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Connectivity Score S(3,1) is stronger than S(2,2)
[stockfish]
/
src
/
evaluate.cpp
2018-03-12
protonspring
Connectivity Score S(3,1) is stronger than S(2,2)
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2018-03-10
protonspring
Implement an old Russian proverb
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2018-03-09
Alain SAVARD
Two steps slider threats on queen
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2018-03-07
Stéphane Nicolet
Knight threats on Queen
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2018-03-07
Torsten Franz
Remove popcount trick from space evaluation
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2018-02-27
Stéphane Nicolet
Simplify tropism computation
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2018-02-27
Stéphane Nicolet
No Tempo for draw scores given by heuristic functions
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2018-02-27
Marco Costalba
Speedup and simplify pinners and blockers
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2018-02-23
Marco Costalba
Reformat SEE to better document the function
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2018-02-21
Stéphane Nicolet
Move pawn_attacks_bb() helper to bitboard.h
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2018-02-21
Mike Whiteley
rename shift variables.
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2018-02-20
Alain SAVARD
Avoid a compilation warning
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2018-02-20
Marco Costalba
Code style in evaluate.cpp
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2018-02-15
Mike Whiteley
Simplify trapped rook
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2018-02-09
Stefano Cardanobile
Introduce dynamic contempt
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2018-02-09
Stéphane Nicolet
Fix bug for 'eval' command in terminal
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2018-02-08
FauziAkram
A combo of 3 successful tuning patches
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2018-02-03
Stéphane Nicolet
Improved spelling, grammar and comment
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2018-01-28
Rocky640
Limit the king distance factor when evaluating passed...
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2018-01-13
Marco Costalba
Fix bench number
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2018-01-13
mbootsector
Use mobility in kingsafety (#1360)
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2018-01-04
hxim
Remove ThreatByHangingPawn bonus (#1356)
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2018-01-01
Joost VandeVondele
New Year 2018
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2017-12-26
Guenther Demetz
Include x-ray attacks through all queens independently...
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2017-12-17
Joost VandeVondele
Make staticEval independent of the search path
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2017-12-17
Rocky640
Simplify other checks (#1337)
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2017-12-11
Alain SAVARD
Simplify other checks #1334
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2017-12-06
Günther Demetz
Don't consider defending queen as check blocker (#1328)
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2017-12-05
Stéphane Nicolet
A better contempt implementation for Stockfish (#1325)
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2017-12-04
syzygy1
Use a Direction enum for Square deltas
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2017-12-03
Joost VandeVondele
Use bool(Bitboard b) instead of !!b (#1321)
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2017-12-03
Stefan Geschwentner
Attack threats
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2017-11-11
Rocky640
Simplify some kingring penalties expressions
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2017-10-22
ceebo
Add initiative to trace
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2017-10-11
Alain SAVARD
Simplify bonus for bishop on long diagonal
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2017-10-02
Stéphane Nicolet
Good bishops on the main diagonals
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2017-09-17
Stéphane Nicolet
Score unopposed weak pawns only if majors
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2017-08-26
Stéphane Nicolet
Count all weak squares in the king ring with a single...
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2017-08-22
Stéphane Nicolet
Avoid constructing an empty tuple in qsearch
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2017-08-19
Marco Costalba
Fix some Clang warnings
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2017-07-03
Alain SAVARD
Tidy up
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2017-06-21
snicolet
Improve readability of evaluation functions
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2017-06-17
Alain SAVARD
Misc coding style fixes
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2017-05-24
Nathan Rugg
Changed spelling back to "Bishops" in eval output
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2017-05-18
snicolet
Do check analysis later in the game
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2017-05-18
snicolet
Use a fraction of king danger in endgame score
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2017-05-16
snicolet
Limit king ring to eight squares
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2017-05-10
Marco Costalba
Default argument for see_ge()
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2017-05-08
FauziAkram
Linear Protector bonus by distance
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2017-05-08
IIvec
King safety and rook mobility parameters tweak
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2017-05-08
Stefan Geschwentner
Bonus for pawn scrifice which create passed pawn
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2017-04-29
Rocky640
Remove cap in kingDanger initialization
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2017-04-24
Marco Costalba
Assorted code style issues
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2017-04-23
IIvec
King safety parameters improved
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2017-04-17
Stefano80
Remove cap from space score contribution and increase...
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2017-04-09
Stefano80
Remove minimum to contribution from king danger to...
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2017-03-25
joergoster
Simplify ThreatBySafePawn scoring
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2017-03-15
Marco Costalba
Assorted code style fixes
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2017-03-09
snicolet
Helper functions to count material for both sides
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2017-03-06
snicolet
Speed-up some arrays reading
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2017-02-26
snicolet
Change definition of "weak" in threats calculation
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2017-02-24
GuardianRM
Pieces protecting king
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2017-02-19
snicolet
Keep pawns on both flanks
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2017-02-19
FauziAkram
Variable tuning
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2017-02-15
torfranz
Retire loose enemies bonus
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2017-02-11
torfranz
Retire small bonus in passed pawn evaluation
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2017-02-06
Stefano80
Simplify scale factor computation
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2017-02-05
VoyagerOne
Simplify Queen Mobility
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2017-01-31
Stéphane Nicolet
Simplify away QueenContactChecks
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2017-01-28
Stefan Geschwentner
Candidate passed pawns
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2017-01-28
pb00068
Simplify away pinnedPieces bitboard in EvalInfo (#975)
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2017-01-21
Alain SAVARD
Simplification of lazy threshold
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2017-01-21
Alain SAVARD
Outpost array simplification
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2017-01-21
Alain SAVARD
Reformat eval_init()
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2017-01-13
Stefano Cardanobile
Introduce lazy evaluation
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2017-01-11
Joost VandeVondele
Adjust copyright headers to 2017 (#965)
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2017-01-02
Stéphane Nicolet
Simplify unstoppable again (#950)
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2016-12-31
Alain SAVARD
Small eval cleanup and renaming
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2016-12-31
lucasart
Remove SafeCheck (#946)
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2016-12-25
Jörg Oster
Further simplify unstoppable (#938)
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2016-12-11
Jonathan Calovski
Simplify unstoppable condition
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2016-12-01
Joost VandeVondele
WeakQueen Parameter tweak
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2016-11-27
ElbertoOne
TrappedRook simplification
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2016-11-27
joergoster
Fix trace in case of space evaluation
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2016-11-27
mbootsector
Rank based threats
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2016-10-30
Stefan Geschwentner
Bonus for attacked passed pawn promotion path
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2016-10-25
Stéphane Nicolet
Endgame malus for having a king in a pawnless flank
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2016-09-25
Stéphane Nicolet
Rename shift_bb() to shift()
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2016-09-17
Marco Costalba
Fix indentation in struct FromToStats
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2016-09-16
Stéphane Nicolet
Retire KingDanger array
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2016-09-12
Guenther Demetz
Pinned aware SEE
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2016-09-11
Stefano Cardanobile
Reorder evaluation start
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2016-09-02
Stéphane Nicolet
Space bonus in presence of open files
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2016-08-31
ajithcj
Optimize order of a few conditions in search
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2016-08-28
Andrew Grant
Removed an extra space
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2016-08-28
Alain SAVARD
Move king tropism to evaluate_king
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2016-08-27
Stéphane Nicolet
Move CheckInfo under StateInfo
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2016-08-27
gamander
Fixed wrong definition of WhiteCamp and BlackCamp
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2016-08-18
Stefano80
Retire pawn span
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2016-08-13
Luca Brivio
Cap space evaluation bonus
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