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Don't copy Position in pretty_pv()
[stockfish] / src / evaluate.cpp
2011-01-03 Marco CostalbaAnother attempt at fixing Chess960
2011-01-03 Tord RomstadReintroduce the old "trapped bishop in the corner"...
2010-12-31 Marco CostalbaImplement "seldepth" UCI info
2010-12-04 Joona KiiskiNew try for unstoppable pawn evaluation
2010-11-05 Marco CostalbaRewrite options handling in an object oriented fashion
2010-10-30 Marco CostalbaUse margins[] array in evaluate
2010-10-16 Marco CostalbaFixed some warnings when using -Weffc++ gcc option
2010-10-10 Marco CostalbaUse VALUE_DRAW instead of VALUE_ZERO where better
2010-10-06 Marco CostalbaRetire updateKingTables[]
2010-10-05 Marco CostalbaSkip ei.kingZone[] initialization together with king...
2010-10-05 Marco CostalbaSkip an useless compare in space evaluation
2010-10-04 Marco CostalbaRewrite bit counting functions
2010-09-25 Marco CostalbaShrink OutpostBonus[] definition
2010-09-24 Marco CostalbaSimplify scale factors implementation
2010-09-24 Marco CostalbaRename no_mob_area in mobilityArea
2010-09-14 Marco CostalbaWe need just one eval margin in search
2010-09-14 Marco CostalbaReintroduce rook contact checks
2010-09-12 Marco CostalbaIncrease QueenContactCheckBonus
2010-09-12 Marco CostalbaDo not update king tables when we skip king safety
2010-09-11 Joona KiiskiRetire pawn storm evaluation
2010-08-26 Marco CostalbaSpeed up updateShelter()
2010-08-26 Marco CostalbaAssorted code style in evaluation.cpp
2010-08-26 Marco CostalbaFinally remove value from EvalInfo
2010-08-26 Marco CostalbaRemove dependency from ei.value in evaluate functions
2010-08-26 Marco CostalbaRemove margin[] from EvalInfo
2010-08-26 Marco CostalbaRemove MaterialInfo* from EvalInfo
2010-08-26 Marco CostalbaChange evaluate() signature
2010-08-26 Marco CostalbaRetire attackedBy[] access functions
2010-08-24 Marco CostalbaRename ei.kingDanger in ei.margin
2010-08-24 Marco CostalbaCall apply_weight() only once in passed pawns evaluation
2010-08-24 Marco CostalbaDon't need to memset() EvalInfo
2010-08-24 Marco CostalbaThere is no need of storing mobility in EvalInfo
2010-08-24 Marco CostalbaRefresh comments in evaluate.cpp
2010-08-24 Marco CostalbaUnify single MobilityBonus[] tables in a big single one
2010-08-24 Marco CostalbaRetire trapped bishop evaluation
2010-08-22 Marco CostalbaPrefetch pawn hash key
2010-08-22 Marco CostalbaRetire unstoppable pawns evaluation
2010-08-19 Marco CostalbaIntroduce and use SCORE_ZERO
2010-08-19 Marco CostalbaIntroduce enum VALUE_ZERO instead of Value(0)
2010-08-19 Marco CostalbaUse templetize enum operations for Depth
2010-07-26 Marco CostalbaTwo small fixes in passed pawns evaluation
2010-07-15 Marco CostalbaRemove redundant argument in think()
2010-07-15 Marco CostalbaRetire apply_scale_factor() and scale.h
2010-07-03 Marco CostalbaFix DIVIDE BY ZERO exception in init_search()
2010-06-29 Marco CostalbaRemove a redundant check in passed pawn eval
2010-06-26 Joona KiiskiRemove unused constant
2010-06-24 Marco CostalbaCall apply_weight() for both colors in one go
2010-06-24 Marco CostalbaTweak unstoppable pawns detection
2010-06-02 Marco CostalbaDo not pass threadID as argument of search() and evaluate()
2010-05-23 Marco CostalbaRevert non-linear threats evaluation
2010-05-22 Marco CostalbaRemove an useless assert in evaluate_passed_pawns()
2010-05-22 Marco CostalbaAccount for double pawn push in evaluate_unstoppable_pa...
