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Speed-up some arrays reading
[stockfish]
/
src
/
evaluate.cpp
2017-03-06
snicolet
Speed-up some arrays reading
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2017-02-26
snicolet
Change definition of "weak" in threats calculation
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2017-02-24
GuardianRM
Pieces protecting king
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2017-02-19
snicolet
Keep pawns on both flanks
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2017-02-19
FauziAkram
Variable tuning
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2017-02-15
torfranz
Retire loose enemies bonus
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2017-02-11
torfranz
Retire small bonus in passed pawn evaluation
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2017-02-06
Stefano80
Simplify scale factor computation
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2017-02-05
VoyagerOne
Simplify Queen Mobility
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2017-01-31
Stéphane Nicolet
Simplify away QueenContactChecks
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2017-01-28
Stefan Geschwentner
Candidate passed pawns
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2017-01-28
pb00068
Simplify away pinnedPieces bitboard in EvalInfo (#975)
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2017-01-21
Alain SAVARD
Simplification of lazy threshold
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2017-01-21
Alain SAVARD
Outpost array simplification
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2017-01-21
Alain SAVARD
Reformat eval_init()
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2017-01-13
Stefano Cardanobile
Introduce lazy evaluation
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2017-01-11
Joost VandeVondele
Adjust copyright headers to 2017 (#965)
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2017-01-02
Stéphane Nicolet
Simplify unstoppable again (#950)
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2016-12-31
Alain SAVARD
Small eval cleanup and renaming
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2016-12-31
lucasart
Remove SafeCheck (#946)
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2016-12-25
Jörg Oster
Further simplify unstoppable (#938)
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2016-12-11
Jonathan Calovski
Simplify unstoppable condition
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2016-12-01
Joost VandeVondele
WeakQueen Parameter tweak
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2016-11-27
ElbertoOne
TrappedRook simplification
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2016-11-27
joergoster
Fix trace in case of space evaluation
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2016-11-27
mbootsector
Rank based threats
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2016-10-30
Stefan Geschwentner
Bonus for attacked passed pawn promotion path
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2016-10-25
Stéphane Nicolet
Endgame malus for having a king in a pawnless flank
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2016-09-25
Stéphane Nicolet
Rename shift_bb() to shift()
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2016-09-17
Marco Costalba
Fix indentation in struct FromToStats
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2016-09-16
Stéphane Nicolet
Retire KingDanger array
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2016-09-12
Guenther Demetz
Pinned aware SEE
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2016-09-11
Stefano Cardanobile
Reorder evaluation start
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2016-09-02
Stéphane Nicolet
Space bonus in presence of open files
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2016-08-31
ajithcj
Optimize order of a few conditions in search
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2016-08-28
Andrew Grant
Removed an extra space
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2016-08-28
Alain SAVARD
Move king tropism to evaluate_king
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2016-08-27
Stéphane Nicolet
Move CheckInfo under StateInfo
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2016-08-27
gamander
Fixed wrong definition of WhiteCamp and BlackCamp
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2016-08-18
Stefano80
Retire pawn span
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2016-08-13
Luca Brivio
Cap space evaluation bonus
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2016-08-10
Alain SAVARD
Simplify space formula
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2016-07-16
Lyudmil Antonov
Workaround gcc stack alignment bug
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2016-07-08
Stéphane Nicolet
King tropism
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2016-07-07
Alain SAVARD
More safe checks
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2016-06-25
Marco Costalba
Restore standard passed pawn definition
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2016-06-21
Jonathan Calovski
Remove scalefactor dependency
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2016-06-10
Alain SAVARD
Small Queen simplification
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2016-06-03
joergoster
Tuned values for piece check and attack unit factors
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2016-05-28
Stéphane Nicolet
Pins or discovered attacks on the opponent's queen
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2016-05-06
Alain SAVARD
Unsafe checks
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2016-04-23
DU-jdto
Remove some pointless micro-optimizations
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2016-04-09
Marco Costalba
Hide global visibility when not needed
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2016-04-08
DU-jdto
Small passed pawn simplification
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2016-04-08
Alain SAVARD
Undefended King Ring
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2016-04-08
mstembera
Simplify popcnt
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2016-03-31
NicklasPersson
A combo patch of two tuning patches
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2016-03-27
snicolet
Bonus for loose enemies
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2016-03-27
mbootsector
Raise endgame passed pawn and material values
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2016-03-15
mstembera
Simplify Safe Checks
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2016-03-15
Marco Costalba
Assorted cleanup of latest commits
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2016-03-02
mbootsector
Passed pawn bonus simplification
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2016-03-02
snicolet
Tweak initiative formula
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2016-02-28
joergoster
Pass endgame value to evaluate_scale_factor()
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2016-02-07
hxim
Remove Weights
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2016-01-16
Lyudmil Antonov
Assorted English grammar changes
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2016-01-02
ppigazzini
Update AUTHORS and copyright notice
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2016-01-01
Marco Costalba
Update Copyright year
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2015-12-30
Alain SAVARD
Correct Pawn Trace Score + Code Clean up
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2015-12-22
Alain SAVARD
New mobility bonus
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2015-12-14
Alain SAVARD
Threats retuned
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2015-12-05
absimaldata
New Tuned Weights
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2015-12-05
Marco Costalba
Simplify outpost code
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2015-12-02
Stéphane Nicolet
Introduce new Threats weights = {350, 256}
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2015-11-14
Stefan Geschwentner
Bonus for reachable outpost
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2015-10-24
Marco Costalba
Cleanup history stats
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2015-10-24
Alain SAVARD
Simplify threats
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2015-10-21
Stefano80
Almost passed tuning attempts
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2015-10-16
Stéphane Nicolet
Asymmetry bonus for the attacking side
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2015-10-07
Jonathan Calovski
Retire rook contact checks
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2015-10-06
Stefano80
Tuning of assorted values
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2015-10-06
Alain SAVARD
Remove queen threat evaluation
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2015-10-03
Stefan Geschwentner
File based passed pawn bonus
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2015-10-03
Jonathan Calovski
Bonus for checking moves
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2015-09-19
Jonathan Calovski
Refine ranks and increase resulting bonus.
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2015-09-15
Stefan Geschwentner
Scales the endgame score by the number of pawns.
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2015-09-07
mstembera
Minor clean up of some function parameters
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2015-08-29
Marco Costalba
Reformat trace code
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2015-08-17
Alain SAVARD
Retire PawnSafePush bonus
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2015-08-15
Marco Costalba
Reformat PassedPawnsBonus
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2015-08-09
DiscanX
Tuned values for mid and end game passed pawns.
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2015-08-04
Marco Costalba
Rename Position::list
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2015-07-29
Alain SAVARD
MobilityArea (simplified)
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2015-06-25
Marco Costalba
Fix compile on icc
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2015-06-17
joergoster
Small coding style fix for Outpost array
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2015-06-07
lucasart
Simplify outpost evaluation
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2015-04-18
Alain SAVARD
Exclude queen from Rook Contact Check computation
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2015-03-29
Marco Costalba
Assorted code style of latest commits
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2015-03-29
Joona Kiiski
Fix indentations for hanging pawns code
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2015-03-28
Ajith
Give a reduced bonus for threats by hanging pawns
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