]> git.sesse.net Git - stockfish/history - src/evaluate.cpp
Loosened trigger condition for king safety
[stockfish] / src / evaluate.cpp
2013-12-23 Ralph StößerLoosened trigger condition for king safety
2013-12-23 Chris CainoIncrease pawn king attack weight
2013-12-19 Gary LinscottFaster and simplified threat eval
2013-12-06 Arjun TemurnikarEven more spelling fixes
2013-12-02 Jerry DonaldAnother round of spelling fixes
2013-12-02 Richard LloydBig assorted spelling fixes
2013-12-01 Marco CostalbaRename CASTLE to CASTLING
2013-11-10 Chris CainoEvaluate mobility of pinned pieces exactly
2013-11-09 Lucas BraeschFutility pruning simplification
2013-11-07 Marco CostalbaRevert "Retire eval margin and gains"
2013-11-07 Gary LinscottRestrict mobility of pinned pieces
2013-11-07 Lucas BraeschRetire eval margin and gains
2013-10-24 Jörg OsterPenalty for Knight when enemy pawns are few
2013-10-22 Marco CostalbaRe-add "Further increase safe checks bonus"
2013-10-22 Marco CostalbaRestore behaviour after count<ALL_PIECES> fix
2013-10-20 Marco CostalbaFix build on Intel compiler
2013-10-20 Marco CostalbaRevert "Further increase safe checks bonus"
2013-10-19 Ralph StößerFurther increase safe checks bonus
2013-10-18 Marco CostalbaSome evaluation code reshuffle
2013-10-14 Ralph StößerDouble king safety weights
2013-10-05 Lucas BraeschUse prefix operators wherever possible
2013-09-28 Marco CostalbaDrop 'is' prefix from query functions
2013-09-16 Marco CostalbaFix a silly unstoppable eval bug
2013-09-16 Marco CostalbaRewrite unstoppable pawns evaluation
2013-09-15 Reuven PelegCode style at passed pawn eval
2013-09-15 KojirionUse pre-increment also for native types
2013-09-15 Marco CostalbaFix operator++ definition
2013-09-13 Reuven PelegIncrease passed bonus for having more pieces
2013-09-10 Reuven PelegSimplify unstoppable pawns evaluation
2013-09-10 Reuven PelegMore readable space mask
2013-09-09 homoSapiensSapiensChange condition to use relative rank
2013-09-07 Marco CostalbaRemove unreachable values in mobility table
2013-08-29 homoSapiensSapiensBonus for rook behind a passed
2013-08-29 homoSapiensSapiensReplace hardcoded 128 by constant
2013-08-17 Marco CostalbaNormalize "pawn in front of minor" patch
2013-08-16 homoSapiensSapiensUse constants arguments where possible
2013-08-13 Tom VijlbriefBonus for a pawn in front of knight/bishop
2013-08-11 Marco CostalbaDon't set Search::RootColor in Eval::trace
2013-08-10 Marco CostalbaFix GrainSize rounding error
2013-07-29 Marco CostalbaSmall renaming
2013-07-24 Marco CostalbaRevert "Halve king eval margin"
2013-07-19 Marco CostalbaSmall simplification in space eval scoring
2013-07-19 homoSapiensSapiensHalve king eval margin
2013-07-15 Marco CostalbaBetter annotate unlikely conditions
2013-07-13 Marco CostalbaFix build on Intel compiler
2013-07-13 Marco CostalbaFully qualify memset and memcpy
2013-07-13 Tom VijlbriefRetire enoughMaterial + lower trapped rook threshold
2013-07-03 Marco CostalbaSimplify aspiration window code
2013-07-02 Marco CostalbaRevert "Remove confusing optimization"
2013-06-23 Marco CostalbaRetire in_front_bb(Color c, Square s) overload
2013-06-23 Marco CostalbaRetire ThisAndAdjacentFilesBB[]
2013-06-19 Ryan SchmittInclude file attacks in 'major on pawn'
2013-06-17 Reuven PelegRemove confusing optimization
2013-06-16 Marco CostalbaRename piece_count and piece_list
2013-06-16 Marco CostalbaUse move_pawns() in Pawns::probe
2013-06-01 Marco CostalbaAssorted renaming in evaluation
2013-05-31 junderyPassed pawn tuning
2013-05-25 Marco CostalbaRe-add "Pawn Structure" UCI option
2013-05-25 Marco CostalbaMore uniform tracing code
2013-05-23 Uri BlassBunch of 3 small patches
2013-05-14 Uri BlassIncreased mobility array
2013-05-14 Marco CostalbaRevert trapped rook bug fix
2013-05-13 Marco CostalbaReformat previous patch
2013-05-11 Marco CostalbaSome code reformat in evaluate_pieces
2013-05-09 Marco CostalbaSimplify previous patch
2013-05-08 Marco CostalbaMerge 'passed_pawns' tweaks
2013-05-05 Reuven PelegAvoid explicit bitwise operators
2013-05-05 junderyPassed pawn eval
2013-05-05 Marco CostalbaMerge increased 'movecount' pruning
2013-05-05 Marco CostalbaSimplify previous condition
2013-05-05 Marco CostalbaFix trapped rook condition
2013-05-04 Marco CostalbaFurther simplify previous patch
2013-05-04 homoSapiensSapiensMerge some conditions
2013-05-03 Marco CostalbaMerge mobility area tweak
2013-05-01 jhellis3Tweak Mobility Area
2013-04-28 Marco CostalbaTemporary revert "Expose EvalInfo struct to search"
2013-04-25 Marco CostalbaExpose EvalInfo struct to search
2013-04-25 Ryan SchmittIncrease rook/queen on 7th bonus
2013-04-19 Marco CostalbaSkip a couple of popcount in previous patch
2013-04-19 Marco CostalbaMerge Joona's bishop+pawn tweak
2013-04-17 Joona KiiskiTry more aggressive version
2013-04-16 Joona KiiskiGive a small penalty for bishop for each pawn on the...
2013-04-09 Joona KiiskiDon't treat king safety differently in AnalysisMode
2013-04-09 Marco CostalbaRescale UCI parameters to 100
2013-04-09 Marco CostalbaRe-add 'Cowardice' and 'Aggressiveness' UCI options
2013-03-29 Marco CostalbaMerge branch 'master' into increase_iid
2013-03-23 junderyUse ALL_PIECES value to reference attackedBy
2013-02-20 Marco CostalbaMerge Gary's bishop_pin patch
2013-02-19 Gary LinscottMerge branch 'master' into bishop_pin_clop
2013-02-19 Gary LinscottBring back original bonus
2013-02-19 Marco CostalbaUpdate copyright year
2013-02-17 Gary LinscottBack to CLOP average values
2013-02-15 Marco CostalbaMerge Gary's king safety tweak
2013-02-15 Gary LinscottAdd new clop tuned value
2013-02-14 Gary LinscottMerge branch 'master' into bishop_pin_clop
2013-02-14 Gary LinscottRevert "Use CLOP mean value instead of max"
2013-02-13 Gary LinscottUse CLOP mean value instead of max
2013-02-13 Gary LinscottMerge branch 'simplify_eval' into bishop_pin_clop
2013-02-13 Gary LinscottCLOP tuned
2013-02-12 Gary LinscottAdd clop parameters
next