Fix a warning with MSVC
[stockfish] / src / search.cpp
2016-09-17 Marco CostalbaFix a warning with MSVC
2016-09-17 Marco CostalbaFix indentation in struct FromToStats
2016-09-16 Stéphane NicoletRetire KingDanger array
2016-09-16 Marco CostalbaUse per-thread counterMoveHistory
2016-09-14 VoyagerOneTweak SEE margin in pruning conditions
2016-09-09 Marco CostalbaUse Movepick SEE value in search
2016-09-08 Marco CostalbaRefactor previous patch
2016-09-08 ajithcjPrune dangerous moves at low depth
2016-09-04 syzygyChange from [Color][PieceType] to [Piece]
2016-09-03 Marco CostalbaFix syzygy with partial TB
2016-09-02 lucasartChange exclusion key setup
2016-08-31 ajithcjOptimize order of a few conditions in search
2016-08-30 VoyagerOneRemove condition on killers in history pruning
2016-08-29 Stefan GeschwentnerTweak probcut threshold
2016-08-28 Marco CostalbaRetire CheckInfo
2016-08-27 Stéphane NicoletMove CheckInfo under StateInfo
2016-08-27 Marco CostalbaMake engine ONE_PLY value independent
2016-08-27 hximSimplify stats update
2016-08-25 Marco CostalbaReformat stats update
2016-08-24 VoyagerOneRefutation penalty on captures
2016-08-19 VoyagerOneSimplify IID
2016-08-19 VoyagerOneDo LMR on captures
2016-08-15 VoyagerOneUse predicted depth for history pruning
2016-08-02 VoyagerOneUse Color-From-To history stats to help sort moves
2016-08-01 VoyagerOneFutility tweak
2016-07-24 ajithcjAllow null pruning at depth 1
2016-07-24 Stefano80See prune at higher depth
2016-07-16 ajithcjGradually relax the NMP staticEval check
2016-07-12 joergosterFix extract_ponder_from_tt()
2016-07-02 ajithcjUse staticEval in null prune condition
2016-06-26 loco-locoRemoving inCheck condition for counter move bonus
2016-06-24 ElbertoOneRemove redundant PvNode condition
2016-06-24 VoyagerOneComment out a redundant condition
2016-06-19 ElbertoOneOn IID do not always search with cutNode = true
2016-06-18 VoyagerOneSimplify Check Extension
2016-06-15 ajithcjDon't insert pv back into tt
2016-06-11 Marco CostalbaFilter root moves filter before copy to threads
2016-06-10 VoyagerOneStat Formula Tweak
2016-06-10 VoyagerOneTweak check extension condition
2016-06-07 ElbertoOneLMR reduction parameter tweak
2016-06-03 VoyagerOneSimplify Futility Pruning
2016-06-03 ElbertoOneLMR Simplification
2016-05-20 Leonid PechenikMore detailed dependence of time allocation on the...
2016-05-20 loco-locoAssorted pruning tweaks
2016-05-14 mstemberaFix a multiPV bug in lazy SMP
2016-05-05 VoyagerOneSimplify History LMR Formula
2016-05-01 joergosterFix LazySMP when searching to a fixed depth.
2016-04-24 VoyagerOneUse FMHs to assist with LMR formula.
2016-04-17 loco-locoAdd a second level of follow-up moves
2016-04-17 Marco CostalbaStateInfo is usually allocated on the stack by search()
2016-04-16 Niklas FiekasFix last search info carried over to mate position
2016-03-15 Marco CostalbaAssorted cleanup of latest commits
2016-03-10 Stefan GeschwentnerAdd followup moves history for move ordering
2016-02-28 ElbertoOneClean up depth reduction calculation
2016-02-28 VoyagerOneSimplify Reduction Formula
2016-02-14 VoyagerOneFix futility pruning bug
2016-02-07 Marco CostalbaDocument HalfDensityMap
2016-01-29 Leonid PechenikTime management simplification
2016-01-24 Guenther Demetzrotating symmetric patterns with increasing skipsize
2016-01-20 Joona KiiskiDo not probe syzygy bases when castling is possible
2016-01-18 lucasartRetire RootNode template
2016-01-18 Marco CostalbaRewrite time formula
2016-01-16 Lyudmil AntonovAssorted English grammar changes
2016-01-13 Stefano80Adjust reductions based on history and cmh tables
2016-01-13 Stefano80Update comments in LMR step
2016-01-03 Leonid PechenikAdjust time used for move based on previous score
2016-01-02 ppigazziniUpdate AUTHORS and copyright notice
2016-01-01 Marco CostalbaUpdate Copyright year
2015-12-27 Marco CostalbaMove some globals into main thread scope
2015-12-22 DU-jdtoRemove another unnecessary Search::Stack field
2015-12-20 VoyagerOneRemove killer move conditions from LMR
2015-12-20 loco-locoRemove unused field SearchStack::ttMove
2015-12-18 Guenther DemetzDistinct iteration paths for Lazy SMP threads
2015-12-14 mstemberaFix easy move bug in SMP mode
2015-12-14 Leonid PechenikSimplify time management and fix 'ponder on' bug
2015-12-12 mstemberaFix MultiPv and Skill in SMP.
2015-11-21 Marco CostalbaRewrite how threads are spawned
2015-11-16 VoyagerOneHistory Pruning: Don't prune the main killer move.
2015-11-13 Marco CostalbaRetire ThreadBase
2015-11-13 Marco CostalbaFix broken UCI 'wait for stop'
2015-11-10 lucasartEnsure that rootDepth < DEPTH_MAX
2015-11-03 Marco CostalbaGet rid of timer thread
2015-11-02 mbootsectorPick bestmove from the deepest thread.
2015-10-31 Marco CostalbaAssorted trivia in search.cpp
2015-10-31 VoyagerOneNew History Bonus Formula
2015-10-30 AjithReduce variation in rootDepth between different threads
2015-10-29 Stéphane NicoletSome code and comment cleanup
2015-10-25 lucasartUse atomics instead of volatile
2015-10-24 Marco CostalbaCleanup history stats
2015-10-24 VoyagerOneHistory pruning
2015-10-21 Stefano80Almost passed tuning attempts
2015-10-20 mbootsectorLazy SMP
2015-10-12 VoyagerOneCombination of two ideas:
2015-10-05 Marco CostalbaRun PVS-STUDIO analyzer
2015-09-30 Marco CostalbaRework lock protecting
2015-09-10 Joona KiiskiCareful SMP locking - Fix very occasional hangs
2015-08-30 gguliashA small code simplification
2015-08-28 lucasartPrune castling moves
2015-08-20 lucasartRetire dangerous flag
2015-07-30 Marco CostalbaSimplify IID depth formula
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