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Remove some useless casts
[stockfish] / src / evaluate.cpp
2014-04-27 Marco CostalbaRemove some useless casts
2014-04-27 Marco CostalbaWe can add an integer to a Value
2014-04-27 Arjun TemurnikarRemove rook passers eval completely
2014-04-24 Arjun TemurnikarRemove RookOn7th and merge values into psqt
2014-04-24 Arjun TemurnikarRemove penalty for knight when few enemy pawns
2014-04-21 Marco CostalbaRevert "Generalize shift_bb() to handle double pushes"
2014-04-20 Marco CostalbaGeneralize shift_bb() to handle double pushes
2014-04-20 Arjun TemurnikarSmall simplification to passed pawns
2014-04-17 Joseph HellisRemove supporting pawns
2014-04-13 Marco CostalbaMore readable trapped rook condition
2014-04-12 Marco CostalbaFix a typo in evaluate
2014-04-12 Marco CostalbaBig reshuffle in evaluate.cpp
2014-04-12 Gary LinscottMove LowMobPenalty into psq/mobility tables
2014-04-11 Marco CostalbaFurther simplification in evaluate
2014-04-10 Marco CostalbaGet rid of an evaluate_pieces() overload
2014-04-10 Gary LinscottAdd a penalty for low mobility pieces
2014-04-08 Gary LinscottRestrict queen mobility to safe squares
2014-04-06 Lucas BraeschRescale UCI scores to PawnValueEg
2014-04-05 Lucas BraeschRemove QueenOn7th and QueenOnPawn
2014-04-05 mstemberaSpeed up apply_weight
2014-04-01 Stefan GeschwentnerDrop not defended by pawn condition
2014-03-30 Marco CostalbaShow evaluation from white POV in trace
2014-03-29 Stefan GeschwentnerPinned pieces affect king safety
2014-03-26 Marco CostalbaFix a bug in pawns eval tracing
2014-03-03 mstemberaSome minor cleanup stuff
2014-02-15 Marco CostalbaReformat of eval tracing code
2014-01-08 renouveRetire grain size code
2014-01-02 shane31Scale eval when down to only one pawn
2014-01-02 Marco CostalbaUpdate copyright year
2013-12-31 Gary LinscottRemove bishop pin bonus
2013-12-31 Arjun TemurnikarRetire KingExposed[] array
2013-12-23 Ralph StößerLoosened trigger condition for king safety
2013-12-23 Chris CainoIncrease pawn king attack weight
2013-12-19 Gary LinscottFaster and simplified threat eval
2013-12-06 Arjun TemurnikarEven more spelling fixes
2013-12-02 Jerry DonaldAnother round of spelling fixes
2013-12-02 Richard LloydBig assorted spelling fixes
2013-12-01 Marco CostalbaRename CASTLE to CASTLING
2013-11-10 Chris CainoEvaluate mobility of pinned pieces exactly
2013-11-09 Lucas BraeschFutility pruning simplification
2013-11-07 Marco CostalbaRevert "Retire eval margin and gains"
2013-11-07 Gary LinscottRestrict mobility of pinned pieces
2013-11-07 Lucas BraeschRetire eval margin and gains
2013-10-24 Jörg OsterPenalty for Knight when enemy pawns are few
2013-10-22 Marco CostalbaRe-add "Further increase safe checks bonus"
2013-10-22 Marco CostalbaRestore behaviour after count<ALL_PIECES> fix
2013-10-20 Marco CostalbaFix build on Intel compiler
2013-10-20 Marco CostalbaRevert "Further increase safe checks bonus"
2013-10-19 Ralph StößerFurther increase safe checks bonus
2013-10-18 Marco CostalbaSome evaluation code reshuffle
2013-10-14 Ralph StößerDouble king safety weights
2013-10-05 Lucas BraeschUse prefix operators wherever possible
2013-09-28 Marco CostalbaDrop 'is' prefix from query functions
2013-09-16 Marco CostalbaFix a silly unstoppable eval bug
2013-09-16 Marco CostalbaRewrite unstoppable pawns evaluation
2013-09-15 Reuven PelegCode style at passed pawn eval
2013-09-15 KojirionUse pre-increment also for native types
2013-09-15 Marco CostalbaFix operator++ definition
2013-09-13 Reuven PelegIncrease passed bonus for having more pieces
2013-09-10 Reuven PelegSimplify unstoppable pawns evaluation
2013-09-10 Reuven PelegMore readable space mask
2013-09-09 homoSapiensSapiensChange condition to use relative rank
2013-09-07 Marco CostalbaRemove unreachable values in mobility table
2013-08-29 homoSapiensSapiensBonus for rook behind a passed
2013-08-29 homoSapiensSapiensReplace hardcoded 128 by constant
2013-08-17 Marco CostalbaNormalize "pawn in front of minor" patch
2013-08-16 homoSapiensSapiensUse constants arguments where possible
2013-08-13 Tom VijlbriefBonus for a pawn in front of knight/bishop
2013-08-11 Marco CostalbaDon't set Search::RootColor in Eval::trace
2013-08-10 Marco CostalbaFix GrainSize rounding error
2013-07-29 Marco CostalbaSmall renaming
2013-07-24 Marco CostalbaRevert "Halve king eval margin"
2013-07-19 Marco CostalbaSmall simplification in space eval scoring
2013-07-19 homoSapiensSapiensHalve king eval margin
2013-07-15 Marco CostalbaBetter annotate unlikely conditions
2013-07-13 Marco CostalbaFix build on Intel compiler
2013-07-13 Marco CostalbaFully qualify memset and memcpy
2013-07-13 Tom VijlbriefRetire enoughMaterial + lower trapped rook threshold
2013-07-03 Marco CostalbaSimplify aspiration window code
2013-07-02 Marco CostalbaRevert "Remove confusing optimization"
2013-06-23 Marco CostalbaRetire in_front_bb(Color c, Square s) overload
2013-06-23 Marco CostalbaRetire ThisAndAdjacentFilesBB[]
2013-06-19 Ryan SchmittInclude file attacks in 'major on pawn'
2013-06-17 Reuven PelegRemove confusing optimization
2013-06-16 Marco CostalbaRename piece_count and piece_list
2013-06-16 Marco CostalbaUse move_pawns() in Pawns::probe
2013-06-01 Marco CostalbaAssorted renaming in evaluation
2013-05-31 junderyPassed pawn tuning
2013-05-25 Marco CostalbaRe-add "Pawn Structure" UCI option
2013-05-25 Marco CostalbaMore uniform tracing code
2013-05-23 Uri BlassBunch of 3 small patches
2013-05-14 Uri BlassIncreased mobility array
2013-05-14 Marco CostalbaRevert trapped rook bug fix
2013-05-13 Marco CostalbaReformat previous patch
2013-05-11 Marco CostalbaSome code reformat in evaluate_pieces
2013-05-09 Marco CostalbaSimplify previous patch
2013-05-08 Marco CostalbaMerge 'passed_pawns' tweaks
2013-05-05 Reuven PelegAvoid explicit bitwise operators
2013-05-05 junderyPassed pawn eval
2013-05-05 Marco CostalbaMerge increased 'movecount' pruning
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