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Exclude queen from Rook Contact Check computation
[stockfish]
/
src
/
evaluate.cpp
2015-04-18
Alain SAVARD
Exclude queen from Rook Contact Check computation
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2015-03-29
Marco Costalba
Assorted code style of latest commits
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2015-03-29
Joona Kiiski
Fix indentations for hanging pawns code
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2015-03-28
Ajith
Give a reduced bonus for threats by hanging pawns
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2015-03-20
joergoster
Tuned mobility with another SPSA run
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2015-03-14
joergoster
New values for Mobility and Outposts.
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2015-03-07
Marco Costalba
Sync with master
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2015-03-07
Marco Costalba
Sync with master
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2015-03-07
Joona Kiiski
Revert C++11 merge
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2015-02-28
Marco Costalba
Sync with master
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2015-02-28
Stéphane Nicolet
Raise penalty for knight attacked by pawn
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2015-02-27
Marco Costalba
Retire apply_weight()
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2015-02-26
Marco Costalba
Sync with master
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2015-02-23
Marco Costalba
Sync with master
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2015-02-22
Marco Costalba
Sync with master
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2015-02-20
Stéphane Nicolet
Fix comment for kingAdjacentZoneAttacksCount
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2015-02-20
snicolet
Mobile phalanxes
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2015-02-20
Marco Costalba
Sync with master
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2015-02-17
Marco Costalba
Simplify attackUnits formula
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2015-02-14
Marco Costalba
Further simplify KingDanger init
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2015-02-14
Marco Costalba
Further simplify KingDanger init
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2015-02-14
Marco Costalba
Sync with master
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2015-02-13
snicolet
Small bonus for all safe pawn pushes
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2015-02-13
Marco Costalba
Reformat tracing functions
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2015-02-09
hxim
Fix KingDanger[] array initialization
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2015-02-07
Marco Costalba
Rename dbg_hit_on_c() to dbg_hit_on()
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2015-02-07
Marco Costalba
Rename dbg_hit_on_c() to dbg_hit_on()
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2015-02-07
Marco Costalba
Sync with master
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2015-02-03
Stefan Geschwentner
Add bonus for pawn attack threats
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2015-02-02
NicklasPersson
Improved King Safety values
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2015-01-30
Marco Costalba
Sync with master
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2015-01-28
NicklasPersson
King safety tuning with values obtained by SPSA.
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2015-01-10
Marco Costalba
Update copyright year
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2015-01-03
lucasart
Remove a useless optimization
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2015-01-03
Joona Kiiski
Smoother king safety
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2015-01-02
Marco Costalba
Let material probing to access per-thread table
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2015-01-02
Stefan Geschwentner
Big King Safety tuning
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2015-01-02
Marco Costalba
Retire Material::space_weight()
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2014-12-28
Marco Costalba
Use score and value consistently
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2014-12-19
Marco Costalba
Don't account for Tempo in specialized endgames
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2014-11-21
Jonathan Calovski
Amend defended
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2014-11-18
hxim
Fix some comments
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2014-11-09
Marco Costalba
Assorted code-style triviality
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2014-11-09
Marco Costalba
Introduce distance() and unify some API
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2014-11-06
lucasart
Apply King Safety later in the endgame
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2014-11-04
Ajith
Add bonuses for each threat instead of max threat value.
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2014-11-01
Marco Costalba
Retire ScalePawnSpan[]
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2014-11-01
Marco Costalba
Merge pull request #89 from official-stockfish/pull_no_...
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2014-11-01
lucasart
Remove dead code
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2014-11-01
Marco Costalba
Merge pull request #82 from official-stockfish/clean_up...
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2014-10-30
Marco Costalba
Code style clean-up
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2014-10-28
mstembera
max_piece_type cleanup, and slight speed increase.
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2014-10-27
Joona Kiiski
A small clean up of previous patch suggested by Marco
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2014-10-27
Joona Kiiski
Speed up max_piece_type()
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2014-10-26
Marco Costalba
Rename ucioption.h to uci.h
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2014-10-26
Marco Costalba
Reformat max_threat()
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2014-10-23
snicolet
Calculate maximum threat for hanging pieces
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2014-10-12
Marco Costalba
Rename Tracing methods
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2014-10-12
Marco Costalba
Account for Tempo in do_evaluate()
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2014-10-07
lucasart
Merge Connected and Candidate
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2014-10-03
Ajith
Extend King Threats to all pieces (other than pawns).
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2014-09-30
Marco Costalba
Trivial code style fixes
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2014-09-21
uriblass
Evaluate king safety when no queen is present.
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2014-09-21
Gary Linscott
Fix spacing.
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2014-09-21
Marco Costalba
Rearrange evaluation constants definitions
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2014-09-19
mbootsector
King-pawn threat bonus for endgames.
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2014-07-29
lucasart
Document Threat[] indices
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2014-07-22
David Zar
Outpost tuning
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2014-07-15
Marco Costalba
Simplify evaluate_passed_pawns
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2014-07-14
David Zar
Bonus passed pawn blocked by our pieces
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2014-07-03
joergoster
Tune trapped rook penalty
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2014-06-30
Ajith
Add bonuses for Minors attacking enemy pieces(except...
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2014-06-26
Gary Linscott
Merge pull request #9 from glinscott/pawnspan
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2014-06-26
Gary Linscott
A bit more cleanup
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2014-06-25
Gary Linscott
Original version of shane's patch
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2014-06-25
shane31
Scale down endgames with pawns on one or two adjacent...
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2014-06-16
Leonid Pechenik
Simplify unstoppable pawns
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2014-06-11
Ajith
Simplify pawn threats and merge into ThreatenedByPawn[]
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2014-06-11
Reuven Peleg
Tweak outpost name
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2014-06-08
Marco Costalba
Small renaming in Tracing
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2014-06-06
Marco Costalba
Move Tempo to evaluation
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2014-06-03
Lucas Braesch
Symmetric King Safety: take 2
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2014-06-01
Marco Costalba
Retire eval weights UCI options
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2014-05-26
Marco Costalba
Revert "Symmetric king safety"
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2014-05-19
Lucas Braesch
Symmetric king safety
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2014-05-13
Arjun Temurnikar
Remove undefended minors
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2014-05-04
Marco Costalba
Revert stalemate detection in evaluation
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2014-05-03
Marco Costalba
Fully correct stealmate detection
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2014-05-03
Marco Costalba
Add stealmate detection to evaluation
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2014-04-30
Marco Costalba
Fix a compile error with Intel C++
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2014-04-30
snicolet
Penalize hanging pieces
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2014-04-28
Marco Costalba
Rearrange interpolation formula
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2014-04-28
mstembera
Minor stuff scattered around
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2014-04-27
Marco Costalba
Fix Intel compiler warnings
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2014-04-27
Marco Costalba
Remove some useless casts
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2014-04-27
Marco Costalba
We can add an integer to a Value
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2014-04-27
Arjun Temurnikar
Remove rook passers eval completely
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2014-04-24
Arjun Temurnikar
Remove RookOn7th and merge values into psqt
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2014-04-24
Arjun Temurnikar
Remove penalty for knight when few enemy pawns
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2014-04-21
Marco Costalba
Revert "Generalize shift_bb() to handle double pushes"
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