2010-05-22 Marco CostalbaAdd non-linear threats evaluation
2010-05-20 Marco CostalbaRemove an assert in evaluate_passed_pawns()
2010-05-17 Marco CostalbaIndentation fix in middle-game evaluation
2010-05-17 Marco CostalbaIntroduce init_attack_tables() in evaluate()
2010-05-16 Marco CostalbaDo not consider discovered checks in king safety
2010-05-15 Marco CostalbaRemove an useless Max() in passed pawns evaluation
2010-05-15 Marco CostalbaThreath tuning results
2010-05-14 Marco CostalbaChange color argument of square_is_weak()
2010-05-11 Marco CostalbaSimplify init_safety()
2010-05-11 Marco CostalbaGreatly simplify weight_option()
2010-05-11 Marco CostalbaSmall evaluate_passed_pawns() cleanup
2010-05-09 Marco CostalbaFix an off-by-one bug in ThreatBonus[] table
2010-05-08 Marco CostalbaRetire mate threat detection from evaluation
2010-05-07 Marco CostalbaRename AttackWeight[] in KingAttackWeights[]
2010-05-07 Marco CostalbaArray ThreatBonus[] is initialized at zero by compiler
2010-05-07 Marco CostalbaProperly indent evaluate_king()
2010-05-07 Marco CostalbaRename futilityMargin in kingDanger in EvalInfo
2010-05-07 Marco CostalbaSimplify some obsolete code in king safety
2010-05-07 Marco CostalbaRename king "safety" to king "danger"
2010-05-07 Marco CostalbaEvaluation weights cleanup
2010-05-05 Marco CostalbaAvoid a call to apply_weight() in evaluate_king()
2010-04-28 Joona KiiskiFix compile error on GCC
2010-04-25 Marco CostalbaDo not call exit_threads() in Application d'tor
2010-04-25 Marco CostalbaSmall passed pawns evaluation cleanup
2010-04-21 Marco CostalbaRevert scale factor in pawn evaluation
2010-04-19 Marco CostalbaIntroduce scale factor in pawn evaluation
2010-04-14 Joona KiiskiFix overflow in init_safety
2010-04-11 Marco CostalbaFix some warnings under +w1 HP-UX compile
2010-04-02 Marco CostalbaFix a comment in evaluate.cpp
2010-03-30 Tord RomstadRemove several unnecessary UCI options: All king safety...
2010-03-20 Marco CostalbaUpdated copyright year to 2010
2010-02-20 Marco CostalbaRename THREAD_MAX in MAX_THREADS
2010-02-01 Marco CostalbaSave futilityMargin for both colors
2010-01-17 Joona KiiskiRetire quick_evaluate()
2009-12-27 Marco CostalbaUse THREAD_MAX instead of hardcoded 8
2009-11-22 Marco CostalbaCode style triviality
2009-11-14 Marco CostalbaConvert pawns evaluation to Score
2009-11-14 Marco CostalbaMove game phase computation to MaterialInfo
2009-11-13 Marco CostalbaBetter document king safety evaluation
2009-11-13 Marco CostalbaRearrange table layout in evaluate.cpp
2009-11-11 Marco CostalbaRetire evaluate_mobility()
2009-11-09 Marco CostalbaDefine Score as an enum
2009-11-07 Marco CostalbaLast conversions to Score in evaluate.cpp
2009-11-07 Marco CostalbaConvert ThreatBonus to Score
2009-11-07 Marco CostalbaConvert RookOn7thBonus and QueenOn7thBonus to be Score
2009-11-07 Marco CostalbaConvert mobility bonus tables to Score
2009-11-07 Marco CostalbaConvert apply_weight() to handle Score
2009-11-07 Marco CostalbaConvert MaterialInfo and PawnInfo to use Score
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