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2017-05-04 joergosterFix multiPV issue #502
2017-04-29 VoyagerOneDon't do InCheck Pruning at the root of QS
2017-04-26 Joost VandeVondeleZero unused constant
2017-04-24 Marco CostalbaAssorted code style issues
2017-04-23 Joost VandeVondeleUse int instead of Value for history related stats.
2017-04-20 Joost VandeVondelesimplify logic for history based pruning
2017-04-17 VoyagerOneMove-Count Formula Tweak
2017-04-08 joergosterFix zugzwang pruning issues
2017-04-08 VoyagerOneStandardize stat penalty
2017-04-03 VoyagerOneDon't update TT at excluded move ply
2017-03-25 VoyagerOneSingular extension and check extension tweak
2017-03-18 VoyagerOneSkip quiet moves based on moveCount pruning threshold...
2017-03-17 Joost VandeVondeleHistory stat bonus: Move condition to bonus calculation
2017-03-15 Marco CostalbaAssorted code style fixes
2017-03-09 snicoletHelper functions to count material for both sides
2017-03-09 Joost VandeVondeleAlways have counterMoves associated
2017-03-09 pb00068Further simplify skipping of plies with threads
2017-03-06 VoyagerOneAllow pruning advance pawn pushes if not near endgame
2017-02-27 Joost VandeVondeleSimplify skipping of plies with helper threads
2017-02-19 VoyagerOneRazor Simplification
2017-02-15 VoyagerOnesearch(): Move nullValue variable into local scope
2017-02-11 Joona KiiskiA small tweak in doEasyMove()
2017-01-29 VoyagerOneSimplify TT penalty stat (#980)
2017-01-28 VoyagerOnePenalty for a quiet ttMove that fails low
2017-01-17 Stéphane NicoletUpdate some comments (#973)
2017-01-11 Joost VandeVondeleAdjust copyright headers to 2017 (#965)
2017-01-10 lucasartRename FromTo -> History (#963)
2017-01-09 lucasartRemove HistoryStats
2017-01-09 ElbertoOneSimplified select best thread (#958)
2017-01-05 pb00068Rejoin lines that belong to HalfDensity map (#952)
2017-01-01 Jonathan CalovskiTweak best thread selection logic
2017-01-01 Aram TumanianDon't clear EasyMove in search()
2017-01-01 Sergei AntonovThreefold repetition detection
2016-12-25 Joost VandeVondeleExplicitly use alpha+1 for beta in NonPV search (#939)
2016-12-20 Stefano CardanobilepiecesCount (#932)
2016-12-20 Joost VandeVondeleUse DEPTH_ZERO initializer for depth in qsearch (#931)
2016-12-17 VoyagerOneAnother simplification for SEE pruning
2016-12-12 Stefan GeschwentnerSimplify pruning
2016-12-11 Joost VandeVondeleClean-up skipEarlyPruning (#921)
2016-12-05 Joost VandeVondeleRefactor bonus and penalty calculation (#917)
2016-12-04 ElbertoOneRemove piece condition in decrease lmr reduction check
2016-12-02 goodkovSimplify pruning rule
2016-11-19 Marco CostalbaFix compile error from previous patch
2016-11-19 Joost VandeVondeleMore accurate 'go nodes' searches at low count
2016-11-19 Stefan GeschwentnerNon-quiet pruning tweak
2016-11-12 Aram TumanianMake a version of Position::do_move() without the gives...
2016-11-10 MiraStack offset changed from -5 to -4
2016-11-10 atumanianUpdate comments related after new see_ge()
2016-11-05 Joost VandeVondeleReproducible searches after ucinewgame
2016-11-05 VoyagerOneReduction Simplification
2016-11-05 Marco CostalbaRewrite syzygy in C++
2016-10-27 syzygyOutput PV if last iteration does not complete
2016-10-25 VoyagerOneHistory Stat Comparison
2016-10-21 syzygyPer-thread TB hit counters
2016-10-18 ajithcjRemove useless assignments to currentMove
2016-10-18 VoyagerOneUse explicit logic for pruning
2016-10-09 ajithcjSimplify futility pruning return value
2016-10-08 atumanianOptimisation of Position::see and Position::see_sign
2016-10-03 VoyagerOneAllow inCheck pruning
2016-09-29 Marco CostalbaRemove useless razoring condition
2016-09-29 HiraokaTakuyaMake razor_margin[4] ONE_PLY value independent
2016-09-25 Stéphane NicoletRename shift_bb() to shift()
2016-09-24 joergosterAllowing singular extension in mate positions
2016-09-24 Marco CostalbaFix crash when passing a mate/stalemate position
2016-09-17 Marco CostalbaFix a warning with MSVC
2016-09-17 Marco CostalbaFix indentation in struct FromToStats
2016-09-16 Stéphane NicoletRetire KingDanger array
2016-09-16 Marco CostalbaUse per-thread counterMoveHistory
2016-09-14 VoyagerOneTweak SEE margin in pruning conditions
2016-09-09 Marco CostalbaUse Movepick SEE value in search
2016-09-08 Marco CostalbaRefactor previous patch
2016-09-08 ajithcjPrune dangerous moves at low depth
2016-09-04 syzygyChange from [Color][PieceType] to [Piece]
2016-09-03 Marco CostalbaFix syzygy with partial TB
2016-09-02 lucasartChange exclusion key setup
2016-08-31 ajithcjOptimize order of a few conditions in search
2016-08-30 VoyagerOneRemove condition on killers in history pruning
2016-08-29 Stefan GeschwentnerTweak probcut threshold
2016-08-28 Marco CostalbaRetire CheckInfo
2016-08-27 Stéphane NicoletMove CheckInfo under StateInfo
2016-08-27 Marco CostalbaMake engine ONE_PLY value independent
2016-08-27 hximSimplify stats update
2016-08-25 Marco CostalbaReformat stats update
2016-08-24 VoyagerOneRefutation penalty on captures
2016-08-19 VoyagerOneSimplify IID
2016-08-19 VoyagerOneDo LMR on captures
2016-08-15 VoyagerOneUse predicted depth for history pruning
2016-08-02 VoyagerOneUse Color-From-To history stats to help sort moves
2016-08-01 VoyagerOneFutility tweak
2016-07-24 ajithcjAllow null pruning at depth 1
2016-07-24 Stefano80See prune at higher depth
2016-07-16 ajithcjGradually relax the NMP staticEval check
2016-07-12 joergosterFix extract_ponder_from_tt()
2016-07-02 ajithcjUse staticEval in null prune condition
2016-06-26 loco-locoRemoving inCheck condition for counter move bonus
2016-06-24 ElbertoOneRemove redundant PvNode condition
2016-06-24 VoyagerOneComment out a redundant condition
2016-06-19 ElbertoOneOn IID do not always search with cutNode = true
2016-06-18 VoyagerOneSimplify Check Extension
2016-06-15 ajithcjDon't insert pv back into tt
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