]> git.sesse.net Git - stockfish/history - src/evaluate.cpp
use classical for certain endgames.
[stockfish] / src / evaluate.cpp
2020-11-26 Vizvezdenecuse classical for certain endgames.
2020-11-25 Unai CorzoAssorted search and eval parameter tune
2020-11-23 Stéphane NicoletSmall cleanups 13
2020-11-15 FauziAkramRook Mobility Tweak
2020-11-02 FauziAkramElo Worth in King Danger
2020-10-28 FauziAkramBishop Pawns based on Files
2020-10-14 Unai CorzoScale factor tweak
2020-10-14 FauziAkramRookOnQueenFile Removal
2020-09-28 Stéphane NicoletInclude pawns in NNUE scaling
2020-09-28 FauziAkramTweaking Mobility and Safe Check
2020-09-27 Stéphane NicoletTweak nnue scaling to keep more material
2020-09-25 SFisGODSwitch to NNUE eval probabilistically for OCB
2020-09-21 Stéphane NicoletSmall cleanups 12
2020-09-21 Stefan GeschwentnerTweak hybrid treshold.
2020-09-08 SFisGODDouble probability of using classical eval
2020-09-04 SFisGODUse classical eval more often
2020-08-30 FauziAkramUpdate parametes in classical evaluation.
2020-08-29 Stéphane NicoletEmbed default net, and simplify using non-default nets
2020-08-22 Joost VandeVondeleSmall trivial cleanups
2020-08-22 MJZ1977Display classic and NNUE evaluation in trace mode
2020-08-20 Joost VandeVondeleSend error message as an UCI info string
2020-08-18 mstemberaFallback to NNUE
2020-08-16 Joost VandeVondeleUse NNUE more for fortresses
2020-08-14 mstemberaTry to match relative magnitude of NNUE eval to classical
2020-08-14 Miguel LahozAlso dampen NNUE eval with 50 move rule
2020-08-10 jjoshua2simplying hybrid condition
2020-08-09 VizvezdenecAdjust NNUE usage based on number of pawns in position
2020-08-09 Joost VandeVondeleImprove error message on missing net.
2020-08-08 U-DESKTOP-3900\Marksimplified and increased threshold to switch between...
2020-08-08 LolligerhansExpand outposts to minors shielded by pawns
2020-08-07 UnaiCorzoRemove QueenInfiltration
2020-08-07 Stefan GeschwentnerAdd tempo also to NNUE eval.
2020-08-06 MJZ1977NNUE evaluation threshold
2020-08-06 nodchipAdd NNUE evaluation
2020-07-31 Stéphane NicoletImprove handling of queen imbalance
2020-07-31 protonspringRemove conditional_more_than_two().
2020-07-17 mstemberaMultiple lazy stages.
2020-07-11 SFisGODIntroduce bad outpost penalty
2020-07-09 Joost VandeVondeleSmall cleanups
2020-07-03 SFisGODRemove passed pawn condition.
2020-07-03 Alain SAVARDUse arrays
2020-06-29 Stefan GeschwentnerTweak single queen endgame scaling.
2020-06-28 Stéphane NicoletScale down eval for queen imbalance
2020-06-28 Stefan GeschwentnerScale down eval for drawish rook endgames.
2020-06-24 Joost VandeVondeleSmall cleanups
2020-06-22 FauziAkramIntroduce bonus for queen infiltration
2020-06-21 Joost VandeVondelesmall cleanups
2020-06-13 Joost VandeVondeleQuantize eval to multiples of 16
2020-06-10 Stéphane NicoletImprove the anti-shuffling policy
2020-06-09 protonspringWrap all access to LineBB and add assert
2020-06-09 xoto10join scale_factor, initiative and mg+eg reduction
2020-06-01 Stefan GeschwentnerGive bonus for bishops that are alligned with enemy...
2020-05-30 protonspringConsolidate all attacks bitboards
2020-05-25 VizvezdenecGive bonus for rooks that are alligned with enemy kingring
2020-05-23 FauziAkramQueen Mobility Tweak
2020-05-23 Joost VandeVondelesmall cleanups
2020-05-21 Stefan GeschwentnerTweak knight mobility
2020-05-21 Stéphane NicoletA combo of parameters tweaks
2020-05-21 protonspringSimplify evaluation for blocked passers.
2020-05-14 Stéphane NicoletMove 50 moves counter to initiative.
2020-05-06 xoto10Penalty for all enemy pawns xrayed by our bishop.
2020-05-02 VizvezdenecRefine scale factor of opposite colored bishops endgames.
2020-05-02 Linmiao XuTuned safe checks and minor piece king protectors
2020-04-29 Joost VandeVondeleSmall cleanups
2020-04-16 xoto10Scale factor in opposite-color bishop endings
2020-04-16 LolligerhansIncrease safe check bonus if multiple safe checks
2020-04-16 FauziAkramQueen and Rook Tuning
2020-04-15 VizvezdenecSpace bonus and number of blocked pawns
2020-04-13 VizvezdenecScale up space weight with number of blocked pawns
2020-04-13 LolligerhansRemove candidate passers w/o feasible lever
2020-04-12 Joost VandeVondeleSmall cleanups
2020-04-05 31m059Retire candidate passed pawns
2020-04-02 31m059Simplify a candidate passer condition.
2020-03-30 Joost VandeVondeleSmall cleanups
2020-03-26 xoto10Remove passed_count from almostUnwinnable.
2020-03-17 Stéphane NicoletAnchored bishops
2020-03-09 protonspringEquations for edges and corners.
2020-03-07 Gary HeckmanFix ambiguity between clamp implementations
2020-03-01 Joost VandeVondeleSmall cleanups
2020-02-27 Moez JellouliWeak queen protection
2020-02-25 31m059Use single param for Outpost and ReachableOutpost.
2020-02-05 Joost VandeVondeleSmall cleanups.
2020-02-05 VizvezdenecReintroduce king infiltration
2020-02-02 xoto10Simplify away king infiltration.
2020-01-31 Joost VandeVondeleRevert 5 recent patches
2020-01-27 Alain SAVARDDynamic Complexity based on psqt
2020-01-27 Alain SAVARDDynamic complexity
2020-01-25 LolligerhansTweak RestrictedPiece bonus
2020-01-23 VizvezdenecTweak trapped rook penalty
2020-01-09 Stéphane NicoletAssorted trivial cleanups January 2020
2020-01-09 Alain SAVARDUpdate lists of authors and contributors
2020-01-07 VizvezdenecIntroduce king infiltration bonus
2019-12-10 xoto10TrappedRook value and King positional tables
2019-12-08 VizvezdenecExclude blockers for king from mobility area
2019-12-01 Alain SAVARDKing proximity tweak for passed pawns
2019-11-28 Joost VandeVondeleExtend bench to static evaluations
2019-11-26 VizvezdenecSimplify king danger
2019-11-23 31m059King danger: retire attacked-by-bishop defense
2019-11-23 SFisGODSimplify endgame factor for opposite colored bishops
2019-11-21 Alain SAVARDOutpost Endgame values
next