Retire operator|(File f, Rank r)
[stockfish] / src / pawns.cpp
2014-03-22 Marco CostalbaRetire operator|(File f, Rank r)
2014-03-08 Marco CostalbaRename castling flag to castling right
2014-03-02 Marco CostalbaPass CastlingFlag argument only
2014-01-12 Ralph StößerAd-hoc shelter rule
2014-01-02 Marco CostalbaUpdate copyright year
2014-01-01 Marco CostalbaRename pawn chain to connected
2013-12-27 Stefan GeschwentnerFine tune previous patch
2013-12-26 Marco CostalbaFurther simplify previous patch
2013-12-25 Stefan GeschwentnerBonus for file distance of the outermost pawns
2013-12-06 Arjun TemurnikarEven more spelling fixes
2013-12-02 Jerry DonaldAnother round of spelling fixes
2013-12-02 Richard LloydBig assorted spelling fixes
2013-12-01 Marco CostalbaRename CASTLE to CASTLING
2013-11-10 Jörg OsterRemove opposed flag for doubled pawns
2013-10-31 Ralph StößerUse a formula for chain membership bonus
2013-10-24 Marco CostalbaPrefer file_bb() to FileBB[]
2013-10-22 Marco CostalbaTweak again chain pawn bonus
2013-10-20 Ralph StößerFurther improve chain pawn evaluation
2013-10-18 Jörg OsterScore chain pawn also by rank
2013-10-05 Lucas BraeschUse prefix operators wherever possible
2013-09-16 Marco CostalbaRewrite unstoppable pawns evaluation
2013-09-03 Reuven PelegRewrite backward pawn detection
2013-08-30 Marco CostalbaUse frontmost_sq() and backmost_sq helpers
2013-08-28 Gary LinscottAdd lsb() overload
2013-08-25 homoSapiensSapiensSimplify chain detection
2013-08-25 homoSapiensSapiensSimplify kf definition in shelter_storm()
2013-08-22 homoSapiensSapiensSimplify condition for backward pawn
2013-07-29 Marco CostalbaSmall renaming
2013-07-25 Tom VijlbriefRewrite pawn shield and storm code
2013-07-13 Marco CostalbaFix build with MSVC 2013
2013-06-23 Marco CostalbaRetire in_front_bb(Color c, Square s) overload
2013-06-23 Marco CostalbaRetire ThisAndAdjacentFilesBB[]
2013-06-16 Marco CostalbaRename piece_count and piece_list
2013-06-16 Marco CostalbaDon't calculate pawnsOnSquares twice
2013-06-16 Marco CostalbaUse move_pawns() in Pawns::probe
2013-06-01 Marco CostalbaAssorted renaming in evaluation
2013-05-25 Marco CostalbaRe-add "Pawn Structure" UCI option
2013-04-19 Marco CostalbaSkip a couple of popcount in previous patch
2013-04-19 Marco CostalbaMerge Joona's bishop+pawn tweak
2013-04-16 Joona KiiskiGive a small penalty for bishop for each pawn on the...
2013-02-27 Marco CostalbaMerge Lucas's "SEE pruning at PV nodes"
2013-02-23 Marco CostalbaAvoid a tricky line in shelter_storm()
2013-02-20 Marco CostalbaMerge Gary's bishop_pin patch
2013-02-19 Marco CostalbaUpdate copyright year
2012-12-22 Marco CostalbaIntroduce namespace Pawns
2012-10-21 Marco CostalbaUse self-describing constants instead of numbers
2012-07-08 Marco CostalbaRename first_1 / last_1 in lsb / msb
2012-06-22 Marco CostalbaAdd min pawn-king distance to endgame evaluation
2012-06-17 Marco CostalbaCalculate min distance between king and his pawns
2012-05-01 Marco CostalbaChange pos.pieces() argument order
2012-04-27 Marco CostalbaFix wrong condition in PawnEntry::king_safety()
2012-04-14 Marco CostalbaUse more_than_one() instead of single_bit()
2012-04-08 Marco CostalbaIntroduce make_castle_right() helper
2012-03-31 Marco CostalbaUse std::vector to implement HashTable
2012-03-31 Marco CostalbaRename Materials and Pawns hash stuff
2012-03-29 Marco CostalbaLast touches to pawns shelter code
2012-03-28 Marco CostalbaRefactor pawns shelter and storm
2012-03-28 Marco CostalbaMerge pull request #11 from glinscott/squash
2012-03-26 Gary LinscottAdd more detailed pawn shelter/storm evaluation
2012-01-29 Marco CostalbaBitwise operator overloads between Bitboard and Square
2012-01-14 Marco CostalbaUse 'adjacent' instead of 'neighboring'
2011-12-31 Marco CostalbaUnify BitCountType selection
2011-12-30 Marco CostalbaUpdate copyright year to 2012
2011-12-30 Marco CostalbaRetire run-time detection of hardware POPCNT
2011-12-25 Marco CostalbaRename getters functions removing 'get_' prefix
2011-12-03 Marco CostalbaPrefer 0 to EmptyBoardBB
2011-12-03 Marco CostalbaRetire neighboring_files_bb() overload
2011-10-02 Marco CostalbaBetter naming borrowed from Critter
2011-07-16 Marco CostalbaDon't need to assert for pos.is_ok() when position...
2011-06-30 Marco CostalbaSmall tweaks to search()
2011-06-28 Marco CostalbaRetire one piece_list() overload
2011-05-02 Marco CostalbaRetire "Pawn Structure" UCI option
2011-04-27 Marco CostalbaUse probe() as name for looking up into an hash table
2011-04-11 Marco CostalbaTempeltize material imbalance
2011-04-10 Marco CostalbaAssorted code style and comments in pawns.cpp and pawns.h
2011-02-23 Marco CostalbaRename piece_of_color_and_type() to make_piece()
2011-01-07 Marco CostalbaIntroduce SimpleHash class
2010-11-22 Marco CostalbaRetire Application class
2010-10-10 Marco CostalbaAnother cleanup in evaluate_pawns()
2010-10-09 Marco CostalbaMicro optimize open files calculation
2010-10-09 Marco CostalbaRearrange pawn penalities arrays
2010-10-07 Marco CostalbaProperly set to zero stuff returned by 'new'
2010-10-04 Marco CostalbaRewrite bit counting functions
2010-09-11 Joona KiiskiRetire pawn storm evaluation
2010-08-26 Marco CostalbaSpeed up updateShelter()
2010-08-22 Marco CostalbaPrefetch pawn hash key
2010-08-19 Marco CostalbaIntroduce and use SCORE_ZERO
2010-08-19 Marco CostalbaUse templetized operations for File and Rank
2010-07-22 Marco CostalbaRevert previous patch
2010-07-22 Marco CostalbaWeight backward-ness of a pawn
2010-07-19 Marco CostalbaSmall rewrite of backward pawn test
2010-07-17 Marco CostalbaFix isolated and backward pawns scoring
2010-07-03 Marco CostalbaFix DIVIDE BY ZERO exception in init_search()
2010-05-22 Marco CostalbaFix StormOpenFileBonus[] bug
2010-05-14 Marco CostalbaRename OutpostMask[] in AttackSpanMask[]
2010-05-14 Marco CostalbaMicro optimization in evaluate_pawns()
2010-05-14 Marco CostalbaIntroduce evaluate_pawn_storm() to unify redundant...
2010-05-14 Marco CostalbaCode style tweaks to pawns.cpp
2010-04-21 Marco CostalbaRevert scale factor in pawn evaluation
2010-04-19 Marco CostalbaIntroduce PawnsQtyTable[] to refine pawn's drawish...
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