in scale factor computation
2018-05-13 Stéphane NicoletTweak kingAttackersCount and KingAttackWeights
2018-05-10 mstemberaInclude all blockers in king danger
2018-05-09 candirufishTuned some pawns and evaluation constants
2018-05-01 MJZ1977Penalty for bad bishop with blocked central files
2018-04-29 Stefano80Always scale using pawn contribution
2018-04-29 Stéphane NicoletUpdate various comments
2018-04-24 Alain SAVARDNo Queen in the MobilityArea
2018-04-18 Alain SAVARDTidy up on Overload
2018-04-10 Jerry Donald WatsonSimplify condition in space definition
2018-04-06 Mark TenzerIntroduce Overload
2018-04-03 Alain SAVARDRemove the Queen from the mobility area of minor pieces
2018-04-03 Torsten FranzSimplify ThreatBySafePawn evaluation
2018-04-01 Joost VandeVondeleDocument Elo impact of various parts of search
2018-04-01 Stéphane NicoletSimplify KBPKB endgame with opposite bishops
2018-03-30 Ondrej MosnáčekUse per-thread dynamic contempt
2018-03-27 Marco CostalbaFix indentation in movepicker.cpp
2018-03-26 Jerry Donald WatsonMake kingRing always 8 squares
2018-03-21 DU-jdtoFix a few minor code style inconsistencies
2018-03-18 Ronald de ManMark all compile-time constants as constexpr.
2018-03-16 mstemberaFix an MSVC 2017 error and warnings.
2018-03-15 Stéphane NicoletRenaming some variables in code
2018-03-12 Jerry Donald WatsonAdjust initiative in pure pawn endgames
2018-03-12 protonspringConnectivity Score S(3,1) is stronger than S(2,2)
2018-03-10 protonspringImplement an old Russian proverb
2018-03-09 Alain SAVARDTwo steps slider threats on queen
2018-03-07 Stéphane NicoletKnight threats on Queen
2018-03-07 Torsten FranzRemove popcount trick from space evaluation
2018-02-27 Stéphane NicoletSimplify tropism computation
2018-02-27 Stéphane NicoletNo Tempo for draw scores given by heuristic functions
2018-02-27 Marco CostalbaSpeedup and simplify pinners and blockers
2018-02-23 Marco CostalbaReformat SEE to better document the function
2018-02-21 Stéphane NicoletMove pawn_attacks_bb() helper to bitboard.h
2018-02-21 Mike Whiteleyrename shift variables.
2018-02-20 Alain SAVARDAvoid a compilation warning
2018-02-20 Marco CostalbaCode style in evaluate.cpp
2018-02-15 Mike WhiteleySimplify trapped rook
2018-02-09 Stefano CardanobileIntroduce dynamic contempt
2018-02-09 Stéphane NicoletFix bug for 'eval' command in terminal
2018-02-08 FauziAkramA combo of 3 successful tuning patches
2018-02-03 Stéphane NicoletImproved spelling, grammar and comment
2018-01-28 Rocky640Limit the king distance factor when evaluating passed...
2018-01-13 Marco CostalbaFix bench number
2018-01-13 mbootsectorUse mobility in kingsafety (#1360)
2018-01-04 hximRemove ThreatByHangingPawn bonus (#1356)
2018-01-01 Joost VandeVondeleNew Year 2018
2017-12-26 Guenther DemetzInclude x-ray attacks through all queens independently...
2017-12-17 Joost VandeVondeleMake staticEval independent of the search path
2017-12-17 Rocky640Simplify other checks (#1337)
2017-12-11 Alain SAVARDSimplify other checks #1334
2017-12-06 Günther DemetzDon't consider defending queen as check blocker (#1328)
2017-12-05 Stéphane NicoletA better contempt implementation for Stockfish (#1325)
2017-12-04 syzygy1Use a Direction enum for Square deltas
2017-12-03 Joost VandeVondeleUse bool(Bitboard b) instead of !!b (#1321)
2017-12-03 Stefan GeschwentnerAttack threats
2017-11-11 Rocky640Simplify some kingring penalties expressions
2017-10-22 ceeboAdd initiative to trace
2017-10-11 Alain SAVARDSimplify bonus for bishop on long diagonal
2017-10-02 Stéphane NicoletGood bishops on the main diagonals
2017-09-17 Stéphane NicoletScore unopposed weak pawns only if majors
2017-08-26 Stéphane NicoletCount all weak squares in the king ring with a single...
2017-08-22 Stéphane NicoletAvoid constructing an empty tuple in qsearch
2017-08-19 Marco CostalbaFix some Clang warnings
2017-07-03 Alain SAVARDTidy up
2017-06-21 snicoletImprove readability of evaluation functions
2017-06-17 Alain SAVARDMisc coding style fixes
2017-05-24 Nathan RuggChanged spelling back to "Bishops" in eval output
2017-05-18 snicoletDo check analysis later in the game
2017-05-18 snicoletUse a fraction of king danger in endgame score
2017-05-16 snicoletLimit king ring to eight squares
2017-05-10 Marco CostalbaDefault argument for see_ge()
2017-05-08 FauziAkramLinear Protector bonus by distance
2017-05-08 IIvecKing safety and rook mobility parameters tweak
2017-05-08 Stefan GeschwentnerBonus for pawn scrifice which create passed pawn
2017-04-29 Rocky640Remove cap in kingDanger initialization
2017-04-24 Marco CostalbaAssorted code style issues
2017-04-23 IIvecKing safety parameters improved
2017-04-17 Stefano80Remove cap from space score contribution and increase...
2017-04-09 Stefano80Remove minimum to contribution from king danger to...
2017-03-25 joergosterSimplify ThreatBySafePawn scoring
2017-03-15 Marco CostalbaAssorted code style fixes
2017-03-09 snicoletHelper functions to count material for both sides
2017-03-06 snicoletSpeed-up some arrays reading
2017-02-26 snicoletChange definition of "weak" in threats calculation
2017-02-24 GuardianRMPieces protecting king
2017-02-19 snicoletKeep pawns on both flanks
2017-02-19 FauziAkramVariable tuning
2017-02-15 torfranzRetire loose enemies bonus
2017-02-11 torfranzRetire small bonus in passed pawn evaluation
2017-02-06 Stefano80Simplify scale factor computation
2017-02-05 VoyagerOneSimplify Queen Mobility
2017-01-31 Stéphane NicoletSimplify away QueenContactChecks
2017-01-28 Stefan GeschwentnerCandidate passed pawns
2017-01-28 pb00068Simplify away pinnedPieces bitboard in EvalInfo (#975)
2017-01-21 Alain SAVARDSimplification of lazy threshold
2017-01-21 Alain SAVARDOutpost array simplification
2017-01-21 Alain SAVARDReformat eval_init()
2017-01-13 Stefano CardanobileIntroduce lazy evaluation
2017-01-11 Joost VandeVondeleAdjust copyright headers to 2017 (#965)
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